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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEngine.UI;
- public class KinectOffsetAdjuster : MonoBehaviour {
- Vector3 offset;
- // Use this for initialization
- void Start () {
-
- }
-
- // Update is called once per frame
- void Update () {
-
- }
- public void AdjustOffset(Slider slider)
- {
- switch (slider.name)
- {
- case "X":
- offset.x = slider.value;
- break;
- case "Y":
- offset.y = slider.value;
- break;
- case "Z":
- offset.z = slider.value;
- break;
- default:
- Debug.Log("Unknown Slider");
- break;
- }
- transform.localPosition = offset;
- }
- }
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