wwdmbvbb 3 年 前
コミット
198a254028
32 ファイル変更317 行追加218 行削除
  1. 3 0
      Assembly-CSharp.csproj
  2. 43 0
      Assets/Scenes/SampleScene.unity
  3. 1 1
      Assets/Scripts/HrDisplay.cs
  4. 3 0
      Assets/Scripts/Polar.meta
  5. 56 0
      Assets/Scripts/Polar/PolarClient.cs
  6. 11 0
      Assets/Scripts/Polar/PolarClient.cs.meta
  7. 30 0
      Assets/Scripts/Polar/PolarListener.cs
  8. 3 0
      Assets/Scripts/Polar/PolarListener.cs.meta
  9. 105 0
      Assets/Scripts/Polar/UdpConnection.cs
  10. 3 0
      Assets/Scripts/Polar/UdpConnection.cs.meta
  11. BIN
      Library/ArtifactDB
  12. BIN
      Library/Artifacts/b2/b2f7959e98ecc4bd9be0029d9a3a075a
  13. BIN
      Library/Artifacts/b4/b47131a95a9b4d1c018656dea7c6ed21
  14. BIN
      Library/Artifacts/ed/ed47951f37b28e82a7e2705ec5db86b9
  15. BIN
      Library/Artifacts/ef/ef2880b50ce80a0d490bb76183b080ab
  16. 58 58
      Library/CurrentLayout-default.dwlt
  17. BIN
      Library/InspectorExpandedItems.asset
  18. BIN
      Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
  19. BIN
      Library/ScriptAssemblies/Assembly-CSharp.dll
  20. BIN
      Library/ScriptAssemblies/Assembly-CSharp.pdb
  21. BIN
      Library/ShaderCache/EditorEncounteredVariants
  22. BIN
      Library/SourceAssetDB
  23. 1 1
      Library/StateCache/SceneView/d69a67-mainStage.json
  24. 0 110
      Library/shadercompiler-UnityShaderCompiler.exe0.log
  25. 0 10
      Library/shadercompiler-UnityShaderCompiler.exe1.log
  26. 0 8
      Library/shadercompiler-UnityShaderCompiler.exe2.log
  27. 0 2
      Library/shadercompiler-UnityShaderCompiler.exe3.log
  28. 0 4
      Library/shadercompiler-UnityShaderCompiler.exe4.log
  29. 0 12
      Library/shadercompiler-UnityShaderCompiler.exe5.log
  30. 0 6
      Library/shadercompiler-UnityShaderCompiler.exe6.log
  31. 0 6
      Library/shadercompiler-UnityShaderCompiler.exe7.log
  32. BIN
      obj/Debug/Assembly-CSharp.csprojAssemblyReference.cache

+ 3 - 0
Assembly-CSharp.csproj

@@ -255,6 +255,9 @@
      <Compile Include="Assets\Scripts\ANT+\SpeedSensorReceiver.cs" />
      <Compile Include="Assets\Scripts\BicyleController\BicyleController.cs" />
      <Compile Include="Assets\Scripts\HrDisplay.cs" />
+     <Compile Include="Assets\Scripts\Polar\PolarClient.cs" />
+     <Compile Include="Assets\Scripts\Polar\PolarListener.cs" />
+     <Compile Include="Assets\Scripts\Polar\UdpConnection.cs" />
      <Compile Include="Assets\Scripts\SimpleCameraController.cs" />
      <Compile Include="Assets\TutorialInfo\Scripts\Readme.cs" />
      <None Include="Assets\TextMesh Pro\Shaders\TMPro.cginc" />

+ 43 - 0
Assets/Scenes/SampleScene.unity

@@ -33334,6 +33334,49 @@ PrefabInstance:
       objectReference: {fileID: 0}
     m_RemovedComponents: []
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+  - component: {fileID: 1794367490}
+  m_Layer: 0
+  m_Name: PolarListener
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
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+--- !u!114 &1794367490
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 --- !u!1001 &1796428857
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+ 1 - 1
Assets/Scripts/HrDisplay.cs

