using System; using System.Collections; using System.Collections.Generic; using UnityEngine; #if ENABLE_VR || ENABLE_AR using UnityEngine.XR; using UnityEngine.SpatialTracking; namespace UnityEngine.Experimental.XR.Interaction { /// /// The BasePoseProvider type is used as the base interface for all "Pose Providers" /// Implementing this abstract class will allow the Pose Provider to be linked to a Tracked Pose Driver. /// [Serializable] public abstract class BasePoseProvider : MonoBehaviour { /// Gets the Pose value from the Pose Provider. returns NoData as this is a default implementation. Specializations will return the correct bitflags relating to the Pose data they are returning public virtual PoseDataFlags GetPoseFromProvider(out Pose output) { // disabling the obsolete warning/error here so that no error is generated by the use of this function. #pragma warning disable 618,619 if(TryGetPoseFromProvider(out output)) { return PoseDataFlags.Position | PoseDataFlags.Rotation; } #pragma warning restore 618,619 return PoseDataFlags.NoData; } /// /// This function is provided for backwards compatibiltiy with the BasePoseProvider found in com.untiy.xr.legacyinputhelpers v1.3.X /// Please do not implement this function, instead use the new API via GetPoseFromProvider /// [System.Obsolete("This function is provided for backwards compatibiltiy with the BasePoseProvider found in com.untiy.xr.legacyinputhelpers v1.3.X Please do not implement this function, instead use the new API via GetPoseFromProvider",false)] public virtual bool TryGetPoseFromProvider(out Pose output) { output = Pose.identity; return false; } } } #endif