#pragma once // Include modules #include "lib3mf_implicit.hpp" #include "OptiTrackPoint.hpp" #include "SteamVRTrackPoint.hpp" #include "ActionPoint.hpp" #include "TrackSystemSettingsStructs.hpp" #include "OpenScadRenderer.hpp" #include "enums.hpp" // Include dependencies #include #include struct steamVrTrackPointJson { float point[3]; float normal[3]; }; using json = nlohmann::json; class ProjectStore { public: // Create an empty project ProjectStore(); // Destructor ~ProjectStore(); // Load a mesh void loadMesh(std::string meshFile); // Load a project bool loadProject(std::string projectFile); // Save the project to the loaded file bool saveProject(); // Save the project to a new file bool saveProject(std::string projectFile); // Export the project bool exportProject(std::string path, ExportSettings settings); // Is currently a project opened bool isProjectOpen(); // Close the current project void closeProject(); // Is current project modified bool isModified(); // Set project modification status void projectModified(); // UNIVERSAL // Get trackpoint TrackPoint* getTrackPointById(int id, ActiveTrackingSystem activeTrackingSystem); // Add trackpoint void addTrackPoint(osg::Vec3 point, osg::Vec3 normal, ActiveTrackingSystem activeTrackingSystem); // Count trackpoints int getCount(ActiveTrackingSystem activeTrackingSystem); // Remove trackpoint void removeTrackPoint(int id, ActiveTrackingSystem activeTrackingSystem); // NORMAL MODIFIER // Update normal modifier void updateNormalModifier(osg::Vec3 modifier); // Return normal modifier osg::Vec3 getNormalModifier(); // OPTITRACK // Get all OptiTrack points std::vector getOptiTrackPoints(); // Update actual OptiTrack settings void updateOptiTrackSettings(OptiTrackSettings optiTrackSettings); // Return OptiTrack settings OptiTrackSettings getOptiTrackSettings(); // STEAM VR TRACK // Get all SteamVRTrack points std::vector getSteamVRTrackPoints(); // Update actual SteamVRTrack settings void updateSteamVRTrackSettings(SteamVRTrackSettings steamVrTrackSettings); // Return SteamVRTrack settings SteamVRTrackSettings getSteamVRTrackSettings(); // ACTION POINTS // Get all Action points std::vector getActionPoints(); // Update actual Action point settings void updateActionPointSettings(ActionPointSettings actionPointSettings); // Return Action point settings ActionPointSettings getActionPointSettings(); // Check if an identifier is already in use unsigned int actionPointIdentifierInUse(std::string candidate, int current); private: bool _projectLoaded; bool _projectModified; Lib3MF::PWrapper _wrapper; Lib3MF::PModel _project; std::string _projectFile; std::vector _optiTrackPoints; std::vector _steamVrTrackPoints; std::vector _actionPoints; OptiTrackSettings _optiTrackSettings = OptiTrackSettings {OPTITRACK_DEFAULT_LENGTH, OPTITRACK_DEFAULT_RADIUS}; EMFTrackSettings _emfTrackSettings; SteamVRTrackSettings _steamVrTrackSettings = SteamVRTrackSettings {STEAMVR_DEFAULT_LENGTH}; ActionPointSettings _actionPointSettings = ActionPointSettings {ACTIONPOINT_DEFAULT_IDENFIFIER}; osg::Vec3 _normalModifier = osg::Vec3(0.0f, 0.0f, 0.0f); void load3mfLib(); void reset(); void render3MFMesh(); void updateMetaData(); void loadMetaData(); std::vector osgVecToStdVec(osg::Vec3f input); osg::Vec3f stdVecToOsgVec(std::vector input); };