@@ -23,7 +23,7 @@ public class HrDisplay : MonoBehaviour
     {
         if (heartRateDisplayAvailable)
         {
-            heartRateDisplay.text = $"{hrReceiver.HeartRate:0} bpm";
+            heartRateDisplay.text = $"{(hrReceiver?.HeartRate ?? 0):0} bpm";
         }
     }
 }

+ 3 - 0
Assets/Scripts/Polar.meta

@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 5befe3c880324ae2828661e14ab06ac2
+timeCreated: 1605298659

+ 56 - 0
Assets/Scripts/Polar/PolarClient.cs

@@ -0,0 +1,56 @@
+using System;
+using System.Net;
+using System.Net.Sockets;
+using System.Text;
+using System.Threading.Tasks;
+using UnityEngine;
+
+public class PolarClient
+{
+    private static bool running = false;
+    private static UdpClient client;
+
+    //TODO: onData callback
+    public static void Start(string ipAddress, int port)
+    {
+        var endPoint = new IPEndPoint(IPAddress.Parse(ipAddress), port);
+        client = new UdpClient();
+        try
+        {
+            Debug.Log("PolarClient: Connecting to server");
+            client.Connect(endPoint);
+            running = true;
+            Debug.Log($"PolarClient: Connected to server: {client.Client.Connected}");
+
+            var d = Encoding.UTF8.GetBytes("Blabla");
+            client.Send(d, d.Length);
+            
+            while (running)
+            {
+                var data = client.Receive(ref endPoint);
+                HandleData(data);
+            }
+            
+            /*await Task.Run(()
+                =>
+            {
+                
+            })*;*/
+        }
+        catch (Exception e)
+        {
+            Debug.Log($"PolarClient Error: {e}");
+        }
+    }
+
+    private static void Stop()
+    {
+        running = false;
+        client.Dispose();
+    }
+
+    private static void HandleData(byte[] data)
+    {
+        Debug.Log($"PolarClient Data: {Encoding.UTF8.GetString(data)}");
+    }
+}

+ 11 - 0
Assets/Scripts/Polar/PolarClient.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: d9c3134e7e3cb9f498ae1b556aa3320d
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 30 - 0
Assets/Scripts/Polar/PolarListener.cs

@@ -0,0 +1,30 @@
+using System;
+using UnityEngine;
+
+
+public class PolarListener : MonoBehaviour
+{
+    private UdpConnection connection;
+    private void Start()
+    {
+        string sendIp = "127.0.0.1";
+        int sendPort = 8881;
+        int receivePort = 6789;
+ 
+        connection = new UdpConnection();
+        connection.StartConnection(sendIp, sendPort, receivePort);
+    }
+
+    private void Update()
+    {
+        
+        foreach (var message in connection.getMessages()) Debug.Log(message);
+ 
+        connection.Send("Hi!");
+    }
+
+    private void OnDestroy()
+    {
+        connection.Stop();
+    }
+}

+ 3 - 0
Assets/Scripts/Polar/PolarListener.cs.meta

@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 4d6be288a1f44e0b8d85ecac98d91cb7
+timeCreated: 1605298674

