Browse Source

Hindernisse plaziert und Route erstellt

lisa 2 years ago
parent
commit
31d58913c7

+ 1 - 1
Assets/PolygonCity/Materials/FX_Materials/Cloud_Mat.mat

@@ -23,7 +23,7 @@ Material:
   m_Name: Cloud_Mat
   m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
   m_ShaderKeywords: _EMISSION _ENVIRONMENTREFLECTIONS_OFF
-  m_LightmapFlags: 1
+  m_LightmapFlags: 2
   m_EnableInstancingVariants: 0
   m_DoubleSidedGI: 0
   m_CustomRenderQueue: 2000

+ 1 - 1
Assets/PolygonCity/Materials/FX_Materials/Skyline_Mat.mat

@@ -23,7 +23,7 @@ Material:
   m_Name: Skyline_Mat
   m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
   m_ShaderKeywords: _EMISSION _ENVIRONMENTREFLECTIONS_OFF
-  m_LightmapFlags: 1
+  m_LightmapFlags: 6
   m_EnableInstancingVariants: 0
   m_DoubleSidedGI: 0
   m_CustomRenderQueue: 2000

BIN
Assets/Scenes/MainScene.unity


+ 1 - 1
Assets/XR/Settings/Open VR Settings.asset

@@ -18,6 +18,6 @@ MonoBehaviour:
   StereoRenderingMode: 1
   InitializationType: 1
   EditorAppKey: application.generated.unity.vrcycling.exe
-  ActionManifestFileRelativeFilePath: StreamingAssets/SteamVR/actions.json
+  ActionManifestFileRelativeFilePath: StreamingAssets\SteamVR\actions.json
   MirrorView: 2
   HasCopiedDefaults: 0