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- package classes;
- import com.google.gson.annotations.Expose;
- import ui.model.Model;
- import ui.view.UnitGraph;
- import java.awt.*;
- import java.util.LinkedList;
- /**
- * The class "HolonElement" represents any possible element that can be added to
- * a CpsObject (such as TV (consumer) or any energyPerElement source/producer).
- *
- * @author Gruppe14
- */
- public class HolonElement implements IGraphedElement{
- /* Points on the UnitGraph */
- private LinkedList<Point> graphPoints;
- /* Name of the Object: House, 1 */
- @Expose
- private String objName;
- /* Name of the gadget: TV */
- @Expose
- private String eleName;
- /* Quantity */
- @Expose
- private int amount;
- /* Currently used energy per element (- indicates consumation of energy, + indicates production of energy)*/
- @Expose
- private float energyPerElement;
- /* Whether the gadget is active or not (currently uses/produces the energy in energyPerElement) */
- @Expose
- private boolean active;
- /* Gives us whether this element is flexible and can flexibly use any part of the energy in flexibleEnergyAvailable */
- @Expose
- private boolean flexible;
- /* Flexibility (meaning the actual */
- @Expose
- private float flexibleEnergyAvailable;
- /* -: for Consumers and +: Producers */
- @Expose
- private char sign;
- /* Place where the Object is Stored */
- @Expose
- private Pair<String, String> saving;
- /* ID */
- @Expose
- private int id;
-
- //private static final int DEFAULT_GRAPH_LENGTH=100;
- //private int graphLength=DEFAULT_GRAPH_LENGTH; Unimplementable due to former developer's dark magic.
-
- /*
- * Energy at each point of the graph with 100 predefined points. At the
- * beginning, it starts with all values at energyPerElement.
- * If switched to flexible, this represents the maximum of usable energy
- */
- private float[] availableEnergyPerElementAt;
-
- @Expose
- private int localPeriod;
- @Expose
- private boolean stretch;
- /**
- * Create a new HolonElement with a user-defined name, amount of the same
- * element, energyPerElement and corresponding model.
- *
- * @param eleName String
- * @param amount int
- * @param energy float
- * @param model Model
- */
- public HolonElement(String eleName, int amount, float energy, Model model) {
- this(eleName, amount, energy, IdCounterElem.nextId(),model);
- }
-
- /**
- * Create a new HolonElement with a user-defined name, amount of the same
- * element and energyPerElement.
- *
- * @param eleName String
- * @param amount int
- * @param energy float
- * @param model Model
- * @deprecated Constructing a HolonElement without a model
- * make sit detached from a real simulation.
- *
- * This constructor only exists for dry tests
- * for whether HolonElements generally function as intended.
- */
- @Deprecated public HolonElement(String eleName, int amount, float energy) {
- this(eleName, amount, energy, IdCounterElem.nextId(),null);//TODO: This is just for the old tests...
- }
- /**
- * same as standard constructor, but with already given id (so the counter is not increased twice)
- */
- public HolonElement(String eleName, int amount, float energy, int id, Model model){
- setLocalPeriod(model==null?UnitGraph.STANDARD_GRAPH_ACCURACY:model.getGraphIterations());
- setStretching(IGraphedElement.STRETCH_BY_DEFAULT);
- setEleName(eleName);
- setAmount(amount);
- setEnergyPerElement(energy);
- setActive(true);
- setSign(energy);
- setAvailableEnergyPerElementAt(energy);
- setGraphPoints(new LinkedList<>());
- setId(id);
- setFlexibleEnergyAvailable(0);
- setFlexible(false);
- }
- /**
- * Create a copy of the HolonElement given each one a new ID.