+ 105 - 0
Assets/Scripts/Polar/UdpConnection.cs

@@ -0,0 +1,105 @@
+using System;
+using System.Collections.Generic;
+using System.Net;
+using System.Net.Sockets;
+using System.Text;
+using System.Threading;
+using UnityEngine;
+ 
+public class UdpConnection
+{
+    private UdpClient udpClient;
+ 
+    private readonly Queue<string> incomingQueue = new Queue<string>();
+    Thread receiveThread;
+    private bool threadRunning = false;
+    private string senderIp;
+    private int senderPort;
+ 
+    public void StartConnection(string sendIp, int sendPort, int receivePort)
+    {
+        try { udpClient = new UdpClient(receivePort); }
+        catch (Exception e)
+        {
+            Debug.Log("Failed to listen for UDP at port " + receivePort + ": " + e.Message);
+            return;
+        }
+        Debug.Log("Created receiving client at ip  and port " + receivePort);
+        this.senderIp = sendIp;
+        this.senderPort = sendPort;
+ 
+        Debug.Log("Set sendee at ip " + sendIp + " and port " + sendPort);
+ 
+        StartReceiveThread();
+    }
+ 
+    private void StartReceiveThread()
+    {
+        receiveThread = new Thread(() => ListenForMessages(udpClient));
+        receiveThread.IsBackground = true;
+        threadRunning = true;
+        receiveThread.Start();
+    }
+ 
+    private void ListenForMessages(UdpClient client)
+    {
+        IPEndPoint remoteIpEndPoint = new IPEndPoint(IPAddress.Any, 0);
+ 
+        while (threadRunning)
+        {
+            try
+            {
+                Byte[] receiveBytes = client.Receive(ref remoteIpEndPoint); // Blocks until a message returns on this socket from a remote host.
+                string returnData = Encoding.UTF8.GetString(receiveBytes);
+ 
+                lock (incomingQueue)
+                {
+                    incomingQueue.Enqueue(returnData);
+                }
+            }
+            catch (SocketException e)
+            {
+                // 10004 thrown when socket is closed
+                if (e.ErrorCode != 10004) Debug.Log("Socket exception while receiving data from udp client: " + e.Message);
+            }
+            catch (Exception e)
+            {
+                Debug.Log("Error receiving data from udp client: " + e.Message);
+            }
+            Thread.Sleep(1);
+        }
+    }
+ 
+    public string[] getMessages()
+    {
+        string[] pendingMessages = new string[0];
+        lock (incomingQueue)
+        {
+            pendingMessages = new string[incomingQueue.Count];
+            int i = 0;
+            while (incomingQueue.Count != 0)
+            {
+                pendingMessages[i] = incomingQueue.Dequeue();
+                i++;
+            }
+        }
+ 
+        return pendingMessages;
+    }
+ 
+    public void Send(string message)
+    {
+        Debug.Log(String.Format("Send msg to ip:{0} port:{1} msg:{2}",senderIp,senderPort,message));
+        IPEndPoint serverEndpoint = new IPEndPoint(IPAddress.Parse(senderIp), senderPort);
+        Byte[] sendBytes = Encoding.UTF8.GetBytes(message);
+        udpClient.Send(sendBytes, sendBytes.Length, serverEndpoint);
+    }
+ 
+    public void Stop()
+    {
+        threadRunning = false;
+        receiveThread.Abort();
+        udpClient.Close();
+    }
+}
+ 

+ 3 - 0
Assets/Scripts/Polar/UdpConnection.cs.meta

@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: c1afc608d2684c82998d2ae579283274
+timeCreated: 1605300087

