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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- using System.Windows;
- using System.Windows.Controls;
- using System.Windows.Input;
- using System.Windows.Media;
- using System.Windows.Shapes;
- using OptiTrack;
- using System.Windows.Ink;
- namespace SketchAssistantWPF
- {
- public class MVP_Presenter
- {
- /// <summary>
- /// The View of the MVP-Model, in this case Form1.
- /// </summary>
- MVP_View programView;
- /// <summary>
- /// The Model of the MVP-Model.
- /// </summary>
- MVP_Model programModel;
- /// <summary>
- /// A dictionary connecting the id of an InternalLine with the respective Polyline in the right canvas.
- /// </summary>
- Dictionary<int, Shape> rightPolyLines;
- /// <summary>
- /// The actual size of the left canvas.
- /// </summary>
- ImageDimension canvasSizeLeft = new ImageDimension(0, 0);
- /// <summary>
- /// The actual size of the right canvas.
- /// </summary>
- ImageDimension canvasSizeRight = new ImageDimension(0, 0);
- /// <summary>
- /// A list of line similarities, resulting in the similarity of the whole image.
- /// </summary>
- List<double> imageSimilarity = new List<double>();
- /// <summary>
- /// The lines in the left canvas.
- /// </summary>
- List<InternalLine> leftLines = new List<InternalLine>();
- /*******************/
- /*** ENUMERATORS ***/
- /*******************/
- public enum MouseAction
- {
- Down,
- Up,
- Up_Invalid,
- Move
- }
- /***********************/
- /*** CLASS VARIABLES ***/
- /***********************/
- /// <summary>
- /// Instance of FileImporter to handle drawing imports.
- /// </summary>
- private FileImporter fileImporter;
- public MVP_Presenter(MVP_View form)
- {
- programView = form;
- programModel = new MVP_Model(this);
- fileImporter = new FileImporter();
- }
- /***********************************/
- /*** FUNCTIONS VIEW -> PRESENTER ***/
- /***********************************/
- /// <summary>
- /// Pass-trough function to update the appropriate information of the model, when the window is resized.
- /// </summary>
- /// <param name="leftPBS">The new size of the left picture box.</param>
- /// <param name="rightPBS">The new size of the left picture box.</param>
- public void Resize(Tuple<int, int> leftPBS, Tuple<int, int> rightPBS)
- {
- canvasSizeLeft.ChangeDimension(leftPBS.Item1, leftPBS.Item2);
- canvasSizeRight.ChangeDimension(rightPBS.Item1, rightPBS.Item2);
- programModel.ResizeEvent(canvasSizeRight);
- }
- /// <summary>
- /// Display a new FileDialog to a svg drawing.
- /// </summary>
- /// <returns>True if loading was a success</returns>
- public bool SVGToolStripMenuItemClick()
- {
- var okToContinue = true; bool returnval = false;
- if (programModel.HasUnsavedProgress())
- {
- okToContinue = programView.ShowWarning("You have unsaved progress. Continue?");
- }
- if (okToContinue)
- {
- var fileNameTup = programView.openNewDialog("Scalable Vector Graphics|*.svg");
- if (!fileNameTup.Item1.Equals("") && !fileNameTup.Item2.Equals(""))
- {
- programView.SetToolStripLoadStatus(fileNameTup.Item2);
- try
- {
- Tuple<int, int, List<InternalLine>> values = fileImporter.ParseSVGInputFile(fileNameTup.Item1, programModel.leftImageBoxWidth, programModel.leftImageBoxHeight);
- values.Item3.ForEach(line => line.MakePermanent(0)); //Make all lines permanent
- programModel.SetLeftLineList(values.Item1, values.Item2, values.Item3);
- programModel.ResizeEvent(canvasSizeRight);
- programModel.ResetRightImage();
- programModel.CanvasActivated();
- programModel.ChangeState(true);
- programView.EnableTimer();
- ClearRightLines();
- returnval = true;
- }
- catch (FileImporterException ex)
- {
- programView.ShowInfoMessage(ex.ToString());
- }
- catch (Exception ex)
- {
- programView.ShowInfoMessage("exception occured while trying to parse svg file:\n\n" + ex.ToString() + "\n\n" + ex.StackTrace);
- }
- }
- }
- return returnval;
- }
- /// <summary>
- /// Pass-trough function to change the drawing state of the model.
- /// </summary>
- /// <param name="NowDrawing">Indicates if the program is in drawing (true) or deletion (false) mode.</param>
- public void ChangeState(bool NowDrawing)
- {
- programModel.ChangeState(NowDrawing);
- }
- /// <summary>
- /// Gets whether the program is in drawing state or not.
- /// </summary>
- /// <returns></returns>
- public bool GetDrawingState()
- {
- return programModel.inDrawingMode;
- }
- /// <summary>
- /// Gets whether Optitrack is in use or not.
- /// </summary>
- /// <returns>Return optiTrackInUse</returns>
- public bool GetOptitrackActive()
- {
- return programModel.optiTrackInUse;
- }
- /// <summary>
- /// Pass-through function to change the OptiTrack-in-use state of the model
- /// </summary>
- public void ChangeOptiTrack(bool usingOptiTrack)
- {
- if (programModel.optitrackAvailable)
- {
- programModel.SetOptiTrack(usingOptiTrack);
- }
- }
- /// <summary>
- /// Pass-trough function to undo an action.
- /// </summary>
- public void Undo()
- {
- programModel.Undo();
- }
- /// <summary>
- /// Pass-trough function to redo an action.
