Sen descrición

Kenkart 79e968c72d Update README.md %!s(int64=2) %!d(string=hai) anos
Assets 52128cd1fb add gary data %!s(int64=2) %!d(string=hai) anos
DataCSV 6522a6d7c2 add celine's data %!s(int64=2) %!d(string=hai) anos
Packages 46e898035b init %!s(int64=2) %!d(string=hai) anos
ProjectSettings 1b313888d0 WIP haptic feedback %!s(int64=2) %!d(string=hai) anos
UserSettings 719e2d4363 add multiple views %!s(int64=2) %!d(string=hai) anos
.gitignore 46e898035b init %!s(int64=2) %!d(string=hai) anos
.vsconfig 46e898035b init %!s(int64=2) %!d(string=hai) anos
3d_accuracy.py 4c817c1b75 fix 3d_accuracy.py %!s(int64=2) %!d(string=hai) anos
README.md 79e968c72d Update README.md %!s(int64=2) %!d(string=hai) anos
UpgradeLog.htm 46e898035b init %!s(int64=2) %!d(string=hai) anos
joint_angle_error.py 8e68d44596 create new position data %!s(int64=2) %!d(string=hai) anos
unityProject.vrmanifest f69598335e WIP control avatar joints %!s(int64=2) %!d(string=hai) anos

README.md

thesis-motion-guidance

Bachelor thesis about Computer-supported Motion Assistance

IV Perspective -> 1st, 3rd, multi IV Move Complexity -> 1 arm, 2 arm, 2 arm+bein IV Move Direction -> Sideways, Forward, Backward IV Feedback -> None, Color, Haptic IV Movement Speed -> Slow, Fast

DV 3D Accuracy (aligned per Knopfdruck) DV Movement Time DV Movement DTW

H1: Multiview besser bei vorwärts (3D Accuracy, Movement DTW) H2: 3rd und Multi besser als 1st bei 2arm/2arm+bein (3D Accuracy, Movement DTW) H3: Haptic besser als andere bei hoher move complexity (3D Accuracy, Movement DTW) H4: 1st besser als 3rd bei 1arm (3D accuracy, DTW) H5: 1arm ist besser als 2/2arm+bein (3d accuracy, DTW) H6: 1st besser als 3rd für Forward movements (3d accuracy, DTW) H7 Haptic has significant effect in 1st person

https://cs.uwaterloo.ca/~dmasson/tools/latin_square/

https://docs.google.com/forms/d/e/1FAIpQLScfG_0yt2xgbau7xkXWWded7Og8t56dahpwanEHFaEbP1bZJg/viewform

https://limesurvey.tk.informatik.tu-darmstadt.de/index.php/837217?newtest=Y&lang=en

1- mark the position on the floor where the participants should stand. This should be at least 1.4m from the kinect even better 1.8m 2- the participants should make themselves familiar with the user study at the beginning. How the buttons work and when they should move and when to press the button. This doesnt need to be recorded 3- you should tell the participants that they need to follow the movement path correctly and with the same speed as displayed