Browse Source

New folder structure + Virtual Nose models

Marcel Zickler 3 years ago
parent
commit
217f7df5d3
70 changed files with 421 additions and 750 deletions
  1. 3 3
      Assets/Materials/Skin.meta
  2. 8 31
      Assets/Materials/Skin/Skin_White_Basic.mat
  3. 1 1
      Assets/Materials/Skin/Skin_White_Basic.mat.meta
  4. 91 0
      Assets/Materials/_kybox_Mat.mat
  5. 1 1
      Assets/Materials/_kybox_Mat.mat.meta
  6. 0 274
      Assets/Models/Bent_Street_WIth_Sidewalk.fbx
  7. 8 0
      Assets/Models/Bikes.meta
  8. 0 0
      Assets/Models/Bikes/bike.fbx
  9. 0 0
      Assets/Models/Bikes/bike.fbx.meta
  10. 8 0
      Assets/Models/Buildings.meta
  11. 0 0
      Assets/Models/Buildings/SM_BId_Apartment_Stair_Base_01.fbx
  12. 0 0
      Assets/Models/Buildings/SM_BId_Apartment_Stair_Base_01.fbx.meta
  13. 0 0
      Assets/Models/Buildings/SM_Bid_Appartment_Door_01_No_Step.fbx
  14. 0 0
      Assets/Models/Buildings/SM_Bid_Appartment_Door_01_No_Step.fbx.meta
  15. 0 0
      Assets/Models/Buildings/SM_Bld_Apartment_Corner_Base.fbx
  16. 0 0
      Assets/Models/Buildings/SM_Bld_Apartment_Corner_Base.fbx.meta
  17. 0 0
      Assets/Models/Buildings/SM_Bld_Apartment_Skewed_Door_01.fbx
  18. 0 0
      Assets/Models/Buildings/SM_Bld_Apartment_Skewed_Door_01.fbx.meta
  19. 0 0
      Assets/Models/Buildings/SM_Bld_OfficeOctagon_Base_01_WIth_Base.fbx
  20. 0 0
      Assets/Models/Buildings/SM_Bld_OfficeOctagon_Base_01_WIth_Base.fbx.meta
  21. 0 0
      Assets/Models/Buildings/SM_Bld_OfficeOld_Large_Base_01_Stairs.fbx
  22. 0 0
      Assets/Models/Buildings/SM_Bld_OfficeOld_Large_Base_01_Stairs.fbx.meta
  23. 0 0
      Assets/Models/Buildings/SM_Bld_OfficeOld_Large_Base_Stairs_01.fbx
  24. 0 0
      Assets/Models/Buildings/SM_Bld_OfficeOld_Large_Base_Stairs_01.fbx.meta
  25. 0 0
      Assets/Models/Buildings/SM_Bld_OfficeOld_Small_Base_01_WIth_Base.fbx
  26. 0 0
      Assets/Models/Buildings/SM_Bld_OfficeOld_Small_Base_01_WIth_Base.fbx.meta
  27. 0 0
      Assets/Models/Buildings/SM_Bld_OfficeRound_Base_01_With_Base.fbx
  28. 0 0
      Assets/Models/Buildings/SM_Bld_OfficeRound_Base_01_With_Base.fbx.meta
  29. 0 0
      Assets/Models/Buildings/SM_Bld_OfficeSquare_Base_01_Stairs.fbx
  30. 0 0
      Assets/Models/Buildings/SM_Bld_OfficeSquare_Base_01_Stairs.fbx.meta
  31. 0 0
      Assets/Models/Buildings/SM_Bld_Shop_01_With_Base.fbx
  32. 0 0
      Assets/Models/Buildings/SM_Bld_Shop_01_With_Base.fbx.meta
  33. 0 0
      Assets/Models/Buildings/SM_Bld_Shop_02_With_Base.fbx
  34. 0 0
      Assets/Models/Buildings/SM_Bld_Shop_02_With_Base.fbx.meta
  35. 0 0
      Assets/Models/Buildings/SM_Bld_Shop_03_with_base.fbx
  36. 0 0
      Assets/Models/Buildings/SM_Bld_Shop_03_with_base.fbx.meta
  37. 0 0
      Assets/Models/Buildings/SM_Bld_Shop_04_WIth_Base.fbx
  38. 0 0
      Assets/Models/Buildings/SM_Bld_Shop_04_WIth_Base.fbx.meta
  39. 0 0
      Assets/Models/Buildings/SM_Bld_Shop_05_With_Base.fbx
  40. 0 0
      Assets/Models/Buildings/SM_Bld_Shop_05_With_Base.fbx.meta
  41. 0 0
      Assets/Models/Buildings/SM_Bld_Shop_Corner_01_WIth_base.fbx
  42. 0 0
      Assets/Models/Buildings/SM_Bld_Shop_Corner_01_WIth_base.fbx.meta
  43. 0 0
      Assets/Models/Buildings/SM_Bld_Shop_Corner_02_WIth_Base.fbx
  44. 0 0
      Assets/Models/Buildings/SM_Bld_Shop_Corner_02_WIth_Base.fbx.meta
  45. 8 0
      Assets/Models/Environment.meta
  46. 0 0
      Assets/Models/Environment/uploads_files_2010290_LowPoly.fbx
  47. 0 0
      Assets/Models/Environment/uploads_files_2010290_LowPoly.fbx.meta
  48. 0 0
      Assets/Models/Environment/uploads_files_2449612_low_Poly_Berg2.fbx
  49. 0 0
      Assets/Models/Environment/uploads_files_2449612_low_Poly_Berg2.fbx.meta
  50. 8 0
      Assets/Models/Player Head.meta
  51. BIN
      Assets/Models/Player Head/Helmet_1.fbx
  52. 1 1
      Assets/Models/Player Head/Helmet_1.fbx.meta
  53. BIN
      Assets/Models/Player Head/Helmet_2.fbx
  54. 113 0
      Assets/Models/Player Head/Helmet_2.fbx.meta
  55. BIN
      Assets/Models/Player Head/VIrtual Nose.fbx
  56. 1 1
      Assets/Models/Player Head/VIrtual Nose.fbx.meta
  57. 0 274
      Assets/Models/Street_Slope_Up_Start.fbx
  58. 0 0
      Assets/Models/Streets/Road_Curve.fbx
  59. 0 0
      Assets/Models/Streets/Road_Curve.fbx.meta
  60. 0 0
      Assets/Models/Streets/SM_Env_Road_Curve_01.fbx
  61. 0 0
      Assets/Models/Streets/SM_Env_Road_Curve_01.fbx.meta
  62. 0 0
      Assets/Models/Streets/SM_Env_Road_Curve_02.fbx
  63. 0 0
      Assets/Models/Streets/SM_Env_Road_Curve_02.fbx.meta
  64. BIN
      Assets/Models/Vive_Tracker_0.FBX
  65. 8 0
      Assets/Prefabs/Player/Head.meta
  66. 83 0
      Assets/Prefabs/Player/Head/VIrtual Nose.prefab
  67. 7 0
      Assets/Prefabs/Player/Head/VIrtual Nose.prefab.meta
  68. 0 146
      Assets/Prefabs/eesffd.asset
  69. 0 15
      Assets/Prefabs/sdg.asset
  70. 72 3
      Assets/Scenes/MainScene.unity

