# Changelog All notable changes to this package will be documented in this file. The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/) and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html). ## [1.1.4] - 2021-01-07 ### Changed - Refixed issue with general builds crashing #52 ## [1.1.3] - 2020-12-31 ### Changed - Fixed issue with x86 builds crashing - Fixed issue with general builds crashing #52 - Fixed issues with dll metadata not being correct for some platforms. #33 #71 ## [1.1.1] - 2020-12-11 ### Added - Added Refresh Rate info to HMD - Added User Presence feature to HMD ### Changed - Fixed a bug when autoenabling the loader - Moved common stats to the default accessors - Fixed events not always being forwarded when using the SteamVR Unity Plugin - Fixed depth texture support - Cleaned up device layouts to stop suggesting we support them. - Fixed support for overlay applications. They were trying to use scene-app-only APIs - Closing xr settings window when open to avoid data corruption - Fixed graphicsAdapterId reporting (laptops should use the correct graphics card) ## [1.0.1] - 2020-08-03 ### Changed - Updating version of legacyinputhelpers ## [1.0.0-preview.11] - 2020-07-28 ### Changed - Misc fixes to support linux builds. Linux is still WIP but these fixes affect the windows builds too. ## [1.0.0-preview.10] - 2020-07-22 ### Changed - Fixing gitignore for some pdb meta files ## [1.0.0-preview.9] - 2020-07-22 ### Changed - Statically linking vs debug runtime so people without vs can use the debug dlls ## [1.0.0-preview.8] - 2020-07-22 ### Changed - Adding supporting debug dlls ## [1.0.0-preview.7] - 2020-07-21 ### Changed - Requiring version 3.2.13 of the XR Management package due to critical errors in previous versions. ## [1.0.0-preview.6] - 2020-07-17 ### Changed - Adding some subsystem failure cases to TrackingOrigin queries - Switching to debug dlls. If you would like release DLLs either wait for v1.0 or build them from source. ## [1.0.0-preview.5] - 2020-07-15 ### Changed - Fixed 32bit builds - Fixed UWP builds - Fixed IL2CPP builds - Fixed some issues with Mirror View Mode. Now defaulting to Right Eye instead of OpenVR. - Fixed issue where SteamVR Beta was required. ## [1.0.0-preview.4] - 2020-06-24 ### Changed - Switched from legacy input (Unity XR) to SteamVR Input via the SteamVR Unity Plugin for controller state processing - Renamed package from com.valve.openvr to com.valvesoftware.unity.openvr - Fixed some pathing issues with action manifests - Fixed some rendering issues ## [1.0.0-preview.3] - 2020-06-24 ### Added - Added NPM support - Added some extra logging - Added support for Unity 2019.4 ### Changed - Renamed package from com.valve.openvr to com.valvesoftware.unity.openvr - Fixed some pathing issues with action manifests - Fixed some rendering issues ## Removed - Legacy Input support. To get input for now you'll need to use the SteamVR Unity Plugin. ## [1.0.0-preview.2] - 2020-04-29 ### Added - Fixed some of the layouts, a fix for a black screen issue ## [1.0.0-preview.1] - 2020-04-29 ### Added - Initial beta release