InitTestScene637509052377877530.unity 12 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!29 &1
  4. OcclusionCullingSettings:
  5. m_ObjectHideFlags: 0
  6. serializedVersion: 2
  7. m_OcclusionBakeSettings:
  8. smallestOccluder: 5
  9. smallestHole: 0.25
  10. backfaceThreshold: 100
  11. m_SceneGUID: 00000000000000000000000000000000
  12. m_OcclusionCullingData: {fileID: 0}
  13. --- !u!104 &2
  14. RenderSettings:
  15. m_ObjectHideFlags: 0
  16. serializedVersion: 9
  17. m_Fog: 0
  18. m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
  19. m_FogMode: 3
  20. m_FogDensity: 0.01
  21. m_LinearFogStart: 0
  22. m_LinearFogEnd: 300
  23. m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
  24. m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
  25. m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
  26. m_AmbientIntensity: 1
  27. m_AmbientMode: 0
  28. m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
  29. m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
  30. m_HaloStrength: 0.5
  31. m_FlareStrength: 1
  32. m_FlareFadeSpeed: 3
  33. m_HaloTexture: {fileID: 0}
  34. m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  35. m_DefaultReflectionMode: 0
  36. m_DefaultReflectionResolution: 128
  37. m_ReflectionBounces: 1
  38. m_ReflectionIntensity: 1
  39. m_CustomReflection: {fileID: 0}
  40. m_Sun: {fileID: 0}
  41. m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
  42. m_UseRadianceAmbientProbe: 0
  43. --- !u!157 &3
  44. LightmapSettings:
  45. m_ObjectHideFlags: 0
  46. serializedVersion: 11
  47. m_GIWorkflowMode: 1
  48. m_GISettings:
  49. serializedVersion: 2
  50. m_BounceScale: 1
  51. m_IndirectOutputScale: 1
  52. m_AlbedoBoost: 1
  53. m_EnvironmentLightingMode: 0
  54. m_EnableBakedLightmaps: 1
  55. m_EnableRealtimeLightmaps: 0
  56. m_LightmapEditorSettings:
  57. serializedVersion: 12
  58. m_Resolution: 2
  59. m_BakeResolution: 40
  60. m_AtlasSize: 1024
  61. m_AO: 0
  62. m_AOMaxDistance: 1
  63. m_CompAOExponent: 1
  64. m_CompAOExponentDirect: 0
  65. m_ExtractAmbientOcclusion: 0
  66. m_Padding: 2
  67. m_LightmapParameters: {fileID: 0}
  68. m_LightmapsBakeMode: 1
  69. m_TextureCompression: 1
  70. m_FinalGather: 0
  71. m_FinalGatherFiltering: 1
  72. m_FinalGatherRayCount: 256
  73. m_ReflectionCompression: 2
  74. m_MixedBakeMode: 2
  75. m_BakeBackend: 1
  76. m_PVRSampling: 1
  77. m_PVRDirectSampleCount: 32
  78. m_PVRSampleCount: 512
  79. m_PVRBounces: 2
  80. m_PVREnvironmentSampleCount: 256
  81. m_PVREnvironmentReferencePointCount: 2048
  82. m_PVRFilteringMode: 1
  83. m_PVRDenoiserTypeDirect: 1
  84. m_PVRDenoiserTypeIndirect: 1
  85. m_PVRDenoiserTypeAO: 1
  86. m_PVRFilterTypeDirect: 0
  87. m_PVRFilterTypeIndirect: 0
  88. m_PVRFilterTypeAO: 0
  89. m_PVREnvironmentMIS: 1
  90. m_PVRCulling: 1
  91. m_PVRFilteringGaussRadiusDirect: 1
  92. m_PVRFilteringGaussRadiusIndirect: 5
  93. m_PVRFilteringGaussRadiusAO: 2
  94. m_PVRFilteringAtrousPositionSigmaDirect: 0.5
  95. m_PVRFilteringAtrousPositionSigmaIndirect: 2
  96. m_PVRFilteringAtrousPositionSigmaAO: 1
  97. m_ExportTrainingData: 0