+ 3 - 3
Assets/Prefabs/sdg.asset.meta → Assets/Materials/Skin.meta

@@ -1,8 +1,8 @@
 fileFormatVersion: 2
-guid: 5adb5cb9e69a5d74f8e596667030c26c
-NativeFormatImporter:
+guid: 22714af4bbda3e84f901fa77bc735713
+folderAsset: yes
+DefaultImporter:
   externalObjects: {}
-  mainObjectFileID: 0
   userData: 
   assetBundleName: 
   assetBundleVariant: 

+ 8 - 31
Assets/Materials/SkyboxDefault.mat → Assets/Materials/Skin/Skin_White_Basic.mat

@@ -7,22 +7,19 @@ Material:
   m_CorrespondingSourceObject: {fileID: 0}
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
-  m_Name: SkyboxDefault
-  m_Shader: {fileID: 10700, guid: 0000000000000000f000000000000000, type: 0}
+  m_Name: Skin_White_Basic
+  m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
   m_ShaderKeywords: 
   m_LightmapFlags: 4
   m_EnableInstancingVariants: 0
   m_DoubleSidedGI: 0
-  m_CustomRenderQueue: -1
-  stringTagMap: {}
+  m_CustomRenderQueue: 2000
+  stringTagMap:
+    RenderType: Opaque
   disabledShaderPasses: []
   m_SavedProperties:
     serializedVersion: 3
     m_TexEnvs:
-    - _BackTex:
-        m_Texture: {fileID: 0}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
     - _BaseMap:
         m_Texture: {fileID: 0}
         m_Scale: {x: 1, y: 1}
@@ -31,22 +28,10 @@ Material:
         m_Texture: {fileID: 0}
         m_Scale: {x: 1, y: 1}
         m_Offset: {x: 0, y: 0}
-    - _DownTex:
-        m_Texture: {fileID: 0}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
     - _EmissionMap:
         m_Texture: {fileID: 0}
         m_Scale: {x: 1, y: 1}
         m_Offset: {x: 0, y: 0}
-    - _FrontTex:
-        m_Texture: {fileID: 0}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
-    - _LeftTex:
-        m_Texture: {fileID: 0}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
     - _MainTex:
         m_Texture: {fileID: 0}
         m_Scale: {x: 1, y: 1}
@@ -59,18 +44,10 @@ Material:
         m_Texture: {fileID: 0}
         m_Scale: {x: 1, y: 1}
         m_Offset: {x: 0, y: 0}
-    - _RightTex:
-        m_Texture: {fileID: 0}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
     - _SpecGlossMap:
         m_Texture: {fileID: 0}
         m_Scale: {x: 1, y: 1}
         m_Offset: {x: 0, y: 0}
-    - _UpTex:
-        m_Texture: {fileID: 0}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
     m_Floats:
     - _AlphaClip: 0
     - _Blend: 0
@@ -86,7 +63,7 @@ Material:
     - _OcclusionStrength: 1
     - _QueueOffset: 0
     - _ReceiveShadows: 1
-    - _Smoothness: 0.5
+    - _Smoothness: 0
     - _SmoothnessTextureChannel: 0
     - _SpecularHighlights: 1
     - _SrcBlend: 1
@@ -94,12 +71,12 @@ Material:
     - _WorkflowMode: 1
     - _ZWrite: 1
     m_Colors:
-    - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+    - _BaseColor: {r: 0.8235295, g: 0.6627451, b: 0.5137255, a: 1}
     - _Color: {r: 1, g: 1, b: 1, a: 1}
     - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
     - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
   m_BuildTextureStacks: []
---- !u!114 &8797887314036078864
+--- !u!114 &5810655855119116415
 MonoBehaviour:
   m_ObjectHideFlags: 11
   m_CorrespondingSourceObject: {fileID: 0}

