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@@ -87,6 +87,7 @@
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<Compile Include="Assets\AdvancedAnt\Plugins\Ant\Fit\Profile\Types\SegmentLeaderboardType.cs" />
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<Compile Include="Assets\AdvancedAnt\Plugins\Ant\Fit\EndianBinaryReader.cs" />
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<Compile Include="Assets\Scripts\Animation\BikeAnimation.cs" />
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+ <Compile Include="Assets\Scripts\SicknessReduction\Visual\DynamicVignetting.cs" />
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<Compile Include="Assets\AdvancedAnt\Plugins\Ant\Fit\Profile\Types\HrZoneCalc.cs" />
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<Compile Include="Assets\Scripts\Roads\CrossingExtras.cs" />
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<Compile Include="Assets\AdvancedAnt\Plugins\Ant\Fit\Profile\Mesgs\AntTxMesg.cs" />
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@@ -127,6 +128,7 @@
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<Compile Include="Assets\AdvancedAnt\Plugins\Ant\Fit\Profile\Mesgs\HrvMesg.cs" />
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<Compile Include="Assets\AdvancedAnt\Plugins\Ant\Fit\Profile\Mesgs\MesgCapabilitiesMesg.cs" />
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<Compile Include="Assets\AdvancedAnt\Plugins\Ant\Fit\Profile\Types\PwrZoneCalc.cs" />
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+ <Compile Include="Assets\Scripts\MyBlitRenderPass.cs" />
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<Compile Include="Assets\Scripts\Calibration\MovePlayerPosition.cs" />
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<Compile Include="Assets\Scripts\Routes\Route.cs" />
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<Compile Include="Assets\AdvancedAnt\Plugins\Ant\Fit\Profile\Mesgs\DeviceInfoMesg.cs" />
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@@ -215,7 +217,7 @@
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<Compile Include="Assets\AdvancedAnt\Plugins\Ant\Fit\Profile\Mesgs\CourseMesg.cs" />
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<Compile Include="Assets\AdvancedAnt\Plugins\Ant\Fit\Profile\Types\DisplayMeasure.cs" />
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<Compile Include="Assets\Scripts\Sensors\ANT\SpeedSensorReceiver.cs" />
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- <Compile Include="Assets\Scripts\ESPController\DataBroker.cs" />
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+ <Compile Include="Assets\Scripts\SicknessReduction\Haptic\DataBroker.cs" />
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<Compile Include="Assets\Scripts\Sensors\ANT\PowerMeterReceiver.cs" />
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<Compile Include="Assets\AdvancedAnt\Plugins\Ant\Fit\Profile\Mesgs\ThreeDSensorCalibrationMesg.cs" />
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<Compile Include="Assets\AdvancedAnt\Plugins\Ant\Fit\Profile\Mesgs\SessionMesg.cs" />
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@@ -258,6 +260,7 @@
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<Compile Include="Assets\AdvancedAnt\Plugins\Ant\Fit\Profile\Types\WktStepTarget.cs" />
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<Compile Include="Assets\AdvancedAnt\Scripts\SpeedCadenceDisplay.cs" />
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<Compile Include="Assets\Scripts\Controller\KeyboardBikeController.cs" />
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+ <Compile Include="Assets\Scripts\MyBlitFeature.cs" />
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<Compile Include="Assets\Scripts\Logging\Data\FrontWheelTrackerLogger.cs" />
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<Compile Include="Assets\AdvancedAnt\Plugins\Ant\Fit\Profile\Types\HrType.cs" />
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<Compile Include="Assets\AdvancedAnt\Plugins\Ant\Fit\Profile\Types\BatteryStatus.cs" />
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@@ -354,20 +357,33 @@
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<None Include="Assets\Packages\Makaretu.Dns.Multicast.0.27.0\lib\net461\Makaretu.Dns.Multicast.xml" />
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<None Include="Assets\Packages\System.Security.Cryptography.Encoding.4.3.0\dotnet_library_license.txt" />
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<None Include="Assets\TextMesh Pro\Shaders\TMP_SDF-Mobile.shader" />
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+ <None Include="Assets\Materials\InvertShader.shader" />
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<None Include="Assets\TextMesh Pro\Shaders\TMP_Sprite.shader" />
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<None Include="Assets\Packages\System.Net.WebSockets.4.3.0\dotnet_library_license.txt" />
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+ <Reference Include="Unity.XR.Management">
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+ <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.XR.Management.dll</HintPath>
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+ </Reference>
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<Reference Include="Unity.RenderPipeline.Universal.ShaderLibrary">
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<HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.RenderPipeline.Universal.ShaderLibrary.dll</HintPath>
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</Reference>
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<Reference Include="Unity.Timeline.Editor">
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<HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath>
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</Reference>
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+ <Reference Include="Unity.Subsystem.Registration">
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+ <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.Subsystem.Registration.dll</HintPath>
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+ </Reference>
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+ <Reference Include="Unity.XR.OpenVR">
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+ <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.XR.OpenVR.dll</HintPath>
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+ </Reference>
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<Reference Include="Unity.RenderPipelines.Universal.Shaders">
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<HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Shaders.dll</HintPath>
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</Reference>
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<Reference Include="Unity.VSCode.Editor">
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<HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.VSCode.Editor.dll</HintPath>
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</Reference>
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+ <Reference Include="Unity.XR.OpenVR.Editor">
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+ <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.XR.OpenVR.Editor.dll</HintPath>
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+ </Reference>
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<Reference Include="Unity.Formats.Fbx.Editor">
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<HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.Formats.Fbx.Editor.dll</HintPath>
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</Reference>
