- #pragma once
- #include <osg/Node>
- #include <osg/NodeVisitor>
- #include <osg/Camera>
- class HudCallback: public osg::NodeCallback {
- public:
- HudCallback(osg::Camera* camera);
- virtual void operator()(osg::Node* node, osg::NodeVisitor* nv);
- private:
- osg::Camera* _camera;
- };
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