using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using Valve.VR.InteractionSystem; public class SpeedLinearEditor : MonoBehaviour { public float speed; public Text speedText; public LinearMapping linearMapping; // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { speed = linearMapping.value; speedText.text = (linearMapping.value).ToString(); } }