[General] *.visualizer.osgVisualizerType = "IntegratedOsgVisualizer" # TODO: remove when enabled by default [Config DefaultView] network = PhysicalEnvironmentVisualizationShowcase # physical environment parameters *.physicalEnvironment.spaceMinX = 0m # why are these needed ? *.physicalEnvironment.spaceMinY = 0m *.physicalEnvironment.spaceMinZ = 0m *.physicalEnvironment.spaceMaxX = 40m *.physicalEnvironment.spaceMaxY = 40m *.physicalEnvironment.spaceMaxZ = 10m *.physicalEnvironment.config = xmldoc("indoor.xml") # physical objects are defined in a separate XML file. # visualizer parameters #*.visualizer.*.sceneVisualizer.viewTranslation = "10000 10000" # TODO: scale # what other views are available ? [Config IsometricView] extends = DefaultView *.visualizer.canvasVisualizer.sceneVisualizer.viewAngle = "isometric" # enables isometric view for 2D canvas #[Config Environment2] #network = PhysicalEnvironment2 # ## this is not required...just trying the obstacle loss visualization # #*.visualizer.*.obstacleLossVisualizer.displayIntersections = true #*.radioMedium.obstacleLossType = "IdealObstacleLoss" # #*.visualizer.*.physicalEnvironmentVisualizer.zIndex = 1 # #*.visualizer.canvasVisualizer.sceneVisualizer.viewAngle = "isometric" # enables isometric view for 2D canvas # #*.visualizer.*.obstacleLossVisualizer.intersectionLineColor = "yellow"