+ 1 - 1
Assets/Prefabs/eesffd.asset.meta → Assets/Materials/Skin/Skin_White_Basic.mat.meta

@@ -1,5 +1,5 @@
 fileFormatVersion: 2
-guid: 6ad9411ecfd5bcb46a80ca9f24ccf683
+guid: 9560b160999a0d147941499ee932a098
 NativeFormatImporter:
   externalObjects: {}
   mainObjectFileID: 0

+ 91 - 0
Assets/Materials/_kybox_Mat.mat

@@ -0,0 +1,91 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 6
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: _kybox_Mat
+  m_Shader: {fileID: 106, guid: 0000000000000000f000000000000000, type: 0}
+  m_ShaderKeywords: _METALLIC_SETUP _SUNDISK_HIGH_QUALITY
+  m_LightmapFlags: 4
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
+  disabledShaderPasses: []
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _SpecGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Floats:
+    - _AtmosphereThickness: 0.45
+    - _BumpScale: 1
+    - _Cutoff: 0.5
+    - _DetailNormalMapScale: 1
+    - _DstBlend: 0
+    - _Exposure: 1.25
+    - _GlossMapScale: 1
+    - _Glossiness: 0.5
+    - _GlossyReflections: 1
+    - _Metallic: 0
+    - _Mode: 0
+    - _OcclusionStrength: 1
+    - _Parallax: 0.02
+    - _SmoothnessTextureChannel: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 1
+    - _SunDisk: 2
+    - _SunSize: 0.088
+    - _SunSizeConvergence: 3.76
+    - _UVSec: 0
+    - _WorkflowMode: 1
+    - _ZWrite: 1
+    m_Colors:
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _GroundColor: {r: 0.6392157, g: 0.6901961, b: 0.7411765, a: 1}
+    - _SkyTint: {r: 1, g: 1, b: 1, a: 1}
+    - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
+  m_BuildTextureStacks: []

+ 1 - 1
Assets/Materials/SkyboxDefault.mat.meta → Assets/Materials/_kybox_Mat.mat.meta

@@ -1,5 +1,5 @@
 fileFormatVersion: 2
-guid: 3914a4407c66828418ddb9499e8e32a8
+guid: e699791a6c5e82a42ba9db2d73191500
 NativeFormatImporter:
   externalObjects: {}
   mainObjectFileID: 0

File diff suppressed because it is too large
+ 0 - 274
Assets/Models/Bent_Street_WIth_Sidewalk.fbx


+ 8 - 0
Assets/Models/Bikes.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: bb4ff6f172ba9d6428b329697a630020
+folderAsset: yes
+DefaultImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 0 - 0
Assets/Models/bike.fbx → Assets/Models/Bikes/bike.fbx


+ 0 - 0
Assets/Models/bike.fbx.meta → Assets/Models/Bikes/bike.fbx.meta


+ 8 - 0
Assets/Models/Buildings.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 368661606469c064e95aa41c9208fee5
+folderAsset: yes
+DefaultImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 0 - 0
Assets/Models/SM_BId_Apartment_Stair_Base_01.fbx → Assets/Models/Buildings/SM_BId_Apartment_Stair_Base_01.fbx


+ 0 - 0
Assets/Models/SM_BId_Apartment_Stair_Base_01.fbx.meta → Assets/Models/Buildings/SM_BId_Apartment_Stair_Base_01.fbx.meta


