HolonElement.java 14 KB

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  1. package classes;
  2. import com.google.gson.annotations.Expose;
  3. import interfaces.GraphEditable;
  4. import interfaces.LocalMode;
  5. import ui.controller.FlexManager;
  6. import ui.view.IndexTranslator;
  7. import java.awt.*;
  8. import java.awt.geom.Point2D;
  9. import java.awt.geom.Point2D.Double;
  10. import java.util.ArrayList;
  11. import java.util.LinkedList;
  12. import java.util.ListIterator;
  13. /**
  14. * The class "HolonElement" represents any possible element that can be added to
  15. * a CpsObject (such as TV (consumer) or any energyPerElement source/producer).
  16. *
  17. * @author Gruppe14
  18. */
  19. public class HolonElement implements LocalMode, GraphEditable{
  20. /** Points of new TestGraph
  21. * Represent the Graph
  22. * the X component from a Point is period from 0..1
  23. * the Y component from a Point is the percentage from 0..1
  24. * */
  25. private LinkedList<Point2D.Double> graphPoints;
  26. /** Name of the object, e.g. House, 1 */
  27. @Expose
  28. private String objName;
  29. /** Name of the gadget, e.g. TV */
  30. @Expose
  31. private String eleName;
  32. /** Amount of same elements */
  33. @Expose
  34. private int amount;
  35. /** Currently used energy per element (- indicates consumation of energy, + indicates production of energy)*/
  36. @Expose
  37. private float energyPerElement;
  38. /** Whether the gadget is active or not (currently uses/produces the energy in energyPerElement) */
  39. @Expose
  40. private boolean active;
  41. /** Gives us whether this element is flexible and can flexibly use any part of the energy in flexibleEnergyAvailable */
  42. public HolonObject parentObject;
  43. @Expose
  44. private Priority priority;
  45. public enum Priority {
  46. Essential, High, Medium , Low
  47. }
  48. /** Place where the Object is Stored */
  49. @Expose
  50. private Pair<String, String> saving;
  51. /** ID */
  52. @Expose
  53. private int id;
  54. public java.util.List<Flexibility> flexList = new ArrayList<Flexibility>();
  55. /*
  56. * Energy at each point of the graph with 100 predefined points. At the
  57. * beginning, it starts with all values at energyPerElement.
  58. * If switched to flexible, this represents the maximum of usable energy
  59. */
  60. private float[] curveSample;
  61. @Expose
  62. private int localPeriod;
  63. @Expose
  64. private boolean isUsingLocalPeriod;
  65. /**
  66. * Create a new HolonElement with a user-defined name, amount of the same
  67. * element, energyPerElement and corresponding model.
  68. *
  69. * @param eleName String
  70. * @param amount int
  71. * @param energy float
  72. * @param model Model
  73. */
  74. public HolonElement(HolonObject parentObject, String eleName, int amount, float energy) {
  75. this(parentObject, eleName, amount, energy, IdCounterElem.nextId());
  76. }
  77. /**
  78. * same as standard constructor, but with already given id (so the counter is not increased twice)
  79. */
  80. public HolonElement(HolonObject parentObject, String eleName, int amount, float energy, int id){
  81. this.parentObject = parentObject;
  82. setUseLocalPeriod(false);
  83. setEleName(eleName);
  84. setAmount(amount);
  85. setEnergyPerElement(energy);
  86. setActive(true);
  87. setGraphPoints(new LinkedList<>());
  88. initGraphPoints();
  89. sampleGraph();
  90. setId(id);
  91. this.priority = Priority.Low;
  92. }
  93. /**
  94. * Create a copy of the HolonElement given each one a new ID.
