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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEngine.UI;
- public class TrackerDeviceSetter : MonoBehaviour {
- SteamVR_TrackedObject trackedObj;
- // Use this for initialization
- void Start () {
- trackedObj = GetComponent<SteamVR_TrackedObject>();
-
- }
-
- // Update is called once per frame
- void Update () {
-
- }
- public void SetTrackingDevice(Dropdown dropDown)
- {
- trackedObj.SetDeviceIndex(dropDown.value);
- }
- }
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