// SUT is a server, i.e. it opens a socket, binds and listens. The server accepts a connection. // The peer sends 3 messages. The first and third are acked. The ACK is repeated 3 times with // higher sequence numbers than were sent. A fast retransmission is expected. 0.000 socket(..., SOCK_STREAM, IPPROTO_TCP) = 3 0.000 setsockopt(3, SOL_SOCKET, SO_REUSEADDR, [1], 4) = 0 0.000 bind(3, ..., ...) = 0 0.000 listen(3, 1) = 0 0.100 < S 0:0(0) win 32792 0.100 > S. 0:0(0) ack 1 <...> 0.150 < . 1:1(0) ack 1 win 257 0.150 accept(3, ..., ...) = 4 0.200 write(4, ..., 1000) = 1000 0.200 > . 1:1001(1000) ack 1 0.210 < . 1:1(0) ack 1001 win 257 0.220 write(4, ..., 1000) = 1000 0.220 > . 1001:2001(1000) ack 1 0.225 write(4, ..., 1000) = 1000 0.225 > . 2001:3001(1000) ack 1 +0 < . 1:1(0) ack 1001 win 257 +0 < . 1:1(0) ack 1001 win 257 +0 < . 1:1(0) ack 1001 win 257 +0 > . 1001:2001(1000) ack 1 0.26 < . 1:1(0) ack 3001 win 257 0.310 close(4) = 0 +0 > F. 3001:3001(0) ack 1 +0 < F. 1:1(0) ack 3002 win 257 +0 > . 3002:3002(0) ack 2