+ 0 - 0
Assets/Models/SM_Bid_Appartment_Door_01_No_Step.fbx → Assets/Models/Buildings/SM_Bid_Appartment_Door_01_No_Step.fbx


+ 0 - 0
Assets/Models/SM_Bid_Appartment_Door_01_No_Step.fbx.meta → Assets/Models/Buildings/SM_Bid_Appartment_Door_01_No_Step.fbx.meta


+ 0 - 0
Assets/Models/SM_Bld_Apartment_Corner_Base.fbx → Assets/Models/Buildings/SM_Bld_Apartment_Corner_Base.fbx


+ 0 - 0
Assets/Models/SM_Bld_Apartment_Corner_Base.fbx.meta → Assets/Models/Buildings/SM_Bld_Apartment_Corner_Base.fbx.meta


+ 0 - 0
Assets/Models/SM_Bld_Apartment_Skewed_Door_01.fbx → Assets/Models/Buildings/SM_Bld_Apartment_Skewed_Door_01.fbx


+ 0 - 0
Assets/Models/SM_Bld_Apartment_Skewed_Door_01.fbx.meta → Assets/Models/Buildings/SM_Bld_Apartment_Skewed_Door_01.fbx.meta


+ 0 - 0
Assets/Models/SM_Bld_OfficeOctagon_Base_01_WIth_Base.fbx → Assets/Models/Buildings/SM_Bld_OfficeOctagon_Base_01_WIth_Base.fbx


+ 0 - 0
Assets/Models/SM_Bld_OfficeOctagon_Base_01_WIth_Base.fbx.meta → Assets/Models/Buildings/SM_Bld_OfficeOctagon_Base_01_WIth_Base.fbx.meta


+ 0 - 0
Assets/Models/SM_Bld_OfficeOld_Large_Base_01_Stairs.fbx → Assets/Models/Buildings/SM_Bld_OfficeOld_Large_Base_01_Stairs.fbx


+ 0 - 0
Assets/Models/SM_Bld_OfficeOld_Large_Base_01_Stairs.fbx.meta → Assets/Models/Buildings/SM_Bld_OfficeOld_Large_Base_01_Stairs.fbx.meta


+ 0 - 0
Assets/Models/SM_Bld_OfficeOld_Large_Base_Stairs_01.fbx → Assets/Models/Buildings/SM_Bld_OfficeOld_Large_Base_Stairs_01.fbx


+ 0 - 0
Assets/Models/SM_Bld_OfficeOld_Large_Base_Stairs_01.fbx.meta → Assets/Models/Buildings/SM_Bld_OfficeOld_Large_Base_Stairs_01.fbx.meta


+ 0 - 0
Assets/Models/SM_Bld_OfficeOld_Small_Base_01_WIth_Base.fbx → Assets/Models/Buildings/SM_Bld_OfficeOld_Small_Base_01_WIth_Base.fbx


+ 0 - 0
Assets/Models/SM_Bld_OfficeOld_Small_Base_01_WIth_Base.fbx.meta → Assets/Models/Buildings/SM_Bld_OfficeOld_Small_Base_01_WIth_Base.fbx.meta


+ 0 - 0
Assets/Models/SM_Bld_OfficeRound_Base_01_With_Base.fbx → Assets/Models/Buildings/SM_Bld_OfficeRound_Base_01_With_Base.fbx


+ 0 - 0
Assets/Models/SM_Bld_OfficeRound_Base_01_With_Base.fbx.meta → Assets/Models/Buildings/SM_Bld_OfficeRound_Base_01_With_Base.fbx.meta


+ 0 - 0
Assets/Models/SM_Bld_OfficeSquare_Base_01_Stairs.fbx → Assets/Models/Buildings/SM_Bld_OfficeSquare_Base_01_Stairs.fbx


+ 0 - 0
Assets/Models/SM_Bld_OfficeSquare_Base_01_Stairs.fbx.meta → Assets/Models/Buildings/SM_Bld_OfficeSquare_Base_01_Stairs.fbx.meta


+ 0 - 0
Assets/Models/SM_Bld_Shop_01_With_Base.fbx → Assets/Models/Buildings/SM_Bld_Shop_01_With_Base.fbx


+ 0 - 0
Assets/Models/SM_Bld_Shop_01_With_Base.fbx.meta → Assets/Models/Buildings/SM_Bld_Shop_01_With_Base.fbx.meta


+ 0 - 0
Assets/Models/SM_Bld_Shop_02_With_Base.fbx → Assets/Models/Buildings/SM_Bld_Shop_02_With_Base.fbx


+ 0 - 0
Assets/Models/SM_Bld_Shop_02_With_Base.fbx.meta → Assets/Models/Buildings/SM_Bld_Shop_02_With_Base.fbx.meta