  95. *
  96. * @param element element to copy
  97. */
  98. public HolonElement(HolonElement element) {
  99. this.parentObject = element.parentObject;
  100. this.priority = element.getPriority();
  101. setLocalPeriod(element.getLocalPeriod());
  102. setUseLocalPeriod(element.isUsingLocalPeriod());
  103. setEleName(element.getEleName());
  104. setLocalPeriod(element.getLocalPeriod());
  105. setAmount(element.getAmount());
  106. setEnergyPerElement(element.getEnergyPerElement());
  107. setActive(element.isActive());
  108. setGraphPoints(new LinkedList<>());
  109. for (Point2D.Double p : element.getGraphPoints()) {
  110. this.graphPoints.add(new Point2D.Double(p.getX(), p.getY()));
  111. }
  112. sampleGraph();
  113. setSaving(null);
  114. setId(IdCounterElem.nextId());
  115. }
  116. public String getObjName() {
  117. return objName;
  118. }
  119. public void setObjName(String objName) {
  120. this.objName = objName;
  121. }
  122. /**
  123. * Get the user-defined Name.
  124. *
  125. * @return the name String
  126. */
  127. public String getEleName() {
  128. return eleName;
  129. }
  130. /**
  131. * Set the name to any new name.
  132. *
  133. * @param name the name to set
  134. */
  135. public void setEleName(String name) {
  136. this.eleName = name;
  137. }
  138. /**
  139. * Get the actual amount of Elements in the selected Object.
  140. *
  141. * @return the amount int
  142. */
  143. public int getAmount() {
  144. return amount;
  145. }
  146. /**
  147. * Set the amount of the Element in the selected Object.
  148. *
  149. * @param amount the amount to set
  150. */
  151. public void setAmount(int amount) {
  152. this.amount = amount;
  153. }
  154. /**
  155. * Get the energyPerElement value of the selected Element.
  156. *
  157. * @return the energyPerElement
  158. */
  159. public float getEnergyPerElement() {
  160. return energyPerElement;
  161. }
  162. public Priority getPriority() {
  163. return priority;
  164. }
  165. public void setPriority(Priority priority) {
  166. this.priority = priority;
  167. }
  168. /**
  169. * Check the HolonElemnet is a Producer
  170. * @return true when the energy used be each element is higher then 0
  171. */
  172. public boolean isProducer()
  173. {
  174. return (energyPerElement > 0);
  175. }
  176. /**
  177. * Check the HolonElemnet is a Consumer
  178. * @return true when the energy used be each element is lower then 0
  179. */
  180. public boolean isConsumer()
  181. {
  182. return (energyPerElement < 0);
  183. }
  184. /**
  185. * Set the energyPerElement value of the selected Element.
  186. *
  187. * @param energyPerElement the energyPerElement to set
  188. */
  189. public void setEnergyPerElement(float energyPerElement) {
  190. this.energyPerElement = energyPerElement;
  191. }
  192. /**
  193. * Get the Status of the Element (see description of variables).
  194. *
  195. * @return the active
  196. */
  197. public boolean isActive() {
  198. return active;
  199. }
  200. public boolean isOn(FlexManager flexManager) {
  201. //return (flexManager.isAFlexInUseOfHolonElement(this))?!active:active;
  202. //Bool logic XOR
  203. return flexManager.isAFlexInUseOfHolonElement(this) ^ active;
  204. }
  205. public boolean isFlexActive(FlexManager flexManager) {
  206. return flexManager.isAFlexInUseOfHolonElement(this);
  207. }
  208. /**
  209. * Set the Status of the Element (see description of variables).
  210. *
  211. * @param active the active to set
  212. */
  213. public void setActive(boolean active) {
  214. this.active = active;
  215. }
  216. /**
  217. * Multiply the amount of gadgets, given by the user, and the
  218. * consumption/production. If the switch isWorking is turned off for on
  219. * gadget, the energyPerElement of this gadget have to be subtracted.
  220. *
  221. * @return totalEnergy (actual)
  222. */
  223. public float getMaximumEnergy() {
  224. return amount * energyPerElement;
  225. }
  226. /**
  227. * Get the energyPerElement value at a selected time x.
