ThrowableCube.prefab 7.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1001 &100100000
  4. Prefab:
  5. m_ObjectHideFlags: 1
  6. serializedVersion: 2
  7. m_Modification:
  8. m_TransformParent: {fileID: 0}
  9. m_Modifications: []
  10. m_RemovedComponents: []
  11. m_ParentPrefab: {fileID: 0}
  12. m_RootGameObject: {fileID: 1000010777624494}
  13. m_IsPrefabParent: 1
  14. --- !u!1 &1000010206383540
  15. GameObject:
  16. m_ObjectHideFlags: 0
  17. m_PrefabParentObject: {fileID: 0}
  18. m_PrefabInternal: {fileID: 100100000}
  19. serializedVersion: 4
  20. m_Component:
  21. - 4: {fileID: 4000013784471622}
  22. - 33: {fileID: 33000011648499758}
  23. - 23: {fileID: 23000011290666768}
  24. - 65: {fileID: 65000010015824848}
  25. m_Layer: 0
  26. m_Name: Cube
  27. m_TagString: Untagged
  28. m_Icon: {fileID: 0}
  29. m_NavMeshLayer: 0
  30. m_StaticEditorFlags: 0
  31. m_IsActive: 1
  32. --- !u!1 &1000010777624494
  33. GameObject:
  34. m_ObjectHideFlags: 0
  35. m_PrefabParentObject: {fileID: 0}
  36. m_PrefabInternal: {fileID: 100100000}
  37. serializedVersion: 4
  38. m_Component:
  39. - 4: {fileID: 4000011633437892}
  40. - 54: {fileID: 54000012175907764}
  41. - 114: {fileID: 114000010364751000}
  42. - 114: {fileID: 114000010687615738}
  43. - 114: {fileID: 114000013394261110}
  44. - 114: {fileID: 114000010795441088}
  45. m_Layer: 0
  46. m_Name: ThrowableCube
  47. m_TagString: Untagged
  48. m_Icon: {fileID: 0}
  49. m_NavMeshLayer: 0
  50. m_StaticEditorFlags: 0
  51. m_IsActive: 1
  52. --- !u!4 &4000011633437892
  53. Transform:
  54. m_ObjectHideFlags: 1
  55. m_PrefabParentObject: {fileID: 0}
  56. m_PrefabInternal: {fileID: 100100000}
  57. m_GameObject: {fileID: 1000010777624494}
  58. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  59. m_LocalPosition: {x: 0, y: 0, z: 0}
  60. m_LocalScale: {x: 1, y: 1, z: 1}
  61. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  62. m_Children:
  63. - {fileID: 4000013784471622}
  64. m_Father: {fileID: 0}
  65. m_RootOrder: 0
  66. --- !u!4 &4000013784471622
  67. Transform:
  68. m_ObjectHideFlags: 1
  69. m_PrefabParentObject: {fileID: 0}
  70. m_PrefabInternal: {fileID: 100100000}
  71. m_GameObject: {fileID: 1000010206383540}
  72. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  73. m_LocalPosition: {x: 0, y: 0, z: 0}
  74. m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
  75. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  76. m_Children: []
  77. m_Father: {fileID: 4000011633437892}
  78. m_RootOrder: 0
  79. --- !u!23 &23000011290666768
  80. MeshRenderer:
  81. m_ObjectHideFlags: 1
  82. m_PrefabParentObject: {fileID: 0}
  83. m_PrefabInternal: {fileID: 100100000}
  84. m_GameObject: {fileID: 1000010206383540}
  85. m_Enabled: 1
  86. m_CastShadows: 1
  87. m_ReceiveShadows: 1
  88. m_MotionVectors: 1
  89. m_LightProbeUsage: 1
  90. m_ReflectionProbeUsage: 1
  91. m_Materials:
  92. - {fileID: 2100000, guid: 7e90f10e44a186a49a00679d068515ed, type: 2}
  93. m_SubsetIndices:
  94. m_StaticBatchRoot: {fileID: 0}
  95. m_ProbeAnchor: {fileID: 0}
  96. m_LightProbeVolumeOverride: {fileID: 0}
  97. m_ScaleInLightmap: 1
  98. m_PreserveUVs: 1
  99. m_IgnoreNormalsForChartDetection: 0
  100. m_ImportantGI: 0
  101. m_SelectedWireframeHidden: 0
  102. m_MinimumChartSize: 4
  103. m_AutoUVMaxDistance: 0.5
  104. m_AutoUVMaxAngle: 89
  105. m_LightmapParameters: {fileID: 0}
  106. m_SortingLayerID: 0
  107. m_SortingOrder: 0
  108. --- !u!33 &33000011648499758
  109. MeshFilter:
  110. m_ObjectHideFlags: 1
  111. m_PrefabParentObject: {fileID: 0}
  112. m_PrefabInternal: {fileID: 100100000}
  113. m_GameObject: {fileID: 1000010206383540}
  114. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  115. --- !u!54 &54000012175907764
  116. Rigidbody:
  117. m_ObjectHideFlags: 1
  118. m_PrefabParentObject: {fileID: 0}
  119. m_PrefabInternal: {fileID: 100100000}
  120. m_GameObject: {fileID: 1000010777624494}
  121. serializedVersion: 2
  122. m_Mass: 1
  123. m_Drag: 0
  124. m_AngularDrag: 0.05
  125. m_UseGravity: 1
  126. m_IsKinematic: 0
  127. m_Interpolate: 0
  128. m_Constraints: 0
  129. m_CollisionDetection: 1
  130. --- !u!65 &65000010015824848
  131. BoxCollider:
  132. m_ObjectHideFlags: 1
  133. m_PrefabParentObject: {fileID: 0}