+ 0 - 0
Assets/Models/SM_Bld_Shop_03_with_base.fbx → Assets/Models/Buildings/SM_Bld_Shop_03_with_base.fbx


+ 0 - 0
Assets/Models/SM_Bld_Shop_03_with_base.fbx.meta → Assets/Models/Buildings/SM_Bld_Shop_03_with_base.fbx.meta


+ 0 - 0
Assets/Models/SM_Bld_Shop_04_WIth_Base.fbx → Assets/Models/Buildings/SM_Bld_Shop_04_WIth_Base.fbx


+ 0 - 0
Assets/Models/SM_Bld_Shop_04_WIth_Base.fbx.meta → Assets/Models/Buildings/SM_Bld_Shop_04_WIth_Base.fbx.meta


+ 0 - 0
Assets/Models/SM_Bld_Shop_05_With_Base.fbx → Assets/Models/Buildings/SM_Bld_Shop_05_With_Base.fbx


+ 0 - 0
Assets/Models/SM_Bld_Shop_05_With_Base.fbx.meta → Assets/Models/Buildings/SM_Bld_Shop_05_With_Base.fbx.meta


+ 0 - 0
Assets/Models/SM_Bld_Shop_Corner_01_WIth_base.fbx → Assets/Models/Buildings/SM_Bld_Shop_Corner_01_WIth_base.fbx


+ 0 - 0
Assets/Models/SM_Bld_Shop_Corner_01_WIth_base.fbx.meta → Assets/Models/Buildings/SM_Bld_Shop_Corner_01_WIth_base.fbx.meta


+ 0 - 0
Assets/Models/SM_Bld_Shop_Corner_02_WIth_Base.fbx → Assets/Models/Buildings/SM_Bld_Shop_Corner_02_WIth_Base.fbx


+ 0 - 0
Assets/Models/SM_Bld_Shop_Corner_02_WIth_Base.fbx.meta → Assets/Models/Buildings/SM_Bld_Shop_Corner_02_WIth_Base.fbx.meta


+ 8 - 0
Assets/Models/Environment.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 5ab0f39356f6de440b82d3416230a005
+folderAsset: yes
+DefaultImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 0 - 0
Assets/Models/uploads_files_2010290_LowPoly.fbx → Assets/Models/Environment/uploads_files_2010290_LowPoly.fbx


+ 0 - 0
Assets/Models/uploads_files_2010290_LowPoly.fbx.meta → Assets/Models/Environment/uploads_files_2010290_LowPoly.fbx.meta


+ 0 - 0
Assets/Models/uploads_files_2449612_low_Poly_Berg2.fbx → Assets/Models/Environment/uploads_files_2449612_low_Poly_Berg2.fbx


+ 0 - 0
Assets/Models/uploads_files_2449612_low_Poly_Berg2.fbx.meta → Assets/Models/Environment/uploads_files_2449612_low_Poly_Berg2.fbx.meta


+ 8 - 0
Assets/Models/Player Head.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 0afaf3b1c292b2b42b1261b3849c882c
+folderAsset: yes
+DefaultImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

BIN
Assets/Models/Player Head/Helmet_1.fbx


+ 1 - 1
Assets/Models/Street_Slope_Up_Start.fbx.meta → Assets/Models/Player Head/Helmet_1.fbx.meta

@@ -1,5 +1,5 @@
 fileFormatVersion: 2
-guid: 6bcb6a14b1ac5b24a9ae8073ebb1bef7
+guid: dc068b0f097677e4abc8cf739440d430
 ModelImporter:
   serializedVersion: 20101
   internalIDToNameTable: []