  228. *
  229. * @param timestep int
  230. * @return energyPerElement value
  231. */
  232. public float getOverallEnergyAtTimeStep(int timestep) {
  233. return ((float) amount) * energyPerElement * curveSample[IndexTranslator.getEffectiveIndex(this, timestep)];
  234. }
  235. /**
  236. * Get the energyPerElement currently(at given time step) available
  237. */
  238. public float getEnergyAtTimeStep(int timestep) {
  239. return amount * energyPerElement * this.curveSample[IndexTranslator.getEffectiveIndex(this, timestep)];
  240. }
  241. /**
  242. * Get the Id of the selected HolonElement.
  243. *
  244. * @return id the id
  245. */
  246. public int getId() {
  247. return id;
  248. }
  249. /**
  250. * Set the ID of the HolonElement (one time only).
  251. *
  252. * @param id the id
  253. */
  254. public void setId(int id) {
  255. this.id = id;
  256. }
  257. /**
  258. * @return the saving
  259. */
  260. public Pair<String, String> getSaving() {
  261. return saving;
  262. }
  263. /**
  264. * @param saving the saving to set
  265. */
  266. public void setSaving(Pair<String, String> saving) {
  267. this.saving = saving;
  268. }
  269. public String toString() {
  270. StringBuilder sb = new StringBuilder();
  271. sb.append("[HolonElement: ");
  272. sb.append("id=").append(id)
  273. .append(", eleName=").append(eleName)
  274. .append(", parentName=").append(parentObject.getName())
  275. .append(", amount=").append(amount)
  276. .append(", active=").append(active)
  277. .append(", energyPerElement used=").append(energyPerElement);
  278. sb.append("]");
  279. return sb.toString();
  280. }
  281. /**
  282. * Initialize the {@link HolonElement#graphPoints} List with the normal 2 Points at 100%.
  283. */
  284. private void initGraphPoints()
  285. {
  286. graphPoints.clear();
  287. graphPoints.add(new Point2D.Double(0,1.0));
  288. graphPoints.add(new Point2D.Double(1,1.0));
  289. }
  290. /**
  291. * Getter for the graphPoint List.
  292. * @return {@link HolonElement#graphPoints}
  293. */
  294. public LinkedList<Point2D.Double> getGraphPoints() {
  295. return graphPoints;
  296. }
  297. /**
  298. * Setter for the graphPoint List.
  299. * @param testGraphPoints is new {@link HolonElement#graphPoints}
  300. */
  301. public void setGraphPoints(LinkedList<Point2D.Double> testGraphPoints) {
  302. this.graphPoints = testGraphPoints;
  303. }
  304. //interfaces.GraphEditable
  305. @Override
  306. public Graphtype getGraphType() {
  307. return Graphtype.doubleGraph;
  308. }
  309. @Override
  310. public LinkedList<Double> getStateGraph() {
  311. return getGraphPoints();
  312. }
  313. @Override
  314. public void sampleGraph() {
  315. curveSample = sampleGraph(100);
  316. }
  317. @Override
  318. public void reset() {
  319. initGraphPoints();
  320. sampleGraph();
  321. }
  322. /**
  323. * Generate out of the Graph Points a array of floats that represent the Curve at each sample position. The Values are in the Range [0,1].
  324. * e.g. 0.0 represent: "0%" , 0.34 represent: 34% 1.0 represent: "100%"
  325. * @param sampleLength amount of samplePositions. The positions are equidistant on the Range[0,1].
  326. * @return the float array of samplepoints.