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+ 58 - 58
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@@ -21,7 +21,7 @@ MonoBehaviour:
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   m_Title: 
   m_RootView: {fileID: 2}
-  m_MinSize: {x: 875, y: 542}
+  m_MinSize: {x: 875, y: 300}
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 --- !u!114 &2
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+  m_MinSize: {x: 677, y: 342}
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 --- !u!114 &6
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 --- !u!114 &7
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+  m_MinSize: {x: 402, y: 221}
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   vertical: 0
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+  controlID: 61
 --- !u!114 &8
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@@ -184,7 +184,7 @@ MonoBehaviour:
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@@ -211,7 +211,7 @@ MonoBehaviour:
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@@ -231,23 +231,23 @@ MonoBehaviour:
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   m_EditorHideFlags: 1
   m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
-  m_Name: ProjectBrowser
+  m_Name: ConsoleWindow
   m_EditorClassIdentifier: 
   m_Children: []
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-    height: 271
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-  m_MaxSize: {x: 10001, y: 10021}
-  m_ActualView: {fileID: 17}
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+  m_MinSize: {x: 101, y: 121}
+  m_MaxSize: {x: 4001, y: 4021}
+  m_ActualView: {fileID: 18}
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-  m_LastSelected: 1
+  m_Selected: 1
+  m_LastSelected: 0
 --- !u!114 &11
 MonoBehaviour:
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@@ -363,7 +363,7 @@ MonoBehaviour:
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@@ -373,7 +373,7 @@ MonoBehaviour:
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-  m_TargetSize: {x: 1074, y: 604}
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@@ -388,10 +388,10 @@ MonoBehaviour:
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-    m_HBaseRangeMin: -537
-    m_HBaseRangeMax: 537
-    m_VBaseRangeMin: -302
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+    m_VBaseRangeMax: 260.5
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@@ -410,9 +410,9 @@ MonoBehaviour:
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+      height: 521
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+    m_Translation: {x: 537, y: 260.5}
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@@ -420,12 +420,12 @@ MonoBehaviour:
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-      y: -377
+      y: -260.5
       width: 1074
-      height: 754
+      height: 521
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   m_defaultScale: 1
-  m_LastWindowPixelSize: {x: 1074, y: 775}
+  m_LastWindowPixelSize: {x: 1074, y: 542}
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@@ -455,28 +455,28 @@ MonoBehaviour:
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-      m_ExpandedIDs: 3293fcffcce9fcffe2f5fcff1804fdff6e15fdff0a53feff1453fefff088feffe809ffff66fbffff68fbffffaabb0000
+      m_SelectedIDs: 
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+      m_ExpandedIDs: 5afbffff
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@@ -651,7 +651,7 @@ MonoBehaviour:
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@@ -781,34 +781,34 @@ MonoBehaviour:
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     m_SearchArea: 1
     m_Folders:
-    - Assets/PolygonCity/Prefabs/Buildings
+    - Assets
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-  - Assets/PolygonCity/Prefabs/Buildings
+  - Assets
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-    m_ExpandedIDs: 000000002c41000010a0000012a0000066a0000080ad000000ca9a3b
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+    m_ExpandedIDs: 000000000c430000c0600000c2600000c46000007663000000ca9a3b
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@@ -822,7 +822,7 @@ MonoBehaviour:
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     m_SelectedIDs: 
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-    m_ExpandedIDs: 000000002c41000010a0000012a00000
+    m_ExpandedIDs: 000000000c430000c0600000c2600000c4600000
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@@ -849,7 +849,7 @@ MonoBehaviour:
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+    m_HadKeyboardFocusLastEvent: 0
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@@ -874,7 +874,7 @@ MonoBehaviour:
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@@ -900,9 +900,9 @@ MonoBehaviour:
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-    height: 521
+    height: 483
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 --- !u!114 &19
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+ 1 - 1
Library/StateCache/SceneView/d69a67-mainStage.json

@@ -1 +1 @@
-{"cameraMode":{"drawMode":0,"name":"Shaded","section":"Shading Mode"},"sceneLighting":true,"audioPlay":false,"sceneViewState":{"showFog":true,"showMaterialUpdate":false,"showSkybox":true,"showFlares":true,"showImageEffects":true,"showParticleSystems":true},"in2DMode":false,"pivot":{"x":282.9608154296875,"y":-67.98749542236328,"z":-49.091976165771487},"rotation":{"x":0.16989503800868989,"y":-0.7980912923812866,"z":0.2635001838207245,"w":0.5145564675331116},"size":376.0673828125,"orthographic":false}
+{"cameraMode":{"drawMode":0,"name":"Shaded","section":"Shading Mode"},"sceneLighting":true,"audioPlay":false,"sceneViewState":{"showFog":true,"showMaterialUpdate":false,"showSkybox":true,"showFlares":true,"showImageEffects":true,"showParticleSystems":true},"in2DMode":false,"pivot":{"x":282.9608154296875,"y":-67.98749542236328,"z":-49.091976165771487},"rotation":{"x":0.16989503800868989,"y":-0.7980912923812866,"z":0.2635001838207245,"w":0.5145564675331116},"size":444.4904479980469,"orthographic":false}

