%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!30 &1 GraphicsSettings: m_ObjectHideFlags: 0 serializedVersion: 7 m_Deferred: m_Mode: 1 m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0} m_DeferredReflections: m_Mode: 1 m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0} m_ScreenSpaceShadows: m_Mode: 1 m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0} m_LegacyDeferred: m_Mode: 1 m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0} m_DepthNormals: m_Mode: 1 m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0} m_MotionVectors: m_Mode: 1 m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0} m_LightHalo: m_Mode: 1 m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0} m_LensFlare: m_Mode: 1 m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0} m_AlwaysIncludedShaders: - {fileID: 7, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 15105, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 10782, guid: 0000000000000000f000000000000000, type: 0} m_PreloadedShaders: [] m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_ShaderSettings_Tier1: useCascadedShadowMaps: 1 standardShaderQuality: 2 useReflectionProbeBoxProjection: 1 useReflectionProbeBlending: 1 m_ShaderSettings_Tier2: useCascadedShadowMaps: 1 standardShaderQuality: 2 useReflectionProbeBoxProjection: 1 useReflectionProbeBlending: 1 m_ShaderSettings_Tier3: useCascadedShadowMaps: 1 standardShaderQuality: 2 useReflectionProbeBoxProjection: 1 useReflectionProbeBlending: 1 m_BuildTargetShaderSettings: [] m_LightmapStripping: 0 m_FogStripping: 0 m_LightmapKeepPlain: 1 m_LightmapKeepDirCombined: 1 m_LightmapKeepDirSeparate: 1 m_LightmapKeepDynamicPlain: 1 m_LightmapKeepDynamicDirCombined: 1 m_LightmapKeepDynamicDirSeparate: 1 m_FogKeepLinear: 1 m_FogKeepExp: 1 m_FogKeepExp2: 1