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- #pragma once
- // Include modules
- #include "lib3mf_implicit.hpp"
- #include "OptiTrackPoint.hpp"
- #include "SteamVRTrackPoint.hpp"
- #include "ActionPoint.hpp"
- #include "TrackSystemSettingsStructs.hpp"
- #include "OpenScadRenderer.hpp"
- #include "enums.hpp"
- // Include dependencies
- #include <string>
- #include <nlohmann/json.hpp>
- using json = nlohmann::json;
- class ProjectStore {
- public:
- // Create an empty project
- ProjectStore();
- // Destructor
- ~ProjectStore();
- // Load a mesh
- void loadMesh(std::string meshFile);
- // Load a project
- bool loadProject(std::string projectFile);
- // Save the project to the loaded file
- bool saveProject();
- // Save the project to a new file
- bool saveProject(std::string projectFile);
- // Export the project
- bool exportProject(std::string path, ExportSettings settings);
- // Is currently a project opened
- bool isProjectOpen();
- // Close the current project
- void closeProject();
- // Is current project modified
- bool isModified();
- // Set project modification status
- void projectModified();
- // UNIVERSAL
- // Get trackpoint
- TrackPoint* getTrackPointById(int id, ActiveTrackingSystem activeTrackingSystem);
- // Add trackpoint
- void addTrackPoint(osg::Vec3 point, osg::Vec3 normal, ActiveTrackingSystem activeTrackingSystem);
- // Count trackpoints
- int getCount(ActiveTrackingSystem activeTrackingSystem);
- // Remove trackpoint
- void removeTrackPoint(int id, ActiveTrackingSystem activeTrackingSystem);
- // NORMAL MODIFIER
- // Update normal modifier
- void updateNormalModifier(osg::Vec3 modifier);
- // Return normal modifier
- osg::Vec3 getNormalModifier();
- // OPTITRACK
- // Get all OptiTrack points
- std::vector<OptiTrackPoint*> getOptiTrackPoints();
- // Update actual OptiTrack settings
- void updateOptiTrackSettings(OptiTrackSettings optiTrackSettings);
- // Return OptiTrack settings
- OptiTrackSettings getOptiTrackSettings();
- // STEAM VR TRACK
- // Get all SteamVRTrack points
- std::vector<SteamVRTrackPoint*> getSteamVRTrackPoints();
- // Update actual SteamVRTrack settings
- void updateSteamVRTrackSettings(SteamVRTrackSettings steamVrTrackSettings);
- // Return SteamVRTrack settings
- SteamVRTrackSettings getSteamVRTrackSettings();
- // ACTION POINTS
- // Get all Action points
- std::vector<ActionPoint*> getActionPoints();
- // Update actual Action point settings
- void updateActionPointSettings(ActionPointSettings actionPointSettings);
- // Return Action point settings
- ActionPointSettings getActionPointSettings();
- // Check if an identifier is already in use
- unsigned int actionPointIdentifierInUse(std::string candidate, int current);
- private:
- bool _projectLoaded;
- bool _projectModified;
- Lib3MF::PWrapper _wrapper;
- Lib3MF::PModel _project;
- std::string _projectFile;
- std::vector<OptiTrackPoint*> _optiTrackPoints;
- std::vector<SteamVRTrackPoint*> _steamVrTrackPoints;
- std::vector<ActionPoint*> _actionPoints;
- OptiTrackSettings _optiTrackSettings = OptiTrackSettings {OPTITRACK_DEFAULT_LENGTH, OPTITRACK_DEFAULT_RADIUS};
- EMFTrackSettings _emfTrackSettings;
- SteamVRTrackSettings _steamVrTrackSettings = SteamVRTrackSettings {STEAMVR_DEFAULT_LENGTH};
- ActionPointSettings _actionPointSettings = ActionPointSettings {ACTIONPOINT_DEFAULT_IDENFIFIER};
- osg::Vec3 _normalModifier = osg::Vec3(0.0f, 0.0f, 0.0f);
- void load3mfLib();
- void reset();
- void render3MFMesh();
- void updateMetaData();
- void loadMetaData();
- std::vector<float> osgVecToStdVec(osg::Vec3f input);
- osg::Vec3f stdVecToOsgVec(std::vector<float> input);
- };
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