  134. m_PrefabInternal: {fileID: 100100000}
  135. m_GameObject: {fileID: 1000010206383540}
  136. m_Material: {fileID: 0}
  137. m_IsTrigger: 0
  138. m_Enabled: 1
  139. serializedVersion: 2
  140. m_Size: {x: 1, y: 1, z: 1}
  141. m_Center: {x: 0, y: 0, z: 0}
  142. --- !u!114 &114000010364751000
  143. MonoBehaviour:
  144. m_ObjectHideFlags: 1
  145. m_PrefabParentObject: {fileID: 0}
  146. m_PrefabInternal: {fileID: 100100000}
  147. m_GameObject: {fileID: 1000010777624494}
  148. m_Enabled: 1
  149. m_EditorHideFlags: 0
  150. m_Script: {fileID: 11500000, guid: 783750eec4c41da428b7651515146d14, type: 3}
  151. m_Name:
  152. m_EditorClassIdentifier:
  153. velocityAverageFrames: 5
  154. angularVelocityAverageFrames: 11
  155. estimateOnAwake: 0
  156. --- !u!114 &114000010687615738
  157. MonoBehaviour:
  158. m_ObjectHideFlags: 1
  159. m_PrefabParentObject: {fileID: 0}
  160. m_PrefabInternal: {fileID: 100100000}
  161. m_GameObject: {fileID: 1000010777624494}
  162. m_Enabled: 1
  163. m_EditorHideFlags: 0
  164. m_Script: {fileID: 11500000, guid: b93b6a877adcbf94c89a9d6e0c0e844d, type: 3}
  165. m_Name:
  166. m_EditorClassIdentifier:
  167. --- !u!114 &114000010795441088
  168. MonoBehaviour:
  169. m_ObjectHideFlags: 1
  170. m_PrefabParentObject: {fileID: 0}
  171. m_PrefabInternal: {fileID: 100100000}
  172. m_GameObject: {fileID: 1000010777624494}
  173. m_Enabled: 1
  174. m_EditorHideFlags: 0
  175. m_Script: {fileID: 11500000, guid: c4153b26428ccf041950b92c057812a3, type: 3}
  176. m_Name:
  177. m_EditorClassIdentifier:
  178. onHandHoverBegin:
  179. m_PersistentCalls:
  180. m_Calls:
  181. - m_Target: {fileID: 23000011290666768}
  182. m_MethodName: set_material
  183. m_Mode: 2
  184. m_Arguments:
  185. m_ObjectArgument: {fileID: 2100000, guid: 6729a932de5127b419aacfd9be7dde0d,
  186. type: 2}
  187. m_ObjectArgumentAssemblyTypeName: UnityEngine.Material, UnityEngine
  188. m_IntArgument: 0
  189. m_FloatArgument: 0
  190. m_StringArgument:
  191. m_BoolArgument: 0
  192. m_CallState: 2
  193. m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral,
  194. PublicKeyToken=null
  195. onHandHoverEnd:
  196. m_PersistentCalls:
  197. m_Calls:
  198. - m_Target: {fileID: 23000011290666768}
  199. m_MethodName: set_material
  200. m_Mode: 2
  201. m_Arguments:
  202. m_ObjectArgument: {fileID: 2100000, guid: 7e90f10e44a186a49a00679d068515ed,
  203. type: 2}
  204. m_ObjectArgumentAssemblyTypeName: UnityEngine.Material, UnityEngine
  205. m_IntArgument: 0
  206. m_FloatArgument: 0
  207. m_StringArgument:
  208. m_BoolArgument: 0
  209. m_CallState: 2
  210. m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral,
  211. PublicKeyToken=null
  212. onAttachedToHand:
  213. m_PersistentCalls:
  214. m_Calls: []
  215. m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral,
  216. PublicKeyToken=null
  217. onDetachedFromHand:
  218. m_PersistentCalls:
  219. m_Calls: []
  220. m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral,
  221. PublicKeyToken=null
  222. --- !u!114 &114000013394261110
  223. MonoBehaviour:
  224. m_ObjectHideFlags: 1
  225. m_PrefabParentObject: {fileID: 0}
  226. m_PrefabInternal: {fileID: 100100000}
  227. m_GameObject: {fileID: 1000010777624494}
  228. m_Enabled: 1
  229. m_EditorHideFlags: 0
  230. m_Script: {fileID: 11500000, guid: ffefbea063cab884ca33e5a449e5c22c, type: 3}
  231. m_Name:
  232. m_EditorClassIdentifier:
  233. attachmentFlags: 12
  234. attachmentPoint:
  235. catchSpeedThreshold: 0
  236. restoreOriginalParent: 1
  237. attachEaseIn: 0
  238. snapAttachEaseInCurve:
  239. serializedVersion: 2
  240. m_Curve:
  241. - time: 0
  242. value: 0
  243. inSlope: 0
  244. outSlope: 0
  245. tangentMode: 0
  246. - time: 1
  247. value: 1
  248. inSlope: 0
  249. outSlope: 0
  250. tangentMode: 0
  251. m_PreInfinity: 2
  252. m_PostInfinity: 2
  253. m_RotationOrder: 4
  254. snapAttachEaseInTime: 0.15
  255. attachEaseInAttachmentNames: []
  256. onPickUp:
  257. m_PersistentCalls:
  258. m_Calls: []
  259. m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral,
  260. PublicKeyToken=null
  261. onDetachFromHand:
  262. m_PersistentCalls:
  263. m_Calls: []
  264. m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral,
  265. PublicKeyToken=null
  266. snapAttachEaseInCompleted: 0