AudioBodyCorrelation.cs 2.4 KB

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  1. using RootSystem = System;
  2. using System.Linq;
  3. using System.Collections.Generic;
  4. namespace Windows.Kinect
  5. {
  6. //
  7. // Windows.Kinect.AudioBodyCorrelation
  8. //
  9. public sealed partial class AudioBodyCorrelation : Helper.INativeWrapper
  10. {
  11. internal RootSystem.IntPtr _pNative;
  12. RootSystem.IntPtr Helper.INativeWrapper.nativePtr { get { return _pNative; } }
  13. // Constructors and Finalizers
  14. internal AudioBodyCorrelation(RootSystem.IntPtr pNative)
  15. {
  16. _pNative = pNative;
  17. Windows_Kinect_AudioBodyCorrelation_AddRefObject(ref _pNative);
  18. }
  19. ~AudioBodyCorrelation()
  20. {
  21. Dispose(false);
  22. }
  23. [RootSystem.Runtime.InteropServices.DllImport("KinectUnityAddin", CallingConvention=RootSystem.Runtime.InteropServices.CallingConvention.Cdecl, SetLastError=true)]
  24. private static extern void Windows_Kinect_AudioBodyCorrelation_ReleaseObject(ref RootSystem.IntPtr pNative);
  25. [RootSystem.Runtime.InteropServices.DllImport("KinectUnityAddin", CallingConvention=RootSystem.Runtime.InteropServices.CallingConvention.Cdecl, SetLastError=true)]
  26. private static extern void Windows_Kinect_AudioBodyCorrelation_AddRefObject(ref RootSystem.IntPtr pNative);
  27. private void Dispose(bool disposing)
  28. {
  29. if (_pNative == RootSystem.IntPtr.Zero)
  30. {
  31. return;
  32. }
  33. __EventCleanup();
  34. Helper.NativeObjectCache.RemoveObject<AudioBodyCorrelation>(_pNative);
  35. Windows_Kinect_AudioBodyCorrelation_ReleaseObject(ref _pNative);
  36. _pNative = RootSystem.IntPtr.Zero;
  37. }
  38. // Public Properties
  39. [RootSystem.Runtime.InteropServices.DllImport("KinectUnityAddin", CallingConvention=RootSystem.Runtime.InteropServices.CallingConvention.Cdecl, SetLastError=true)]
  40. private static extern ulong Windows_Kinect_AudioBodyCorrelation_get_BodyTrackingId(RootSystem.IntPtr pNative);
  41. public ulong BodyTrackingId
  42. {
  43. get
  44. {
  45. if (_pNative == RootSystem.IntPtr.Zero)
  46. {
  47. throw new RootSystem.ObjectDisposedException("AudioBodyCorrelation");
  48. }
  49. return Windows_Kinect_AudioBodyCorrelation_get_BodyTrackingId(_pNative);
  50. }
  51. }
  52. private void __EventCleanup()
  53. {
  54. }
  55. }
  56. }