BIN
Assets/Models/Player Head/Helmet_2.fbx


+ 113 - 0
Assets/Models/Player Head/Helmet_2.fbx.meta

@@ -0,0 +1,113 @@
+fileFormatVersion: 2
+guid: 467f13307a55b724c8c538e204d1dfe4
+ModelImporter:
+  serializedVersion: 20101
+  internalIDToNameTable:
+  - first:
+      74: 4204292428484931550
+    second: helmet|ArmatureAction
+  - first:
+      74: 7779482767934255016
+    second: helmet|helmetAction.001
+  - first:
+      74: 4781951162920444690
+    second: Armature|ArmatureAction
+  - first:
+      74: -2681713388507195535
+    second: Armature|helmetAction.001
+  externalObjects: {}
+  materials:
+    materialImportMode: 1
+    materialName: 0
+    materialSearch: 1
+    materialLocation: 1
+  animations:
+    legacyGenerateAnimations: 4
+    bakeSimulation: 0
+    resampleCurves: 1
+    optimizeGameObjects: 0
+    motionNodeName: 
+    rigImportErrors: 
+    rigImportWarnings: 
+    animationImportErrors: 
+    animationImportWarnings: 
+    animationRetargetingWarnings: 
+    animationDoRetargetingWarnings: 0
+    importAnimatedCustomProperties: 0
+    importConstraints: 0
+    animationCompression: 1
+    animationRotationError: 0.5
+    animationPositionError: 0.5
+    animationScaleError: 0.5
+    animationWrapMode: 0
+    extraExposedTransformPaths: []
+    extraUserProperties: []
+    clipAnimations: []
+    isReadable: 0
+  meshes:
+    lODScreenPercentages: []
+    globalScale: 1
+    meshCompression: 0
+    addColliders: 0
+    useSRGBMaterialColor: 1
+    sortHierarchyByName: 1
+    importVisibility: 1
+    importBlendShapes: 1
+    importCameras: 1
+    importLights: 1
+    fileIdsGeneration: 2
+    swapUVChannels: 0
+    generateSecondaryUV: 0
+    useFileUnits: 1
+    keepQuads: 0
+    weldVertices: 1
+    bakeAxisConversion: 0
+    preserveHierarchy: 0
+    skinWeightsMode: 0
+    maxBonesPerVertex: 4
+    minBoneWeight: 0.001
+    meshOptimizationFlags: -1
+    indexFormat: 0
+    secondaryUVAngleDistortion: 8
+    secondaryUVAreaDistortion: 15.000001
+    secondaryUVHardAngle: 88
+    secondaryUVMarginMethod: 1
+    secondaryUVMinLightmapResolution: 40
+    secondaryUVMinObjectScale: 1
+    secondaryUVPackMargin: 4
+    useFileScale: 1
+  tangentSpace:
+    normalSmoothAngle: 60
+    normalImportMode: 0
+    tangentImportMode: 3
+    normalCalculationMode: 4
+    legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
+    blendShapeNormalImportMode: 1
+    normalSmoothingSource: 0
+  referencedClips: []
+  importAnimation: 1
+  humanDescription:
+    serializedVersion: 3
+    human: []
+    skeleton: []
+    armTwist: 0.5
+    foreArmTwist: 0.5
+    upperLegTwist: 0.5
+    legTwist: 0.5
+    armStretch: 0.05
+    legStretch: 0.05
+    feetSpacing: 0
+    globalScale: 1
+    rootMotionBoneName: 
+    hasTranslationDoF: 0
+    hasExtraRoot: 0
+    skeletonHasParents: 1
+  lastHumanDescriptionAvatarSource: {instanceID: 0}
+  autoGenerateAvatarMappingIfUnspecified: 1
+  animationType: 2
+  humanoidOversampling: 1
+  avatarSetup: 0
+  additionalBone: 0
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

BIN
Assets/Models/Player Head/VIrtual Nose.fbx


+ 1 - 1
Assets/Models/Bent_Street_WIth_Sidewalk.fbx.meta → Assets/Models/Player Head/VIrtual Nose.fbx.meta

@@ -1,5 +1,5 @@
 fileFormatVersion: 2
-guid: c5f79755c1549a8488861f132f68956b
+guid: 0268e5148a7b8ba4b99b2a5ff54f7f08
 ModelImporter:
   serializedVersion: 20101
   internalIDToNameTable: []

File diff suppressed because it is too large
+ 0 - 274
Assets/Models/Street_Slope_Up_Start.fbx


+ 0 - 0
Assets/Models/Road_Curve.fbx → Assets/Models/Streets/Road_Curve.fbx


+ 0 - 0
Assets/Models/Road_Curve.fbx.meta → Assets/Models/Streets/Road_Curve.fbx.meta


+ 0 - 0
Assets/Models/SM_Env_Road_Curve_01.fbx → Assets/Models/Streets/SM_Env_Road_Curve_01.fbx


+ 0 - 0
Assets/Models/SM_Env_Road_Curve_01.fbx.meta → Assets/Models/Streets/SM_Env_Road_Curve_01.fbx.meta


+ 0 - 0
Assets/Models/SM_Env_Road_Curve_02.fbx → Assets/Models/Streets/SM_Env_Road_Curve_02.fbx


+ 0 - 0
Assets/Models/SM_Env_Road_Curve_02.fbx.meta → Assets/Models/Streets/SM_Env_Road_Curve_02.fbx.meta


BIN
Assets/Models/Vive_Tracker_0.FBX


+ 8 - 0
Assets/Prefabs/Player/Head.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 384bf64c857d20d409744989f28ad0e7
+folderAsset: yes
+DefaultImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 83 - 0
Assets/Prefabs/Player/Head/VIrtual Nose.prefab