  98. m_TrainingDataDestination: TrainingData
  99. m_LightProbeSampleCountMultiplier: 4
  100. m_LightingDataAsset: {fileID: 0}
  101. m_UseShadowmask: 1
  102. --- !u!196 &4
  103. NavMeshSettings:
  104. serializedVersion: 2
  105. m_ObjectHideFlags: 0
  106. m_BuildSettings:
  107. serializedVersion: 2
  108. agentTypeID: 0
  109. agentRadius: 0.5
  110. agentHeight: 2
  111. agentSlope: 45
  112. agentClimb: 0.4
  113. ledgeDropHeight: 0
  114. maxJumpAcrossDistance: 0
  115. minRegionArea: 2
  116. manualCellSize: 0
  117. cellSize: 0.16666667
  118. manualTileSize: 0
  119. tileSize: 256
  120. accuratePlacement: 0
  121. debug:
  122. m_Flags: 0
  123. m_NavMeshData: {fileID: 0}
  124. --- !u!1 &811180173
  125. GameObject:
  126. m_ObjectHideFlags: 0
  127. m_CorrespondingSourceObject: {fileID: 0}
  128. m_PrefabInstance: {fileID: 0}
  129. m_PrefabAsset: {fileID: 0}
  130. serializedVersion: 6
  131. m_Component:
  132. - component: {fileID: 811180176}
  133. - component: {fileID: 811180175}
  134. - component: {fileID: 811180174}
  135. m_Layer: 0
  136. m_Name: Code-based tests runner
  137. m_TagString: Untagged
  138. m_Icon: {fileID: 0}
  139. m_NavMeshLayer: 0
  140. m_StaticEditorFlags: 0
  141. m_IsActive: 1
  142. --- !u!114 &811180174
  143. MonoBehaviour:
  144. m_ObjectHideFlags: 0
  145. m_CorrespondingSourceObject: {fileID: 0}
  146. m_PrefabInstance: {fileID: 0}
  147. m_PrefabAsset: {fileID: 0}
  148. m_GameObject: {fileID: 811180173}
  149. m_Enabled: 1
  150. m_EditorHideFlags: 0
  151. m_Script: {fileID: 11500000, guid: 3cf5cb9e1ef590c48b1f919f2a7bd895, type: 3}
  152. m_Name:
  153. m_EditorClassIdentifier:
  154. --- !u!114 &811180175
  155. MonoBehaviour:
  156. m_ObjectHideFlags: 0
  157. m_CorrespondingSourceObject: {fileID: 0}
  158. m_PrefabInstance: {fileID: 0}
  159. m_PrefabAsset: {fileID: 0}
  160. m_GameObject: {fileID: 811180173}
  161. m_Enabled: 1
  162. m_EditorHideFlags: 0
  163. m_Script: {fileID: 11500000, guid: 102e512f651ee834f951a2516c1ea3b8, type: 3}
  164. m_Name:
  165. m_EditorClassIdentifier:
  166. m_AssembliesWithTests:
  167. - PlayMode
  168. - UnityEngine.TestRunner
  169. testStartedEvent:
  170. m_PersistentCalls:
  171. m_Calls:
  172. - m_Target: {fileID: 811180174}
  173. m_MethodName: TestStarted
  174. m_Mode: 0
  175. m_Arguments:
  176. m_ObjectArgument: {fileID: 0}
  177. m_ObjectArgumentAssemblyTypeName:
  178. m_IntArgument: 0
  179. m_FloatArgument: 0
  180. m_StringArgument:
  181. m_BoolArgument: 0
  182. m_CallState: 2
  183. - m_Target: {fileID: 1417150059}
  184. m_MethodName: TestStarted
  185. m_Mode: 0
  186. m_Arguments:
  187. m_ObjectArgument: {fileID: 0}
  188. m_ObjectArgumentAssemblyTypeName:
  189. m_IntArgument: 0
  190. m_FloatArgument: 0
  191. m_StringArgument:
  192. m_BoolArgument: 0
  193. m_CallState: 2
  194. - m_Target: {fileID: 1454321081}
  195. m_MethodName: TestStarted
  196. m_Mode: 0
  197. m_Arguments:
  198. m_ObjectArgument: {fileID: 0}
  199. m_ObjectArgumentAssemblyTypeName:
  200. m_IntArgument: 0
  201. m_FloatArgument: 0
  202. m_StringArgument:
  203. m_BoolArgument: 0
  204. m_CallState: 2
