// Include own headers #include "ActionPoint.hpp" ActionPoint::ActionPoint(const osg::Vec3 point, const osg::Vec3 normal, const osg::Vec3 normalModifier, const float normalRotation, const bool compensation, const std::string identifier): TrackPoint(point, normal, normalModifier, normalRotation, compensation) { _identifier = identifier; } std::string ActionPoint::getIdentifier() { return _identifier; } ActionPointSettings ActionPoint::getActionPointSettings() { return ActionPointSettings {_identifier}; } void ActionPoint::updateActionPointSettings(ActionPointSettings settings) { _identifier = settings.identifier; }