using System.Collections.Generic; using UnityEditor.Compilation; using UnityEditor.TestTools.TestRunner.Api; namespace UnityEditor.TestTools.TestRunner.UnityTestProtocol { internal interface IUtpMessageReporter { void ReportAssemblyCompilationErrors(string assembly, IEnumerable errorCompilerMessages); void ReportTestFinished(ITestResultAdaptor result); void ReportTestRunStarted(ITestAdaptor testsToRun); void ReportTestStarted(ITestAdaptor test); } }