  205. - m_Target: {fileID: 1861392098}
  206. m_MethodName: TestStarted
  207. m_Mode: 0
  208. m_Arguments:
  209. m_ObjectArgument: {fileID: 0}
  210. m_ObjectArgumentAssemblyTypeName:
  211. m_IntArgument: 0
  212. m_FloatArgument: 0
  213. m_StringArgument:
  214. m_BoolArgument: 0
  215. m_CallState: 2
  216. testFinishedEvent:
  217. m_PersistentCalls:
  218. m_Calls:
  219. - m_Target: {fileID: 811180174}
  220. m_MethodName: TestFinished
  221. m_Mode: 0
  222. m_Arguments:
  223. m_ObjectArgument: {fileID: 0}
  224. m_ObjectArgumentAssemblyTypeName:
  225. m_IntArgument: 0
  226. m_FloatArgument: 0
  227. m_StringArgument:
  228. m_BoolArgument: 0
  229. m_CallState: 2
  230. - m_Target: {fileID: 1417150059}
  231. m_MethodName: TestFinished
  232. m_Mode: 0
  233. m_Arguments:
  234. m_ObjectArgument: {fileID: 0}
  235. m_ObjectArgumentAssemblyTypeName:
  236. m_IntArgument: 0
  237. m_FloatArgument: 0
  238. m_StringArgument:
  239. m_BoolArgument: 0
  240. m_CallState: 2
  241. - m_Target: {fileID: 1454321081}
  242. m_MethodName: TestFinished
  243. m_Mode: 0
  244. m_Arguments:
  245. m_ObjectArgument: {fileID: 0}
  246. m_ObjectArgumentAssemblyTypeName:
  247. m_IntArgument: 0
  248. m_FloatArgument: 0
  249. m_StringArgument:
  250. m_BoolArgument: 0
  251. m_CallState: 2
  252. - m_Target: {fileID: 1861392098}
  253. m_MethodName: TestFinished
  254. m_Mode: 0
  255. m_Arguments:
  256. m_ObjectArgument: {fileID: 0}
  257. m_ObjectArgumentAssemblyTypeName:
  258. m_IntArgument: 0
  259. m_FloatArgument: 0
  260. m_StringArgument:
  261. m_BoolArgument: 0
  262. m_CallState: 2
  263. runStartedEvent:
  264. m_PersistentCalls:
  265. m_Calls:
  266. - m_Target: {fileID: 811180174}
  267. m_MethodName: RunStarted
  268. m_Mode: 0
  269. m_Arguments:
  270. m_ObjectArgument: {fileID: 0}
  271. m_ObjectArgumentAssemblyTypeName:
  272. m_IntArgument: 0
  273. m_FloatArgument: 0
  274. m_StringArgument:
  275. m_BoolArgument: 0
  276. m_CallState: 2
  277. - m_Target: {fileID: 1417150059}
  278. m_MethodName: RunStarted
  279. m_Mode: 0
  280. m_Arguments:
  281. m_ObjectArgument: {fileID: 0}
  282. m_ObjectArgumentAssemblyTypeName:
  283. m_IntArgument: 0
  284. m_FloatArgument: 0
  285. m_StringArgument:
  286. m_BoolArgument: 0
  287. m_CallState: 2
  288. - m_Target: {fileID: 1454321081}
  289. m_MethodName: RunStarted
  290. m_Mode: 0
  291. m_Arguments:
  292. m_ObjectArgument: {fileID: 0}
  293. m_ObjectArgumentAssemblyTypeName:
  294. m_IntArgument: 0
  295. m_FloatArgument: 0
  296. m_StringArgument:
  297. m_BoolArgument: 0
  298. m_CallState: 2
  299. - m_Target: {fileID: 1861392098}
  300. m_MethodName: RunStarted
  301. m_Mode: 0
  302. m_Arguments:
  303. m_ObjectArgument: {fileID: 0}
  304. m_ObjectArgumentAssemblyTypeName:
  305. m_IntArgument: 0
  306. m_FloatArgument: 0
  307. m_StringArgument:
  308. m_BoolArgument: 0
  309. m_CallState: 2
  310. runFinishedEvent:
  311. m_PersistentCalls:
  312. m_Calls:
  313. - m_Target: {fileID: 811180174}
  314. m_MethodName: RunFinished
  315. m_Mode: 0
  316. m_Arguments:
  317. m_ObjectArgument: {fileID: 0}
  318. m_ObjectArgumentAssemblyTypeName:
