// MIT License // https://gitlab.com/ilnprj // Copyright (c) 2020 ilnprj using UnityEngine; namespace RadarComponents { public class MiniMap3D : AbstractRadar { [Range(1f, 1000f)] [SerializeField] private float insideRadarDistance = 5f; [Range(0f,20f)] [SerializeField] private float offsetPosition = 2f; public float OffsetPosition { get { return offsetPosition; } } public float InsideRadarDistance { get { return insideRadarDistance; } } public override void OnUpdateRadar() { //Note: All functional works in target items } } }