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- package classes;
- import java.awt.Point;
- import java.util.LinkedList;
- import com.google.gson.annotations.Expose;
- import javafx.util.Pair;
- /**
- * The class "HolonElement" represents any possible element that can be added to
- * a CpsObject (such as TV (consumer) or any energy source/producer).
- *
- * @author Gruppe14
- *
- */
- public class HolonElement {
- /* Name of the gadget */
- @Expose
- private String eleName;
- /* Quantity */
- @Expose
- private int amount;
- /* Energy per gadget */
- @Expose
- private float energy;
- /* If the gadget is working xor not (true xor false) */
- @Expose
- private boolean active;
- /* Total Energy */
- @Expose
- private float totalEnergy;
- /* +: for Consumers and -: Producers */
- @Expose
- private char sign;
- /* Place where the Object is Stored */
- @Expose
- private Pair<String, String> saving;
- /*
- * ID
- */
- @Expose
- private int id;
- /*
- * Flexibility
- */
- @Expose
- private float flexibility;
- /*
- * Active the flexibility field
- */
- @Expose
- private boolean activeFlex;
- /*
- * Energy at each point of the graph with 100 predefined points. At the
- * beginning, it starts with all values at energy
- */
- private float[] energyAt;
- // Points on the UnitGraph
- LinkedList<Point> graphPoints;
- /**
- * Create a new HolonElement with a user-defined name, amount of the same
- * element and energy per element.
- *
- * @param eleName
- * String
- * @param amount
- * int
- * @param energy
- * float
- */
- public HolonElement(String eleName, int amount, float energy) {
- setEleName(eleName);
- setAmount(amount);
- setEnergy(energy);
- setActive(true);
- setSign(energy);
- setEnergyAt(energy);
- setGraphPoints(new LinkedList<Point>());
- setId(IdCounterElem.nextId());
- setFlexibility(0);
- setActiveFlex(false);
- }
- /**
- * Create a copy of the HolonElement given each one a new ID.
- *
- * @param element
- * element to copy
- */
- public HolonElement(HolonElement element) {
- setEleName(element.getEleName());
- setAmount(element.getAmount());
- setEnergy(element.getEnergy());
- setActive(element.getActive());
- setSign(element.getEnergy());
- setEnergyAt(element.getEnergy());
- for (int i = 0; i < energyAt.length; i++) {
- energyAt[i] = element.getEnergyAt()[i];
- }
- setGraphPoints(new LinkedList<Point>());
- for (Point p : element.getGraphPoints()) {
- this.graphPoints.add(new Point((int) p.getX(), (int) p.getY()));
- }
- setSaving(null);
- setId(IdCounterElem.nextId());
- setFlexibility(0);
- setActiveFlex(false);
- }
- /**
- * Get the Array of energy (100 values).
- *
- * @return energyAt Array of Floats
- */
- public float[] getEnergyAt() {
- return energyAt;
- }
- /**
- * Set energy to any value to the whole array.
- *
- * @param energy
- * the value
- */
- public void setEnergyAt(float energy) {
- this.energyAt = new float[100];
- for (int i = 0; i < energyAt.length; i++) {
- this.energyAt[i] = energy;
- }
- }
- /**
- * Set energy to any value at a given position.
- *
- * @param pos
- * int
- * @param energy
- * float
- */
- public void setEnergyAt(int pos, float energy) {
- this.energyAt[pos] = energy;
- }
- /**
- * Get the user-defined Name.
- *
- * @return the name String
- */
- public String getEleName() {
- return eleName;
- }
- /**
- * Set the name to any new name.
- *
- * @param name
- * the name to set
- */
- public void setEleName(String name) {
- this.eleName = name;
- }
- /**
- * Get the actual amount of Elements in the selected Object.
- *
- * @return the amount int
- */
- public int getAmount() {
- return amount;
- }
- /**
- * Set the amount of the Element in the selected Object.
- *
- * @param amount
- * the amount to set
- */
- public void setAmount(int amount) {
- this.amount = amount;
- }
- /**
- * Get the energy value of the selected Element.
- *
- * @return the energy
- */
- public float getEnergy() {
- return energy;
- }
- /**
- * Set the energy value of the selected Element.
- *
- * @param energy
- * the energy to set
- */
- public void setEnergy(float energy) {
- this.energy = energy;
- }
- /**
- * Get the Status of the Element (see description of variables).
- *
- * @return the active
- */
- public boolean getActive() {
- return active;
- }
- /**
- * Set the Status of the Element (see description of variables).
- *
- * @param active
- * the active to set
- */
- public void setActive(boolean active) {
- this.active = active;
- }
- /**
- * Multiply the amount of gadgets, given by the user, and the
- * consumption/production. If the switch isWorking is turned off for on
- * gadget, the energy of this gadget have to be subtracted.
- *
- * @return totalEnergy (actual)
- */
- public float getTotalEnergy() {
- if (activeFlex) {
- totalEnergy = ((float) amount) * (energy + flexibility);
- } else {
- totalEnergy = ((float) amount) * energy;
- }
- return totalEnergy;
- }
- /**
- * Get the energy value at a selected time x.
- *
- * @param x
- * int
- * @return energy value
- */
- public float getTotalEnergyAtTimeStep(int x) {
- float result = 0;
- if (activeFlex) {
- result = ((float) amount) * (energyAt[x] + flexibility);
- } else {
- result = ((float) amount) * energyAt[x];
- }
- return result;
- }
- /**
- * Get the symbol of the value (see variable description).
- *
- * @return the sign
- */
- public char getSign() {
- return sign;
- }
- /**
- * Set symbol of the value.
- *
- * @param energy
- * the sign to set
- */
- public void setSign(float energy) {
- if (energy < 0)
- this.sign = '-';
- else
- this.sign = '+';
- }
- /**
- * Get the points (values) in the graph.
- *
- * @return the Graph Points
- */
- public LinkedList<Point> getGraphPoints() {
- return graphPoints;
- }
- /**
- * Set the points (values) in the graph.
- *
- * @param points
- * the Graph points
- */
- public void setGraphPoints(LinkedList<Point> points) {
- this.graphPoints = points;
- }
- /**
- * Set the flexibility of an element
- */
- public void setFlexibility(float f) {
- this.flexibility = f;
- }
- /**
- * Get the flexibility of an element
- */
- public float getFlexibility() {
- return this.flexibility;
- }
- /**
- * Set the flexibility of an element
- */
- public void setActiveFlex(boolean b) {
- this.activeFlex = b;
- }
- /**
- * Get the flexibility of an element
- */
- public boolean getActiveFlex() {
- return this.activeFlex;
- }
- /**
- * Set the ID of the HolonElement (one time only).
- *
- * @param id
- * the id
- */
- public void setId(int id) {
- this.id = id;
- }
- /**
- * Get the Id of the selected HolonElement.
- *
- * @return id the id
- */
- public int getId() {
- return id;
- }
- /**
- * @return the saving
- */
- public Pair<String, String> getSaving() {
- return saving;
- }
- /**
- * @param saving
- * the saving to set
- */
- public void setSaving(Pair<String, String> saving) {
- this.saving = saving;
- }
- }
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