@@ -0,0 +1,83 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!1 &6167470643028741248
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 6835498257864496698}
+  - component: {fileID: 7598499349431032223}
+  - component: {fileID: 5663203618959879509}
+  m_Layer: 0
+  m_Name: VIrtual Nose
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!4 &6835498257864496698
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 6167470643028741248}
+  m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_Children: []
+  m_Father: {fileID: 0}
+  m_RootOrder: 0
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &7598499349431032223
+MeshFilter:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 6167470643028741248}
+  m_Mesh: {fileID: 2681163291813263452, guid: 0268e5148a7b8ba4b99b2a5ff54f7f08, type: 3}
+--- !u!23 &5663203618959879509
+MeshRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 6167470643028741248}
+  m_Enabled: 1
+  m_CastShadows: 1
+  m_ReceiveShadows: 1
+  m_DynamicOccludee: 1
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_RayTracingMode: 2
+  m_RayTraceProcedural: 0
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
+  m_Materials:
+  - {fileID: 2100000, guid: 9560b160999a0d147941499ee932a098, type: 2}
+  m_StaticBatchInfo:
+    firstSubMesh: 0
+    subMeshCount: 0
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 1
+  m_ReceiveGI: 1
+  m_PreserveUVs: 0
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_StitchLightmapSeams: 1
+  m_SelectedEditorRenderState: 3
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingLayer: 0
+  m_SortingOrder: 0
+  m_AdditionalVertexStreams: {fileID: 0}

+ 7 - 0
Assets/Prefabs/Player/Head/VIrtual Nose.prefab.meta

@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 43ccf291ba98166409ce68f0994bf25b
+PrefabImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 0 - 146
Assets/Prefabs/eesffd.asset

@@ -1,146 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!114 &11400000
-MonoBehaviour:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 0}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: fb40bba0ad36fb849860ea49071d7bf8, type: 3}
-  m_Name: eesffd
-  m_EditorClassIdentifier: 
-  settings:
-  - {fileID: 5302891926713524318}
-  - {fileID: 6886190030878864991}
-  - {fileID: 6025610885531112263}
---- !u!114 &5302891926713524318
-MonoBehaviour:
-  m_ObjectHideFlags: 3
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 0}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: fb3b4a2802c841c4a8de51614abc5dfc, type: 3}
-  m_Name: Vignette
-  m_EditorClassIdentifier: 
-  active: 0
-  enabled:
-    overrideState: 1
-    value: 1
-  mode:
-    overrideState: 1
-    value: 1
-  color:
-    overrideState: 0
-    value: {r: 0, g: 0, b: 0, a: 1}
-  center:
-    overrideState: 0
-    value: {x: 0.5, y: 0.5}
-  intensity:
-    overrideState: 0
-    value: 0
-  smoothness:
-    overrideState: 0
-    value: 0.2
-  roundness:
-    overrideState: 0
-    value: 1
-  rounded:
-    overrideState: 0
-    value: 0
-  mask:
-    overrideState: 1
-    value: {fileID: 0}
-    defaultState: 1
-  opacity:
-    overrideState: 0
-    value: 1
---- !u!114 &6025610885531112263
-MonoBehaviour:
-  m_ObjectHideFlags: 3
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 0}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: 236f26d2b094a0a418504585e05c7fa8, type: 3}
-  m_Name: AutoExposure
-  m_EditorClassIdentifier: 
-  active: 1
-  enabled:
-    overrideState: 1
-    value: 1
-  filtering:
-    overrideState: 1
-    value: {x: 50, y: 95}
-  minLuminance:
-    overrideState: 1
-    value: 5.56
-  maxLuminance:
-    overrideState: 1
-    value: 5.92
-  keyValue:
-    overrideState: 0
-    value: 1
-  eyeAdaptation:
-    overrideState: 0
-    value: 0
-  speedUp:
-    overrideState: 0
-    value: 2
-  speedDown:
-    overrideState: 0
-    value: 1
---- !u!114 &6886190030878864991
-MonoBehaviour:
-  m_ObjectHideFlags: 3
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 0}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: 085a03657da7a6a46a13bdad408bb643, type: 3}
-  m_Name: Bloom
-  m_EditorClassIdentifier: 
-  active: 1
-  enabled:
-    overrideState: 1
-    value: 1
-  intensity:
-    overrideState: 1
-    value: 6.48
-  threshold:
-    overrideState: 0
-    value: 1
-  softKnee:
-    overrideState: 0
-    value: 0.5
-  clamp:
-    overrideState: 0
-    value: 65472
-  diffusion:
-    overrideState: 0
-    value: 7
-  anamorphicRatio:
-    overrideState: 0
-    value: 0
-  color:
-    overrideState: 0
-    value: {r: 1, g: 1, b: 1, a: 1}
-  fastMode:
-    overrideState: 0
-    value: 0
-  dirtTexture:
-    overrideState: 0
-    value: {fileID: 0}
-    defaultState: 1
-  dirtIntensity:
-    overrideState: 0
-    value: 0

+ 0 - 15
Assets/Prefabs/sdg.asset

@@ -1,15 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!114 &11400000
-MonoBehaviour:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 0}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
-  m_Name: sdg
-  m_EditorClassIdentifier: 
-  components: []