- *
- * @param element element to copy
- */
- public HolonElement(HolonElement element) {
- setLocalPeriod(element.getLocalPeriod());
- setStretching(element.isStretching());
- setEleName(element.getEleName());
- setLocalPeriod(element.getLocalPeriod());
- setAmount(element.getAmount());
- setEnergyPerElement(element.getEnergyPerElement());
- setActive(element.isActive());
- setSign(element.getEnergyPerElement());
- setAvailableEnergyPerElementAt(element.getEnergyPerElement());
- for (int i = 0; i < availableEnergyPerElementAt.length; i++) {
- availableEnergyPerElementAt[i] = element.getAvailableEnergyAt(i);
- }
- setGraphPoints(new LinkedList<>());
- for (Point p : element.getGraphPoints()) {
- this.graphPoints.add(new Point((int) p.getX(), (int) p.getY()));
- }
- setSaving(null);
- setId(IdCounterElem.nextId());
- setFlexibleEnergyAvailable(0);
- setFlexible(false);
- }
- public String getObjName() {
- return objName;
- }
- public void setObjName(String objName) {
- this.objName = objName;
- }
- /*
- * Get the Array of energyPerElement (100 values).
- *
- * @return availableEnergyPerElementAt Array of Floats
- */
- /*public float[] getAvailableEnergyPerElementAt() {
- return availableEnergyPerElementAt;
- }*/
- /**
- * Set energyPerElement to any value to the whole array.
- *
- * @param energy the value
- */
- public void setAvailableEnergyPerElementAt(float energy) {
- this.availableEnergyPerElementAt = new float[100];
- for (int i = 0; i < availableEnergyPerElementAt.length; i++) {
- this.availableEnergyPerElementAt[i] = energy;
- }
- }
- /**
- * Get the energyPerElement currently(at given time step) available
- */
- public float getAvailableEnergyAt(int timestep) {
- return this.availableEnergyPerElementAt[UnitGraph.getEffectiveIndex(this, timestep)];
- }
- /**
- * Set energyPerElement to any value at a given position.
- *
- * @param pos int
- * @param energyPerElement float
- */
- public void setAvailableEnergyPerElementAt(int pos, float energyPerElement) {
- this.availableEnergyPerElementAt[pos] = energyPerElement;
- }
- /**
- * Get the user-defined Name.
- *
- * @return the name String
- */
- public String getEleName() {
- return eleName;
- }
- /**
- * Set the name to any new name.
- *
- * @param name the name to set
- */
- public void setEleName(String name) {
- this.eleName = name;
- }
- /**
- * Get the actual amount of Elements in the selected Object.
- *
- * @return the amount int
- */
- public int getAmount() {
- return amount;
- }
- /**
- * Set the amount of the Element in the selected Object.
- *
- * @param amount the amount to set
- */
- public void setAmount(int amount) {
- this.amount = amount;
- }
- /**
- * Get the energyPerElement value of the selected Element.
- *
- * @return the energyPerElement
- */
- public float getEnergyPerElement() {
- return energyPerElement;
- }
-
- /**
- * Return if the HolonElemnt is a Producer
- * @return boolean true when the energy used be each element is higher then 0
- */
- public boolean isProducer()
- {
- return (energyPerElement > 0);
- }
- /**
- * Set the energyPerElement value of the selected Element.
- *
- * @param energyPerElement the energyPerElement to set
- */
- public void setEnergyPerElement(float energyPerElement) {
- this.energyPerElement = energyPerElement;
- setSign(energyPerElement);
- }
- /**
- * Get the Status of the Element (see description of variables).
- *
- * @return the active
- */
- public boolean isActive() {
- return active;
- }
- /**
- * Set the Status of the Element (see description of variables).
- *
- * @param active the active to set
- */
- public void setActive(boolean active) {
- this.active = active;
- }
- /**
- * Multiply the amount of gadgets, given by the user, and the
- * consumption/production. If the switch isWorking is turned off for on
- * gadget, the energyPerElement of this gadget have to be subtracted.
- *
- * @return totalEnergy (actual)
- */
- public float getOverallEnergy() {
- float totalEnergy = ((float) amount) * energyPerElement;
- return totalEnergy;
- }
- /**
- * Get the energyPerElement value at a selected time x.