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@@ -404,8 +420,11 @@
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<Reference Include="Unity.Timeline">
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<HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.Timeline.dll</HintPath>
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</Reference>
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- <Reference Include="Unity.Postprocessing.Editor">
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- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll</HintPath>
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+ <Reference Include="UnityEngine.XR.LegacyInputHelpers">
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+ <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEngine.XR.LegacyInputHelpers.dll</HintPath>
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+ </Reference>
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+ <Reference Include="Unity.XR.Management.Editor">
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+ <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.XR.Management.Editor.dll</HintPath>
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</Reference>
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<Reference Include="Unity.Rider.Editor">
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<HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath>
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@@ -413,12 +432,15 @@
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<Reference Include="Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary">
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<HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll</HintPath>
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</Reference>
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- <Reference Include="Unity.Postprocessing.Runtime">
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- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll</HintPath>
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- </Reference>
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<Reference Include="Autodesk.Fbx">
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<HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Autodesk.Fbx.dll</HintPath>
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</Reference>
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+ <Reference Include="UnityEditor.SpatialTracking">
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+ <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEditor.SpatialTracking.dll</HintPath>
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+ </Reference>
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+ <Reference Include="UnityEngine.SpatialTracking">
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+ <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEngine.SpatialTracking.dll</HintPath>
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+ </Reference>
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<Reference Include="Unity.VisualStudio.Editor">
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<HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll</HintPath>
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</Reference>
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@@ -431,39 +453,15 @@
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<Reference Include="Unity.TextMeshPro">
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<HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath>
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</Reference>
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+ <Reference Include="UnityEditor.XR.LegacyInputHelpers">
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+ <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEditor.XR.LegacyInputHelpers.dll</HintPath>
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+ </Reference>
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<Reference Include="Unity.Formats.Fbx.Runtime">
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<HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.Formats.Fbx.Runtime.dll</HintPath>
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</Reference>
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<Reference Include="UnityEditor.UI">
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<HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
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</Reference>
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- <Reference Include="Unity.XR.Management">
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- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.XR.Management.dll</HintPath>
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- </Reference>
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- <Reference Include="Unity.Subsystem.Registration">
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- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.Subsystem.Registration.dll</HintPath>
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- </Reference>
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- <Reference Include="Unity.XR.OpenVR">
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- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.XR.OpenVR.dll</HintPath>
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- </Reference>
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- <Reference Include="Unity.XR.OpenVR.Editor">
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- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.XR.OpenVR.Editor.dll</HintPath>
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- </Reference>
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- <Reference Include="UnityEngine.XR.LegacyInputHelpers">
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- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEngine.XR.LegacyInputHelpers.dll</HintPath>
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- </Reference>
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- <Reference Include="Unity.XR.Management.Editor">
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- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.XR.Management.Editor.dll</HintPath>
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- </Reference>
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- <Reference Include="UnityEditor.SpatialTracking">
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- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEditor.SpatialTracking.dll</HintPath>
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- </Reference>
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- <Reference Include="UnityEngine.SpatialTracking">
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- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEngine.SpatialTracking.dll</HintPath>
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- </Reference>
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- <Reference Include="UnityEditor.XR.LegacyInputHelpers">
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- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEditor.XR.LegacyInputHelpers.dll</HintPath>
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- </Reference>
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<Reference Include="UnityEngine">
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<HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
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</Reference>
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