+ 72 - 3
Assets/Scenes/MainScene.unity

@@ -26,7 +26,7 @@ RenderSettings:
   m_AmbientIntensity: 1
   m_AmbientMode: 0
   m_SubtractiveShadowColor: {r: 0.13296545, g: 0.19145328, b: 0.33962262, a: 1}
-  m_SkyboxMaterial: {fileID: 2100000, guid: f14e791cab3ea0c4397ab4827d05bebc, type: 2}
+  m_SkyboxMaterial: {fileID: 2100000, guid: e699791a6c5e82a42ba9db2d73191500, type: 2}
   m_HaloStrength: 0
   m_FlareStrength: 1
   m_FlareFadeSpeed: 3
@@ -38,7 +38,7 @@ RenderSettings:
   m_ReflectionIntensity: 1
   m_CustomReflection: {fileID: 0}
   m_Sun: {fileID: 0}
-  m_IndirectSpecularColor: {r: 0.5056093, g: 0.44147348, b: 0.45263302, a: 1}
+  m_IndirectSpecularColor: {r: 0.265504, g: 0.34142238, b: 0.46596372, a: 1}
   m_UseRadianceAmbientProbe: 0
 --- !u!157 &3
 LightmapSettings:
@@ -454393,7 +454393,7 @@ PrefabInstance:
     - target: {fileID: 4988978072741141096, guid: 3b07d6594636ab04d9c1fac04c1cde7e,
         type: 3}
       propertyPath: m_RootOrder
-      value: 5
+      value: 4
       objectReference: {fileID: 0}
     - target: {fileID: 4988978072741141096, guid: 3b07d6594636ab04d9c1fac04c1cde7e,
         type: 3}
@@ -520322,6 +520322,75 @@ Transform:
     type: 3}
   m_PrefabInstance: {fileID: 3125875351765497050}
   m_PrefabAsset: {fileID: 0}
+--- !u!1001 &3149774963477809720
+PrefabInstance:
+  m_ObjectHideFlags: 0
+  serializedVersion: 2
+  m_Modification:
+    m_TransformParent: {fileID: 1119305144}
+    m_Modifications:
+    - target: {fileID: 6167470643028741248, guid: 43ccf291ba98166409ce68f0994bf25b,
+        type: 3}
+      propertyPath: m_Name
+      value: VIrtual Nose
+      objectReference: {fileID: 0}
+    - target: {fileID: 6835498257864496698, guid: 43ccf291ba98166409ce68f0994bf25b,
+        type: 3}
+      propertyPath: m_RootOrder
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 6835498257864496698, guid: 43ccf291ba98166409ce68f0994bf25b,
+        type: 3}
+      propertyPath: m_LocalPosition.x
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 6835498257864496698, guid: 43ccf291ba98166409ce68f0994bf25b,
+        type: 3}
+      propertyPath: m_LocalPosition.y
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 6835498257864496698, guid: 43ccf291ba98166409ce68f0994bf25b,
+        type: 3}
+      propertyPath: m_LocalPosition.z
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 6835498257864496698, guid: 43ccf291ba98166409ce68f0994bf25b,
+        type: 3}
+      propertyPath: m_LocalRotation.w
+      value: 1
+      objectReference: {fileID: 0}
+    - target: {fileID: 6835498257864496698, guid: 43ccf291ba98166409ce68f0994bf25b,
+        type: 3}
+      propertyPath: m_LocalRotation.x
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 6835498257864496698, guid: 43ccf291ba98166409ce68f0994bf25b,
+        type: 3}
+      propertyPath: m_LocalRotation.y
+      value: -0
+      objectReference: {fileID: 0}
+    - target: {fileID: 6835498257864496698, guid: 43ccf291ba98166409ce68f0994bf25b,
+        type: 3}
+      propertyPath: m_LocalRotation.z
+      value: -0
+      objectReference: {fileID: 0}
+    - target: {fileID: 6835498257864496698, guid: 43ccf291ba98166409ce68f0994bf25b,
+        type: 3}
+      propertyPath: m_LocalEulerAnglesHint.x
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 6835498257864496698, guid: 43ccf291ba98166409ce68f0994bf25b,
+        type: 3}
+      propertyPath: m_LocalEulerAnglesHint.y
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 6835498257864496698, guid: 43ccf291ba98166409ce68f0994bf25b,
+        type: 3}
+      propertyPath: m_LocalEulerAnglesHint.z
+      value: 0
+      objectReference: {fileID: 0}
+    m_RemovedComponents: []
+  m_SourcePrefab: {fileID: 100100000, guid: 43ccf291ba98166409ce68f0994bf25b, type: 3}
 --- !u!1001 &3155446093064625962
 PrefabInstance:
   m_ObjectHideFlags: 0

Some files were not shown because too many files changed in this diff