Browse Source

shorter route

lisa 2 years ago
parent
commit
1117088d50

+ 352 - 390
Assets/Scenes/MainScene.unity

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+ 1 - 2
Assets/Scripts/Pools/CoinPool.cs

@@ -5,7 +5,7 @@ namespace Pools
 {
     public class CoinPool : MonoBehaviour
     {
-        public int initialSize = 100;
+        public int initialSize = 50;
         public int amountIncrease = 5;
         public GameObject prefab;
         private HashSet<GameObject> active;
@@ -55,7 +55,6 @@ namespace Pools
             {
                 item.SetActive(false);
                 inactive.Enqueue(item);
-                Debug.Log("CoinPool: Coin returned to Pool :)");
             }
         }
     }

+ 11 - 0
Assets/Scripts/Tracking/HMDTracker.cs.meta

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