- *
- * @param x int
- * @return energyPerElement value
- */
- public float getOverallEnergyAtTimeStep(int x) {
- if (flexible) {
- return ((float) amount) * energyPerElement;
- } else {
- return ((float) amount) * availableEnergyPerElementAt[UnitGraph.getEffectiveIndex(this, x)];
- }
- }
- /**
- * Get the symbol of the value (see variable description).
- *
- * @return the sign
- */
- public char getSign() {
- return sign;
- }
- /**
- * Set symbol of the value.
- *
- * @param energy the sign to set
- */
- public void setSign(float energy) {
- if (energy < 0)
- this.sign = '-';
- else
- this.sign = '+';
- }
- /**
- * Get the points (values) in the graph.
- *
- * @return the Graph Points
- */
- public LinkedList<Point> getGraphPoints() {
- return graphPoints;
- }
- /**
- * Set the points (values) in the graph.
- *
- * @param points the Graph points
- */
- public void setGraphPoints(LinkedList<Point> points) {
- this.graphPoints = points;
- }
- /**
- * Get the flexibleEnergyAvailable of an element
- */
- public float getFlexibleEnergyAvailablePerElement() {
- return this.flexibleEnergyAvailable;
- }
- /**
- * Set the flexibleEnergyAvailable of an element
- */
- public void setFlexibleEnergyAvailable(float f) {
- this.flexibleEnergyAvailable = f;
- }
- /**
- * Get the flexibleEnergyAvailable of an element
- */
- public boolean isFlexible() {
- return this.flexible;
- }
- /**
- * Set the flexibleEnergyAvailable of an element, ~switches energyPerElement and flexible energyPerElement
- */
- public void setFlexible(boolean b) {
- // if flexibleEnergyAvailable was set to true
- if (b && !this.flexible) {
- this.flexible = b;
- // move energyPerElement to flexibleEnergyAvailable (becomes the possible-to-use energyPerElement)
- if (getEnergyPerElement() != 0) {
- setFlexibleEnergyAvailable(getEnergyPerElement());
- setEnergyPerElement(0);
- }
- } else if (!b && this.flexible) {
- this.flexible = b;
- // move the energyPerElement to actually used energyPerElement and set flexible amount to 0
- if (getFlexibleEnergyAvailablePerElement() != 0) {
- setEnergyPerElement(getFlexibleEnergyAvailablePerElement());
- }
- setFlexibleEnergyAvailable(0);
- }
- }
- /**
- * Get the Id of the selected HolonElement.
- *
- * @return id the id
- */
- public int getId() {
- return id;
- }
- /**
- * Set the ID of the HolonElement (one time only).
- *
- * @param id the id
- */
- public void setId(int id) {
- this.id = id;
- }
- /**
- * @return the saving
- */
- public Pair<String, String> getSaving() {
- return saving;
- }
- /**
- * @param saving the saving to set
- */
- public void setSaving(Pair<String, String> saving) {
- this.saving = saving;
- }
- public String toString() {
- StringBuilder sb = new StringBuilder();
- sb.append("[HolonElement: ");
- sb.append("id=").append(id)
- .append(", eleName=").append(eleName)
- .append(", amount=").append(amount)
- .append(", active=").append(active)
- .append(", flexible=").append(flexible)
- .append(", energyPerElement used=").append(energyPerElement)
- .append(", flexible energyPerElement available=").append(flexibleEnergyAvailable);
- sb.append("]");
- return sb.toString();
- }
- @Override
- public void setLocalPeriod(int period) {
- localPeriod=period;
- }
- @Override
- public int getLocalPeriod() {
- return localPeriod;
- }
- @Override
- public boolean isStretching() {
- return stretch;
- }
- @Override
- public void setStretching(boolean stretch) {
- this.stretch=stretch;
- }
- }
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