Sin descripción

Kenkart c3d427c0fb delete unused code hace 2 años
Assets c3d427c0fb delete unused code hace 2 años
DataCSV 114e619168 add chung data hace 2 años
Packages 46e898035b init hace 3 años
ProjectSettings 1b313888d0 WIP haptic feedback hace 2 años
UserSettings 719e2d4363 add multiple views hace 2 años
.gitignore 46e898035b init hace 3 años
.vsconfig 46e898035b init hace 3 años
1pp.flv 9d35a629a1 add video hace 2 años
2022-05-31 15-09-22.flv c631213b07 add video hace 2 años
2022-05-31 15-25-47.flv c631213b07 add video hace 2 años
2022-05-31 15-44-07.flv c631213b07 add video hace 2 años
3d_accuracy.py 64013a9976 Update 3d_accuracy.py hace 2 años
3pp.flv 9d35a629a1 add video hace 2 años
3ppmv.flv 9d35a629a1 add video hace 2 años
README.md 79e968c72d Update README.md hace 2 años
UpgradeLog.htm 46e898035b init hace 3 años
joint_angle_error.py 8e68d44596 create new position data hace 2 años
unityProject.vrmanifest f69598335e WIP control avatar joints hace 3 años

README.md

thesis-motion-guidance

Bachelor thesis about Computer-supported Motion Assistance

IV Perspective -> 1st, 3rd, multi IV Move Complexity -> 1 arm, 2 arm, 2 arm+bein IV Move Direction -> Sideways, Forward, Backward IV Feedback -> None, Color, Haptic IV Movement Speed -> Slow, Fast

DV 3D Accuracy (aligned per Knopfdruck) DV Movement Time DV Movement DTW

H1: Multiview besser bei vorwärts (3D Accuracy, Movement DTW) H2: 3rd und Multi besser als 1st bei 2arm/2arm+bein (3D Accuracy, Movement DTW) H3: Haptic besser als andere bei hoher move complexity (3D Accuracy, Movement DTW) H4: 1st besser als 3rd bei 1arm (3D accuracy, DTW) H5: 1arm ist besser als 2/2arm+bein (3d accuracy, DTW) H6: 1st besser als 3rd für Forward movements (3d accuracy, DTW) H7 Haptic has significant effect in 1st person

https://cs.uwaterloo.ca/~dmasson/tools/latin_square/

https://docs.google.com/forms/d/e/1FAIpQLScfG_0yt2xgbau7xkXWWded7Og8t56dahpwanEHFaEbP1bZJg/viewform

https://limesurvey.tk.informatik.tu-darmstadt.de/index.php/837217?newtest=Y&lang=en

1- mark the position on the floor where the participants should stand. This should be at least 1.4m from the kinect even better 1.8m 2- the participants should make themselves familiar with the user study at the beginning. How the buttons work and when they should move and when to press the button. This doesnt need to be recorded 3- you should tell the participants that they need to follow the movement path correctly and with the same speed as displayed