%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-6798356609545366105
MonoBehaviour:
  m_ObjectHideFlags: 11
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  version: 1
--- !u!21 &2100000
Material:
  serializedVersion: 6
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: URPControllerButtonHints
  m_Shader: {fileID: 4800000, guid: 650dd9526735d5b46b79224bc6e94025, type: 3}
  m_ShaderKeywords: 
  m_LightmapFlags: 5
  m_EnableInstancingVariants: 1
  m_DoubleSidedGI: 1
  m_CustomRenderQueue: 3050
  stringTagMap:
    OriginalShader: Unlit/Texture
    RenderType: Transparent
  disabledShaderPasses:
  - SHADOWCASTER
  m_SavedProperties:
    serializedVersion: 3
    m_TexEnvs:
    - _BaseMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _BumpMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _DetailAlbedoMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _DetailMask:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _DetailNormalMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _EmissionMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _MainTex:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _MetallicGlossMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _OcclusionMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _ParallaxMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _SpecGlossMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - g_tOverrideLightmap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    m_Floats:
    - PixelSnap: 0
    - _AlphaClip: 0
    - _Blend: 0
    - _BumpScale: 1
    - _ColorMask: 15
    - _Cull: 0
    - _Cutoff: 0.5
    - _DetailNormalMapScale: 1
    - _DstBlend: 10
    - _Glossiness: 0.5
    - _InvFade: 0.5
    - _Metallic: 0
    - _Mode: 2
    - _OcclusionStrength: 1
    - _OcclusionStrengthDirectDiffuse: 1
    - _OcclusionStrengthDirectSpecular: 1
    - _OcclusionStrengthIndirectDiffuse: 1
    - _OcclusionStrengthIndirectSpecular: 1
    - _Parallax: 0.02
    - _QueueOffset: 0
    - _SampleGI: 0
    - _SpecularMode: 1
    - _SrcBlend: 5
    - _Stencil: 0
    - _StencilComp: 8
    - _StencilOp: 0
    - _StencilReadMask: 255
    - _StencilWriteMask: 255
    - _Surface: 1
    - _UVSec: 0
    - _ZWrite: 0
    - g_bReceiveShadows: 1
    - g_bUnlit: 1
    - g_bWorldAlignedTexture: 0
    - g_flCubeMapScalar: 1
    - g_flReflectanceBias: 0
    - g_flReflectanceMax: 1
    - g_flReflectanceMin: 0
    - g_flReflectanceScale: 1
    m_Colors:
    - _BaseColor: {r: 1, g: 1, b: 1, a: 0.1254902}
    - _Color: {r: 1, g: 1, b: 1, a: 0.1254902}
    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
    - _SceneTint: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 1}
    - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
    - _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
    - g_vWorldAlignedNormalTangentU: {r: -1, g: 0, b: 0, a: 0}
    - g_vWorldAlignedNormalTangentV: {r: 0, g: 0, b: 1, a: 0}
    - g_vWorldAlignedTextureNormal: {r: 0, g: 1, b: 0, a: 0}
    - g_vWorldAlignedTexturePosition: {r: 0, g: 0, b: 0, a: 0}
    - g_vWorldAlignedTextureSize: {r: 1, g: 1, b: 1, a: 0}
