using RootSystem = System; using System.Linq; using System.Collections.Generic; namespace Windows.Kinect { // // Windows.Kinect.AudioBodyCorrelation // public sealed partial class AudioBodyCorrelation : Helper.INativeWrapper { internal RootSystem.IntPtr _pNative; RootSystem.IntPtr Helper.INativeWrapper.nativePtr { get { return _pNative; } } // Constructors and Finalizers internal AudioBodyCorrelation(RootSystem.IntPtr pNative) { _pNative = pNative; Windows_Kinect_AudioBodyCorrelation_AddRefObject(ref _pNative); } ~AudioBodyCorrelation() { Dispose(false); } [RootSystem.Runtime.InteropServices.DllImport("KinectUnityAddin", CallingConvention=RootSystem.Runtime.InteropServices.CallingConvention.Cdecl, SetLastError=true)] private static extern void Windows_Kinect_AudioBodyCorrelation_ReleaseObject(ref RootSystem.IntPtr pNative); [RootSystem.Runtime.InteropServices.DllImport("KinectUnityAddin", CallingConvention=RootSystem.Runtime.InteropServices.CallingConvention.Cdecl, SetLastError=true)] private static extern void Windows_Kinect_AudioBodyCorrelation_AddRefObject(ref RootSystem.IntPtr pNative); private void Dispose(bool disposing) { if (_pNative == RootSystem.IntPtr.Zero) { return; } __EventCleanup(); Helper.NativeObjectCache.RemoveObject(_pNative); Windows_Kinect_AudioBodyCorrelation_ReleaseObject(ref _pNative); _pNative = RootSystem.IntPtr.Zero; } // Public Properties [RootSystem.Runtime.InteropServices.DllImport("KinectUnityAddin", CallingConvention=RootSystem.Runtime.InteropServices.CallingConvention.Cdecl, SetLastError=true)] private static extern ulong Windows_Kinect_AudioBodyCorrelation_get_BodyTrackingId(RootSystem.IntPtr pNative); public ulong BodyTrackingId { get { if (_pNative == RootSystem.IntPtr.Zero) { throw new RootSystem.ObjectDisposedException("AudioBodyCorrelation"); } return Windows_Kinect_AudioBodyCorrelation_get_BodyTrackingId(_pNative); } } private void __EventCleanup() { } } }