+ 0 - 110
Library/shadercompiler-UnityShaderCompiler.exe0.log

@@ -1,112 +1,2 @@
 Base path: 'C:/Program Files/Unity Editors/2019.4.11f1/Editor/Data', plugins path 'C:/Program Files/Unity Editors/2019.4.11f1/Editor/Data/PlaybackEngines'
 Cmd: initializeCompiler
-Cmd: preprocess
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-Cmd: compileSnippet
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-Cmd: compileSnippet
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-Cmd: preprocess
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-Cmd: compileSnippet
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-Cmd: compileSnippet
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-Cmd: preprocess
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-Cmd: compileSnippet
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-Cmd: compileSnippet
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-Cmd: preprocess
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-Cmd: compileSnippet
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-Cmd: compileSnippet
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-Cmd: compileSnippet
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-Cmd: compileSnippet
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-Cmd: compileSnippet
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-Cmd: compileSnippet
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-Cmd: compileSnippet
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-Cmd: compileSnippet
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-Cmd: compileSnippet
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-Cmd: compileSnippet
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-Cmd: preprocess
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-Cmd: compileSnippet
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-Cmd: compileSnippet
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-Cmd: preprocess
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-Cmd: compileSnippet
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-Cmd: compileSnippet
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-Cmd: compileSnippet
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-Cmd: compileSnippet
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-Cmd: compileSnippet
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-Cmd: compileSnippet
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-Cmd: compileSnippet
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-Cmd: compileSnippet
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-Cmd: compileSnippet
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-Cmd: compileSnippet
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+ 0 - 10
Library/shadercompiler-UnityShaderCompiler.exe1.log

@@ -1,12 +1,2 @@
 Base path: 'C:/Program Files/Unity Editors/2019.4.11f1/Editor/Data', plugins path 'C:/Program Files/Unity Editors/2019.4.11f1/Editor/Data/PlaybackEngines'
 Cmd: initializeCompiler
-Cmd: compileSnippet
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-Cmd: compileSnippet
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-Cmd: compileSnippet
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-Cmd: compileSnippet
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-Cmd: compileSnippet
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+ 0 - 8
Library/shadercompiler-UnityShaderCompiler.exe2.log

@@ -1,10 +1,2 @@
 Base path: 'C:/Program Files/Unity Editors/2019.4.11f1/Editor/Data', plugins path 'C:/Program Files/Unity Editors/2019.4.11f1/Editor/Data/PlaybackEngines'
 Cmd: initializeCompiler
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-Cmd: compileSnippet
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-Cmd: compileSnippet
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-Cmd: compileSnippet
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+ 0 - 2
Library/shadercompiler-UnityShaderCompiler.exe3.log

@@ -1,4 +1,2 @@
 Base path: 'C:/Program Files/Unity Editors/2019.4.11f1/Editor/Data', plugins path 'C:/Program Files/Unity Editors/2019.4.11f1/Editor/Data/PlaybackEngines'
 Cmd: initializeCompiler
-Cmd: compileSnippet
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+ 0 - 4
Library/shadercompiler-UnityShaderCompiler.exe4.log

@@ -1,6 +1,2 @@
 Base path: 'C:/Program Files/Unity Editors/2019.4.11f1/Editor/Data', plugins path 'C:/Program Files/Unity Editors/2019.4.11f1/Editor/Data/PlaybackEngines'
 Cmd: initializeCompiler
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-Cmd: compileSnippet
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+ 0 - 12
Library/shadercompiler-UnityShaderCompiler.exe5.log

@@ -1,14 +1,2 @@
 Base path: 'C:/Program Files/Unity Editors/2019.4.11f1/Editor/Data', plugins path 'C:/Program Files/Unity Editors/2019.4.11f1/Editor/Data/PlaybackEngines'
 Cmd: initializeCompiler
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-Cmd: compileSnippet
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-Cmd: compileSnippet
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-Cmd: compileSnippet
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-Cmd: compileSnippet
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-Cmd: compileSnippet
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+ 0 - 6
Library/shadercompiler-UnityShaderCompiler.exe6.log

@@ -1,8 +1,2 @@
 Base path: 'C:/Program Files/Unity Editors/2019.4.11f1/Editor/Data', plugins path 'C:/Program Files/Unity Editors/2019.4.11f1/Editor/Data/PlaybackEngines'
 Cmd: initializeCompiler
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-Cmd: compileSnippet
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-Cmd: compileSnippet
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+ 0 - 6
Library/shadercompiler-UnityShaderCompiler.exe7.log

@@ -1,8 +1,2 @@
 Base path: 'C:/Program Files/Unity Editors/2019.4.11f1/Editor/Data', plugins path 'C:/Program Files/Unity Editors/2019.4.11f1/Editor/Data/PlaybackEngines'
 Cmd: initializeCompiler
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-Cmd: compileSnippet
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-Cmd: compileSnippet
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obj/Debug/Assembly-CSharp.csprojAssemblyReference.cache