#ifndef PickHandler_h__ #define PickHandler_h__ #include class PickHandler : public osgGA::GUIEventHandler { public: PickHandler( double devicePixelRatio = 1.0 ); virtual ~PickHandler(); virtual bool handle( const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa ); private: double devicePixelRatio_; }; #endif