  319. m_IntArgument: 0
  320. m_FloatArgument: 0
  321. m_StringArgument:
  322. m_BoolArgument: 0
  323. m_CallState: 2
  324. - m_Target: {fileID: 1417150059}
  325. m_MethodName: RunFinished
  326. m_Mode: 0
  327. m_Arguments:
  328. m_ObjectArgument: {fileID: 0}
  329. m_ObjectArgumentAssemblyTypeName:
  330. m_IntArgument: 0
  331. m_FloatArgument: 0
  332. m_StringArgument:
  333. m_BoolArgument: 0
  334. m_CallState: 2
  335. - m_Target: {fileID: 1454321081}
  336. m_MethodName: RunFinished
  337. m_Mode: 0
  338. m_Arguments:
  339. m_ObjectArgument: {fileID: 0}
  340. m_ObjectArgumentAssemblyTypeName:
  341. m_IntArgument: 0
  342. m_FloatArgument: 0
  343. m_StringArgument:
  344. m_BoolArgument: 0
  345. m_CallState: 2
  346. - m_Target: {fileID: 1861392098}
  347. m_MethodName: RunFinished
  348. m_Mode: 0
  349. m_Arguments:
  350. m_ObjectArgument: {fileID: 0}
  351. m_ObjectArgumentAssemblyTypeName:
  352. m_IntArgument: 0
  353. m_FloatArgument: 0
  354. m_StringArgument:
  355. m_BoolArgument: 0
  356. m_CallState: 2
  357. settings:
  358. filters:
  359. - assemblyNames: []
  360. groupNames: []
  361. categoryNames: []
  362. testNames:
  363. - Tests.RoboterControlTests.ControlSignalTest
  364. synchronousOnly: 0
  365. sceneBased: 0
  366. originalScene: Assets/Scenes/SampleScene.unity
  367. bootstrapScene: Assets/InitTestScene637509052377877530.unity
  368. --- !u!4 &811180176
  369. Transform:
  370. m_ObjectHideFlags: 0
  371. m_CorrespondingSourceObject: {fileID: 0}
  372. m_PrefabInstance: {fileID: 0}
  373. m_PrefabAsset: {fileID: 0}
  374. m_GameObject: {fileID: 811180173}
  375. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  376. m_LocalPosition: {x: 0, y: 0, z: 0}
  377. m_LocalScale: {x: 1, y: 1, z: 1}
  378. m_Children: []
  379. m_Father: {fileID: 0}
  380. m_RootOrder: 0
  381. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  382. --- !u!114 &1417150059
  383. MonoBehaviour:
  384. m_ObjectHideFlags: 0
  385. m_CorrespondingSourceObject: {fileID: 0}
  386. m_PrefabInstance: {fileID: 0}
  387. m_PrefabAsset: {fileID: 0}
  388. m_GameObject: {fileID: 0}
  389. m_Enabled: 1
  390. m_EditorHideFlags: 0
  391. m_Script: {fileID: 11500000, guid: d44e6804bc58be84ea71a619b468f150, type: 3}
  392. m_Name:
  393. m_EditorClassIdentifier:
  394. --- !u!114 &1454321081
  395. MonoBehaviour:
  396. m_ObjectHideFlags: 0
  397. m_CorrespondingSourceObject: {fileID: 0}
  398. m_PrefabInstance: {fileID: 0}
  399. m_PrefabAsset: {fileID: 0}
  400. m_GameObject: {fileID: 0}
  401. m_Enabled: 1
  402. m_EditorHideFlags: 0
  403. m_Script: {fileID: 11500000, guid: f3e1b3cbf3fac6a459b1a602167ad311, type: 3}
  404. m_Name:
  405. m_EditorClassIdentifier:
  406. --- !u!114 &1861392098
  407. MonoBehaviour:
  408. m_ObjectHideFlags: 0
  409. m_CorrespondingSourceObject: {fileID: 0}
  410. m_PrefabInstance: {fileID: 0}
  411. m_PrefabAsset: {fileID: 0}
  412. m_GameObject: {fileID: 0}
  413. m_Enabled: 1
  414. m_EditorHideFlags: 0
  415. m_Script: {fileID: 11500000, guid: 68f09f0f82599b5448579854e622a4c1, type: 3}
  416. m_Name:
  417. m_EditorClassIdentifier: