using System; using System.Collections.Generic; using UnityEngine; using UnityEngine.Timeline; namespace UnityEditor.Timeline { static class EditMode { public enum EditType { None = -1, Mix = 0, Ripple = 1, Replace = 2 } interface ISubEditMode { IMoveItemMode moveItemMode { get; } IMoveItemDrawer moveItemDrawer { get; } ITrimItemMode trimItemMode { get; } ITrimItemDrawer trimItemDrawer { get; } IAddDeleteItemMode addDeleteItemMode { get; } Color color { get; } KeyCode clutchKey { get; } void Reset(); } class SubEditMode: ISubEditMode where TMoveMode : class, IMoveItemMode, IMoveItemDrawer, new() where TTrimMode : class, ITrimItemMode, ITrimItemDrawer, new() where TAddDeleteMode : class, IAddDeleteItemMode, new() { public SubEditMode(Color guiColor, KeyCode key) { color = guiColor; clutchKey = key; Reset(); } public void Reset() { m_MoveItemMode = new TMoveMode(); m_TrimItemMode = new TTrimMode(); m_AddDeleteItemMode = new TAddDeleteMode(); } TMoveMode m_MoveItemMode; TTrimMode m_TrimItemMode; TAddDeleteMode m_AddDeleteItemMode; public IMoveItemMode moveItemMode { get { return m_MoveItemMode; } } public IMoveItemDrawer moveItemDrawer { get { return m_MoveItemMode; } } public ITrimItemMode trimItemMode { get { return m_TrimItemMode; } } public ITrimItemDrawer trimItemDrawer { get { return m_TrimItemMode; } } public IAddDeleteItemMode addDeleteItemMode { get { return m_AddDeleteItemMode; } } public Color color { get; } public KeyCode clutchKey { get; } } static readonly Dictionary k_EditModes = new Dictionary { { EditType.Mix, new SubEditMode(DirectorStyles.kMixToolColor, KeyCode.Alpha1) }, { EditType.Ripple, new SubEditMode(DirectorStyles.kRippleToolColor, KeyCode.Alpha2) }, { EditType.Replace, new SubEditMode(DirectorStyles.kReplaceToolColor, KeyCode.Alpha3) } }; static EditType s_CurrentEditType = EditType.Mix; static EditType s_OverrideEditType = EditType.None; static ITrimmable s_CurrentTrimItem; static TrimEdge s_CurrentTrimDirection; static MoveItemHandler s_CurrentMoveItemHandler; static EditModeInputHandler s_InputHandler = new EditModeInputHandler(); static ITrimItemMode trimMode { get { return GetSubEditMode(editType).trimItemMode; } } static ITrimItemDrawer trimDrawer { get { return GetSubEditMode(editType).trimItemDrawer; } } static IMoveItemMode moveMode { get { return GetSubEditMode(editType).moveItemMode; } } static IMoveItemDrawer moveDrawer { get { return GetSubEditMode(editType).moveItemDrawer; } } static IAddDeleteItemMode addDeleteMode { get { return GetSubEditMode(editType).addDeleteItemMode; } } public static EditModeInputHandler inputHandler { get { return s_InputHandler; } } static Color modeColor { get { return GetSubEditMode(editType).color; } } public static EditType editType { get { if (s_OverrideEditType != EditType.None) return s_OverrideEditType; var window = TimelineWindow.instance; if (window != null) s_CurrentEditType = window.state.editType; return s_CurrentEditType; } set { s_CurrentEditType = value; var window = TimelineWindow.instance; if (window != null) window.state.editType = value; s_OverrideEditType = EditType.None; } } static ISubEditMode GetSubEditMode(EditType type) { var subEditMode = k_EditModes[type]; if (subEditMode != null) return subEditMode; Debug.LogError("Unsupported editmode type"); return null; } static EditType GetSubEditType(KeyCode key) { foreach (var subEditMode in k_EditModes) { if (subEditMode.Value.clutchKey == key) return subEditMode.Key; } return EditType.None; } public static void ClearEditMode() { k_EditModes[editType].Reset(); } public static void BeginTrim(ITimelineItem item, TrimEdge trimDirection) { var itemToTrim = item as ITrimmable; if (itemToTrim == null) return; s_CurrentTrimItem = itemToTrim; s_CurrentTrimDirection = trimDirection; trimMode.OnBeforeTrim(itemToTrim, trimDirection); TimelineUndo.PushUndo(itemToTrim.parentTrack, "Trim Clip"); } public static void