  327. */
  328. private float[] sampleGraph(int sampleLength)
  329. {
  330. ListIterator<Point2D.Double> iter = this.graphPoints.listIterator();
  331. Point.Double before = iter.next();
  332. Point.Double after = iter.next();
  333. float [] sampleCurve = new float[sampleLength];
  334. for(int i = 0; i<sampleLength ; i++)
  335. {
  336. double graphX = (double)i / (double) (sampleLength - 1); //from 0.0 to 1.0
  337. if(graphX > after.x)
  338. {
  339. before = after;
  340. after = iter.next();
  341. }
  342. //t to determine how many percentage the graphX is to the next Point needed to calc Bezier
  343. //inverseLerp(valueBetween, min, max) (valueBetween - min) / (max - min)
  344. // e.g. old.x = 0.4, actual.x = 0.8 and graphX = 0.6 then t is 0.5
  345. double t = (after.x -before.x > 0)? (graphX - before.x) / (after.x -before.x) : 0.0;
  346. sampleCurve[i] = (float) getYBetweenTwoPoints(t, before, after);
  347. }
  348. return sampleCurve;
  349. }
  350. /**
  351. * Helper method for {@link HolonElement#sampleGraph(int)}.
  352. * <p>
  353. * Its get the start and Endposition and calculate the Points in between for the Bezi�r Curve.
  354. * Then its get the Y Value a.k.a. the percentage from the curve at the X value t.
  355. * @param t is in Range [0,1] and represent how much the X value is traverse along the Curve between the two Points.
  356. * @param start is the start Point of the Curve.
  357. * @param end is the end Point of the Curve.
  358. * @return the percentage from the Curve at the X Value based on t.
  359. */
  360. private double getYBetweenTwoPoints(double t, Point.Double start, Point.Double end) {
  361. double mitte = (start.x + end.x)* 0.5;
  362. Point.Double bezier = getBezierPoint(t, start, new Point.Double(mitte, start.y), new Point.Double(mitte, end.y), end);
  363. return bezier.y;
  364. }
  365. /**
  366. * Helper method for {@link HolonElement#getYBetweenTwoPoints(double, Point.Double, Point.Double)}.
  367. * <p>
  368. * A Method for a normal Cubic Bezier Curve. A Cubic Bezier curve has four control points.
  369. * @param t is in Range [0,1] how much it traverse along the curve.
  370. * @param p0 StartPoint
  371. * @param p1 ControlPoint
  372. * @param p2 ControlPoint
  373. * @param p3 EndPoint
  374. * @return the BezierPosition at t.
  375. */
  376. private Point.Double getBezierPoint(double t, Point.Double p0, Point.Double p1,Point.Double p2,Point.Double p3) {
  377. /*
  378. * Calculate Bezi�r:
  379. * B(t) = (1-t)^3 * P0 + 3*(1-t)^2 * t * P1 + 3*(1-t)*t^2 * P2 + t^3 * P3 , 0 < t < 1
  380. *
  381. * Source: //http://www.theappguruz.com/blog/bezier-curve-in-games
  382. */
  383. Point.Double bezier = new Point.Double();
  384. double OneSubT = 1-t;
  385. double OneSubT2 = Math.pow(OneSubT, 2);
  386. double OneSubT3 = Math.pow(OneSubT, 3);
  387. double t2 = Math.pow(t , 2);
  388. double t3 = Math.pow(t , 3);
  389. bezier.x = OneSubT3 * p0.x + 3 * OneSubT2 * t * p1.x + 3 * OneSubT * t2 * p2.x + t3 * p3.x;
  390. bezier.y = OneSubT3 * p0.y + 3 * OneSubT2 * t * p1.y + 3 * OneSubT * t2 * p2.y + t3 * p3.y;
  391. return bezier;
  392. }
  393. //interfaces.LocalMode
  394. @Override
  395. public void setLocalPeriod(int period) {
  396. localPeriod=period;
  397. }
  398. @Override
  399. public int getLocalPeriod() {
  400. return localPeriod;
  401. }
  402. @Override
  403. public boolean isUsingLocalPeriod() {
  404. return isUsingLocalPeriod;
  405. }
  406. @Override
  407. public void setUseLocalPeriod(boolean state) {
  408. this.isUsingLocalPeriod=state;
  409. }
  410. }