using System.Reflection; using System.Runtime.CompilerServices; [assembly: AssemblyTitle("UnityEngine.TestRunner")] [assembly: InternalsVisibleTo("UnityEditor.TestRunner")] [assembly: InternalsVisibleTo("DynamicProxyGenAssembly2")] [assembly: InternalsVisibleTo("Unity.PerformanceTesting")] [assembly: InternalsVisibleTo("Unity.PerformanceTesting.Editor")] [assembly: InternalsVisibleTo("Assembly-CSharp-testable")] [assembly: InternalsVisibleTo("Assembly-CSharp-Editor-testable")] [assembly: InternalsVisibleTo("UnityEngine.TestRunner.Tests")] [assembly: InternalsVisibleTo("UnityEditor.TestRunner.Tests")] [assembly: InternalsVisibleTo("Unity.PackageManagerUI.Editor")] [assembly: AssemblyVersion("1.0.0")]