using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class ModeController : MonoBehaviour
{
    public enum Perspective
    {
        FirstPersonPerspective,
        ThirdPersonPerspective
    };

    public enum Feedback
    {
        NoFeedback,
        ColorFeedback,
        HapticFeedback
    }

    public Perspective perspective;
    public Feedback feedback;
}
