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- //------------------------------------------------------------------------------
- // <auto-generated>
- // This code was generated by a tool.
- // Runtime Version:4.0.30319.42000
- //
- // Changes to this file may cause incorrect behavior and will be lost if
- // the code is regenerated.
- // </auto-generated>
- //------------------------------------------------------------------------------
- namespace Valve.VR
- {
- using System;
- using UnityEngine;
-
-
- public class SteamVR_Input_ActionSet_default : Valve.VR.SteamVR_ActionSet
- {
-
- public virtual SteamVR_Action_Boolean InteractUI
- {
- get
- {
- return SteamVR_Actions.default_InteractUI;
- }
- }
-
- public virtual SteamVR_Action_Boolean Teleport
- {
- get
- {
- return SteamVR_Actions.default_Teleport;
- }
- }
-
- public virtual SteamVR_Action_Boolean GrabPinch
- {
- get
- {
- return SteamVR_Actions.default_GrabPinch;
- }
- }
-
- public virtual SteamVR_Action_Boolean GrabGrip
- {
- get
- {
- return SteamVR_Actions.default_GrabGrip;
- }
- }
-
- public virtual SteamVR_Action_Pose Pose
- {
- get
- {
- return SteamVR_Actions.default_Pose;
- }
- }
-
- public virtual SteamVR_Action_Skeleton SkeletonLeftHand
- {
- get
- {
- return SteamVR_Actions.default_SkeletonLeftHand;
- }
- }
-
- public virtual SteamVR_Action_Skeleton SkeletonRightHand
- {
- get
- {
- return SteamVR_Actions.default_SkeletonRightHand;
- }
- }
-
- public virtual SteamVR_Action_Single Squeeze
- {
- get
- {
- return SteamVR_Actions.default_Squeeze;
- }
- }
-
- public virtual SteamVR_Action_Boolean HeadsetOnHead
- {
- get
- {
- return SteamVR_Actions.default_HeadsetOnHead;
- }
- }
-
- public virtual SteamVR_Action_Boolean SnapTurnLeft
- {
- get
- {
- return SteamVR_Actions.default_SnapTurnLeft;
- }
- }
-
- public virtual SteamVR_Action_Boolean SnapTurnRight
- {
- get
- {
- return SteamVR_Actions.default_SnapTurnRight;
- }
- }
-
- public virtual SteamVR_Action_Vibration Haptic
- {
- get
- {
- return SteamVR_Actions.default_Haptic;
- }
- }
- }
- }
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