%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1001 &100100000 Prefab: m_ObjectHideFlags: 1 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 1000012634256044} m_IsPrefabParent: 1 --- !u!1 &1000012634256044 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 4 m_Component: - 4: {fileID: 4000011272021182} m_Layer: 0 m_Name: Weird Table m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1000012934959352 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 4 m_Component: - 4: {fileID: 4000012105117130} - 33: {fileID: 33000011438450836} - 23: {fileID: 23000010191256184} - 64: {fileID: 64000010941696098} m_Layer: 0 m_Name: Table (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1000013687127692 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 4 m_Component: - 4: {fileID: 4000010213783964} - 33: {fileID: 33000013398391394} - 23: {fileID: 23000010364422500} - 64: {fileID: 64000013517629686} m_Layer: 0 m_Name: Table (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4000010213783964 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000013687127692} m_LocalRotation: {x: -0.7071068, y: 0.00011705608, z: -0.00011731009, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 21.321606, y: 62.18895, z: 100.00003} m_LocalEulerAnglesHint: {x: -89.981, y: 0, z: -0.018000001} m_Children: [] m_Father: {fileID: 4000011272021182} m_RootOrder: 0 --- !u!4 &4000011272021182 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000012634256044} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -2.190001, y: 0, z: -3.169} m_LocalScale: {x: 1, y: 1, z: 1} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_Children: - {fileID: 4000010213783964} - {fileID: 4000012105117130} m_Father: {fileID: 0} m_RootOrder: 0 --- !u!4 &4000012105117130 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000012934959352} m_LocalRotation: {x: -0.50008297, y: -0.49991712, z: -0.5000828, w: 0.49991724} m_LocalPosition: {x: 0, y: -0.001, z: 0} m_LocalScale: {x: 39.279137, y: 30.309559, z: 100.00009} m_LocalEulerAnglesHint: {x: -89.981, y: 0, z: -90.018005} m_Children: [] m_Father: {fileID: 4000011272021182} m_RootOrder: 1 --- !u!23 &23000010191256184 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000012934959352} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: d07127d506ba1204e94715378a104735, type: 2} m_SubsetIndices: m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_SelectedWireframeHidden: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingOrder: 0 --- !u!23 &23000010364422500 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000013687127692} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: d07127d506ba1204e94715378a104735, type: 2} m_SubsetIndices: m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_SelectedWireframeHidden: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingOrder: 0 --- !u!33 &33000011438450836 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000012934959352} m_Mesh: {fileID: 4300006, guid: 2e710f2b5a4f9674183207e79056e879, type: 3} --- !u!33 &33000013398391394 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000013687127692} m_Mesh: {fileID: 4300006, guid: 2e710f2b5a4f9674183207e79056e879, type: 3} --- !u!64 &64000010941696098 MeshCollider: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000012934959352} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Convex: 0 m_Mesh: {fileID: 4300006, guid: 2e710f2b5a4f9674183207e79056e879, type: 3} --- !u!64 &64000013517629686 MeshCollider: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000013687127692} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Convex: 0 m_Mesh: {fileID: 4300006, guid: 2e710f2b5a4f9674183207e79056e879, type: 3}