TrimStart(ITimelineItem item, double time) { var itemToTrim = item as ITrimmable; if (itemToTrim == null) return; trimMode.TrimStart(itemToTrim, time); } public static void TrimEnd(ITimelineItem item, double time, bool affectTimeScale) { var itemToTrim = item as ITrimmable; if (itemToTrim == null) return; trimMode.TrimEnd(itemToTrim, time, affectTimeScale); } public static void DrawTrimGUI(WindowState state, TimelineItemGUI item, TrimEdge edge) { trimDrawer.DrawGUI(state, item.rect, modeColor, edge); } public static void FinishTrim() { s_CurrentTrimItem = null; TimelineCursors.ClearCursor(); ClearEditMode(); TimelineEditor.Refresh(RefreshReason.ContentsModified); } public static void BeginMove(MoveItemHandler moveItemHandler) { s_CurrentMoveItemHandler = moveItemHandler; moveMode.BeginMove(s_CurrentMoveItemHandler.movingItems); } public static void UpdateMove() { moveMode.UpdateMove(s_CurrentMoveItemHandler.movingItems); } public static void OnTrackDetach(IEnumerable grabbedTrackItems) { moveMode.OnTrackDetach(grabbedTrackItems); } public static void HandleTrackSwitch(IEnumerable grabbedTrackItems) { moveMode.HandleTrackSwitch(grabbedTrackItems); } public static bool AllowTrackSwitch() { return moveMode.AllowTrackSwitch(); } public static double AdjustStartTime(WindowState state, ItemsPerTrack itemsGroup, double time) { return moveMode.AdjustStartTime(state, itemsGroup, time); } public static bool ValidateDrag(ItemsPerTrack itemsGroup) { return moveMode.ValidateMove(itemsGroup); } public static void DrawMoveGUI(WindowState state, IEnumerable movingItems) { moveDrawer.DrawGUI(state, movingItems, modeColor); } public static void FinishMove() { var manipulatedItemsList = s_CurrentMoveItemHandler.movingItems; moveMode.FinishMove(manipulatedItemsList); foreach (var itemsGroup in manipulatedItemsList) foreach (var item in itemsGroup.items) item.parentTrack = itemsGroup.targetTrack; s_CurrentMoveItemHandler = null; TimelineCursors.ClearCursor(); ClearEditMode(); TimelineEditor.Refresh(RefreshReason.ContentsModified); } public static void FinalizeInsertItemsAtTime(IEnumerable newItems, double requestedTime) { addDeleteMode.InsertItemsAtTime(newItems, requestedTime); } public static void PrepareItemsDelete(IEnumerable newItems) { addDeleteMode.RemoveItems(newItems); } public static void HandleModeClutch() { if (Event.current.type == EventType.KeyDown && EditorGUI.IsEditingTextField()) return; var prevType = editType; if (Event.current.type == EventType.KeyDown) { var clutchEditType = GetSubEditType(Event.current.keyCode); if (clutchEditType != EditType.None) { s_OverrideEditType = clutchEditType; Event.current.Use(); } } else if (Event.current.type == EventType.KeyUp) { var clutchEditType = GetSubEditType(Event.current.keyCode); if (clutchEditType == s_OverrideEditType) { s_OverrideEditType = EditType.None; Event.current.Use(); } } if (prevType != editType) { if (s_CurrentTrimItem != null) { trimMode.OnBeforeTrim(s_CurrentTrimItem, s_CurrentTrimDirection); } else if (s_CurrentMoveItemHandler != null) { if (s_CurrentMoveItemHandler.movingItems == null) { s_CurrentMoveItemHandler = null; return; } foreach (var movingItems in s_CurrentMoveItemHandler.movingItems) { if (movingItems != null && movingItems.HasAnyDetachedParents()) { foreach (var items in movingItems.items) { items.parentTrack = movingItems.originalTrack; } } } var movingSelection = s_CurrentMoveItemHandler.movingItems; // Handle clutch key transition if needed GetSubEditMode(prevType).moveItemMode.OnModeClutchExit(movingSelection); moveMode.OnModeClutchEnter(movingSelection); moveMode.BeginMove(movingSelection); moveMode.HandleTrackSwitch(movingSelection); UpdateMove(); s_CurrentMoveItemHandler.RefreshPreviewItems(); TimelineWindow.instance.state.rebuildGraph = true; // TODO Rebuild only if parent changed } TimelineWindow.instance.Repaint(); // TODO Refresh the toolbar without doing a full repaint? } } } }