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- using RootSystem = System;
- using System.Linq;
- using System.Collections.Generic;
- namespace Windows.Kinect
- {
- //
- // Windows.Kinect.AudioBodyCorrelation
- //
- public sealed partial class AudioBodyCorrelation : Helper.INativeWrapper
- {
- internal RootSystem.IntPtr _pNative;
- RootSystem.IntPtr Helper.INativeWrapper.nativePtr { get { return _pNative; } }
- // Constructors and Finalizers
- internal AudioBodyCorrelation(RootSystem.IntPtr pNative)
- {
- _pNative = pNative;
- Windows_Kinect_AudioBodyCorrelation_AddRefObject(ref _pNative);
- }
- ~AudioBodyCorrelation()
- {
- Dispose(false);
- }
- [RootSystem.Runtime.InteropServices.DllImport("KinectUnityAddin", CallingConvention=RootSystem.Runtime.InteropServices.CallingConvention.Cdecl, SetLastError=true)]
- private static extern void Windows_Kinect_AudioBodyCorrelation_ReleaseObject(ref RootSystem.IntPtr pNative);
- [RootSystem.Runtime.InteropServices.DllImport("KinectUnityAddin", CallingConvention=RootSystem.Runtime.InteropServices.CallingConvention.Cdecl, SetLastError=true)]
- private static extern void Windows_Kinect_AudioBodyCorrelation_AddRefObject(ref RootSystem.IntPtr pNative);
- private void Dispose(bool disposing)
- {
- if (_pNative == RootSystem.IntPtr.Zero)
- {
- return;
- }
- __EventCleanup();
- Helper.NativeObjectCache.RemoveObject<AudioBodyCorrelation>(_pNative);
- Windows_Kinect_AudioBodyCorrelation_ReleaseObject(ref _pNative);
- _pNative = RootSystem.IntPtr.Zero;
- }
- // Public Properties
- [RootSystem.Runtime.InteropServices.DllImport("KinectUnityAddin", CallingConvention=RootSystem.Runtime.InteropServices.CallingConvention.Cdecl, SetLastError=true)]
- private static extern ulong Windows_Kinect_AudioBodyCorrelation_get_BodyTrackingId(RootSystem.IntPtr pNative);
- public ulong BodyTrackingId
- {
- get
- {
- if (_pNative == RootSystem.IntPtr.Zero)
- {
- throw new RootSystem.ObjectDisposedException("AudioBodyCorrelation");
- }
- return Windows_Kinect_AudioBodyCorrelation_get_BodyTrackingId(_pNative);
- }
- }
- private void __EventCleanup()
- {
- }
- }
- }
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