Jingyi Jia b4cbb439d9 first commit 2 years ago
..
Documentation~ b4cbb439d9 first commit 2 years ago
Runtime b4cbb439d9 first commit 2 years ago
Tests b4cbb439d9 first commit 2 years ago
CHANGELOG.md b4cbb439d9 first commit 2 years ago
CHANGELOG.md.meta b4cbb439d9 first commit 2 years ago
CONTRIBUTIONS.md b4cbb439d9 first commit 2 years ago
CONTRIBUTIONS.md.meta b4cbb439d9 first commit 2 years ago
LICENSE.md b4cbb439d9 first commit 2 years ago
LICENSE.md.meta b4cbb439d9 first commit 2 years ago
README.md b4cbb439d9 first commit 2 years ago
README.md.meta b4cbb439d9 first commit 2 years ago
Runtime.meta b4cbb439d9 first commit 2 years ago
Tests.meta b4cbb439d9 first commit 2 years ago
package.json b4cbb439d9 first commit 2 years ago
package.json.meta b4cbb439d9 first commit 2 years ago

README.md

#Subsytem Registration

This package com.unity.subsystemregistration is an internal package that will be a dependency of any newly defined "standalone" subsystem. This package will allow that subsystem to register itself with the Subsystem Manager within Unity. This will let the Subsystem manager to keep track of the features exposed by the newly registered subsystem and provide lifecycle management for it.

Installing this package

You will not normally need to install this package explicitly since it is installed as a dependency of other packages. But in case you need to install this package, follow the instructions in the Package Manager documentation.

Package structure

<root>
  ├── package.json
  ├── README.md
  ├── CHANGELOG.md
  ├── LICENSE.md
  ├── Runtime
  │   ├── Unity.Subsystem.Declaration.asmdef
  │   └── SubsystemRegistration.cs
  └── Documentation~
      └── com.unity.subsystemregistration.md