KinectOrigParent.prefab 4.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1001 &100100000
  4. Prefab:
  5. m_ObjectHideFlags: 1
  6. serializedVersion: 2
  7. m_Modification:
  8. m_TransformParent: {fileID: 0}
  9. m_Modifications: []
  10. m_RemovedComponents: []
  11. m_ParentPrefab: {fileID: 0}
  12. m_RootGameObject: {fileID: 1659527394113986}
  13. m_IsPrefabParent: 1
  14. --- !u!1 &1282023770434814
  15. GameObject:
  16. m_ObjectHideFlags: 0
  17. m_PrefabParentObject: {fileID: 0}
  18. m_PrefabInternal: {fileID: 100100000}
  19. serializedVersion: 5
  20. m_Component:
  21. - component: {fileID: 4396938677099434}
  22. m_Layer: 0
  23. m_Name: KinectOrig
  24. m_TagString: Untagged
  25. m_Icon: {fileID: 0}
  26. m_NavMeshLayer: 0
  27. m_StaticEditorFlags: 0
  28. m_IsActive: 1
  29. --- !u!1 &1659527394113986
  30. GameObject:
  31. m_ObjectHideFlags: 0
  32. m_PrefabParentObject: {fileID: 0}
  33. m_PrefabInternal: {fileID: 100100000}
  34. serializedVersion: 5
  35. m_Component:
  36. - component: {fileID: 4897279911403194}
  37. - component: {fileID: 114822702347126600}
  38. m_Layer: 0
  39. m_Name: KinectOrigParent
  40. m_TagString: Untagged
  41. m_Icon: {fileID: 0}
  42. m_NavMeshLayer: 0
  43. m_StaticEditorFlags: 0
  44. m_IsActive: 1
  45. --- !u!1 &1930694750426830
  46. GameObject:
  47. m_ObjectHideFlags: 1
  48. m_PrefabParentObject: {fileID: 0}
  49. m_PrefabInternal: {fileID: 100100000}
  50. serializedVersion: 5
  51. m_Component:
  52. - component: {fileID: 4029968559463504}
  53. - component: {fileID: 33196927202333936}
  54. - component: {fileID: 65575685263711114}
  55. - component: {fileID: 23953482461248634}
  56. m_Layer: 0
  57. m_Name: TrackerRepresentation
  58. m_TagString: Untagged
  59. m_Icon: {fileID: 0}
  60. m_NavMeshLayer: 0
  61. m_StaticEditorFlags: 0
  62. m_IsActive: 1
  63. --- !u!4 &4029968559463504
  64. Transform:
  65. m_ObjectHideFlags: 1
  66. m_PrefabParentObject: {fileID: 0}
  67. m_PrefabInternal: {fileID: 100100000}
  68. m_GameObject: {fileID: 1930694750426830}
  69. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  70. m_LocalPosition: {x: 0, y: 0, z: 0}
  71. m_LocalScale: {x: 0.10000001, y: 0.050000004, z: 0.10000001}
  72. m_Children: []
  73. m_Father: {fileID: 4396938677099434}
  74. m_RootOrder: 0
  75. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  76. --- !u!4 &4396938677099434
  77. Transform:
  78. m_ObjectHideFlags: 1
  79. m_PrefabParentObject: {fileID: 0}
  80. m_PrefabInternal: {fileID: 100100000}
  81. m_GameObject: {fileID: 1282023770434814}
  82. m_LocalRotation: {x: 0, y: 0.7071068, z: 0.7071068, w: 0}
  83. m_LocalPosition: {x: 0, y: 0, z: 0}
  84. m_LocalScale: {x: 1, y: 1, z: 1}
  85. m_Children:
  86. - {fileID: 4029968559463504}
  87. m_Father: {fileID: 4897279911403194}
  88. m_RootOrder: 0
  89. m_LocalEulerAnglesHint: {x: -90, y: 90, z: 90}
  90. --- !u!4 &4897279911403194
  91. Transform:
  92. m_ObjectHideFlags: 1
  93. m_PrefabParentObject: {fileID: 0}
  94. m_PrefabInternal: {fileID: 100100000}
  95. m_GameObject: {fileID: 1659527394113986}
  96. m_LocalRotation: {x: 0.02206753, y: -0.6330039, z: -0.77379394, w: -0.007879526}
  97. m_LocalPosition: {x: 0.6415169, y: 1.340178, z: -1.23225}
  98. m_LocalScale: {x: 1, y: 1, z: 1}
  99. m_Children:
  100. - {fileID: 4396938677099434}
  101. m_Father: {fileID: 0}
  102. m_RootOrder: 0
  103. m_LocalEulerAnglesHint: {x: -78.51501, y: -6.974, z: -175.465}
  104. --- !u!23 &23953482461248634
  105. MeshRenderer:
  106. m_ObjectHideFlags: 1
  107. m_PrefabParentObject: {fileID: 0}
  108. m_PrefabInternal: {fileID: 100100000}
  109. m_GameObject: {fileID: 1930694750426830}
  110. m_Enabled: 1
  111. m_CastShadows: 1
  112. m_ReceiveShadows: 1
  113. m_DynamicOccludee: 1
  114. m_MotionVectors: 1
  115. m_LightProbeUsage: 1
  116. m_ReflectionProbeUsage: 1
  117. m_Materials:
  118. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  119. m_StaticBatchInfo:
  120. firstSubMesh: 0
  121. subMeshCount: 0
  122. m_StaticBatchRoot: {fileID: 0}
  123. m_ProbeAnchor: {fileID: 0}
  124. m_LightProbeVolumeOverride: {fileID: 0}
  125. m_ScaleInLightmap: 1
  126. m_PreserveUVs: 1
  127. m_IgnoreNormalsForChartDetection: 0
  128. m_ImportantGI: 0
  129. m_StitchLightmapSeams: 0
  130. m_SelectedEditorRenderState: 3
  131. m_MinimumChartSize: 4
  132. m_AutoUVMaxDistance: 0.5
  133. m_AutoUVMaxAngle: 89
  134. m_LightmapParameters: {fileID: 0}
  135. m_SortingLayerID: 0
  136. m_SortingLayer: 0
  137. m_SortingOrder: 0
  138. --- !u!33 &33196927202333936
  139. MeshFilter:
  140. m_ObjectHideFlags: 1
  141. m_PrefabParentObject: {fileID: 0}
  142. m_PrefabInternal: {fileID: 100100000}
  143. m_GameObject: {fileID: 1930694750426830}
  144. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  145. --- !u!65 &65575685263711114
  146. BoxCollider:
  147. m_ObjectHideFlags: 1
  148. m_PrefabParentObject: {fileID: 0}
  149. m_PrefabInternal: {fileID: 100100000}
  150. m_GameObject: {fileID: 1930694750426830}
  151. m_Material: {fileID: 0}
  152. m_IsTrigger: 0
  153. m_Enabled: 1
  154. serializedVersion: 2
  155. m_Size: {x: 1, y: 1, z: 1}
  156. m_Center: {x: 0, y: 0, z: 0}
  157. --- !u!114 &114822702347126600
  158. MonoBehaviour:
  159. m_ObjectHideFlags: 1
  160. m_PrefabParentObject: {fileID: 0}
  161. m_PrefabInternal: {fileID: 100100000}
  162. m_GameObject: {fileID: 1659527394113986}
  163. m_Enabled: 1
  164. m_EditorHideFlags: 0
  165. m_Script: {fileID: 11500000, guid: b259c8fb14e2ede4f85c8bb430880f00, type: 3}
  166. m_Name:
  167. m_EditorClassIdentifier:
  168. trackedOrigin: {fileID: 0}