- /// </summary>
- public void Redo()
- {
- programModel.Redo();
- }
- /// <summary>
- /// Pass-trough function for ticking the model.
- /// </summary>
- public void Tick()
- {
- programModel.Tick();
- }
- /// <summary>
- /// Checks if there is unsaved progress, and promts the model to generate a new canvas if not.
- /// </summary>
- public void NewCanvas()
- {
- var okToContinue = true;
- if (programModel.HasUnsavedProgress())
- {
- okToContinue = programView.ShowWarning("You have unsaved progress. Continue?");
- }
- if (okToContinue)
- {
- programModel.ResizeEvent(canvasSizeRight);
- programModel.ResetRightImage();
- programModel.CanvasActivated();
- programModel.ChangeState(true);
- programView.EnableTimer();
- ClearRightLines();
- }
- }
- /// <summary>
- /// Pass-trough when the mouse is moved.
- /// </summary>
- /// <param name="mouseAction">The action which is sent by the View.</param>
- /// <param name="position">The position of the mouse.</param>
- public void MouseEvent(MouseAction mouseAction, Point position)
- {
- switch (mouseAction)
- {
- case MouseAction.Move:
- programModel.SetCurrentCursorPosition(position);
- break;
- default:
- break;
- }
- }
- /// <summary>
- /// Pass-trough function that calls the correct Mouse event of the model, when the mouse is clicked.
- /// </summary>
- /// <param name="mouseAction">The action which is sent by the View.</param>
- /// <param name="strokes">The Strokes.</param>
- public void MouseEvent(MouseAction mouseAction, StrokeCollection strokes)
- {
- if (!programModel.optiTrackInUse)
- {
- switch (mouseAction)
- {
- case MouseAction.Down:
- programModel.StartNewLine();
- break;
- case MouseAction.Up:
- if (strokes.Count > 0)
- {
- StylusPointCollection sPoints = strokes.First().StylusPoints;
- List<Point> points = new List<Point>();
- foreach (StylusPoint p in sPoints)
- points.Add(new Point(p.X, p.Y));
- programModel.FinishCurrentLine(points);
- }
- else
- {
- programModel.FinishCurrentLine(true);
- }
- break;
- case MouseAction.Up_Invalid:
- programModel.FinishCurrentLine(false);
- break;
- default:
- break;
- }
- }
- }
- /************************************/
- /*** FUNCTIONS MODEL -> PRESENTER ***/
- /************************************/
- /// <summary>
- /// Return the position of the cursor
- /// </summary>
- /// <returns>The position of the cursor</returns>
- public Point GetCursorPosition()
- {
- return programView.GetCursorPosition();
- }
- /// <summary>
- /// Updates the currentline
- /// </summary>
- /// <param name="linepoints">The points of the current line.</param>
- public void UpdateCurrentLine(List<Point> linepoints)
- {
- Polyline currentLine = new Polyline();
- currentLine.Stroke = Brushes.Black;
- currentLine.Points = new PointCollection(linepoints);
- programView.DisplayCurrLine(currentLine);
- }
- /// <summary>
- /// Clears all Lines in the right canvas.
- /// </summary>
- public void ClearRightLines()
- {
- programView.RemoveAllRightLines();
- rightPolyLines = new Dictionary<int, Shape>();
- //Reset the similarity display
- UpdateSimilarityScore(Double.NaN);
- }
- /// <summary>
- /// A function to update the displayed lines in the right canvas.
- /// </summary>
- public void UpdateRightLines(List<Tuple<bool, InternalLine>> lines)
- {
- foreach (Tuple<bool, InternalLine> tup in lines)
- {
- var status = tup.Item1;
- var line = tup.Item2;
- if (!rightPolyLines.ContainsKey(line.GetID()))
- {
- if (!line.isPoint)
- {
- Polyline newLine = new Polyline();
- newLine.Points = line.GetPointCollection();
- rightPolyLines.Add(line.GetID(), newLine);
- programView.AddNewLineRight(newLine);
- }
- else
- {
- Ellipse newPoint = new Ellipse();
- rightPolyLines.Add(line.GetID(), newPoint);
- programView.AddNewPointRight(newPoint, line);
- }
- }
- SetVisibility(rightPolyLines[line.GetID()], status);
- }
- //Calculate similarity scores
- UpdateSimilarityScore(Double.NaN); var templist = lines.Where(tup => tup.Item1).ToList();
- if (leftLines.Count > 0)
- {
- for (int i = 0; i < leftLines.Count; i++)
- {
- if (templist.Count == i) break;
- UpdateSimilarityScore(GeometryCalculator.CalculateSimilarity(templist[i].Item2, leftLines[i]));
- }
- }
- else if (templist.Count > 1)
- {
- UpdateSimilarityScore(GeometryCalculator.CalculateSimilarity(templist[templist.Count - 2].Item2, templist[templist.Count - 1].Item2));
- }
- }
- /// <summary>
- /// A function to update the displayed lines in the left canvas.
- /// </summary>
- public void UpdateLeftLines(List<InternalLine> lines)
- {
- programView.RemoveAllLeftLines();
- foreach (InternalLine line in lines)
- {
- Polyline newLine = new Polyline();
- newLine.Stroke = Brushes.Black;
- newLine.Points = line.GetPointCollection();
- programView.AddNewLineLeft(newLine);
- }
- programView.SetCanvasState("LeftCanvas", true);
- programView.SetCanvasState("RightCanvas", true);
- leftLines = lines;
- }
- /// <summary>
- /// Called by the model when the state of the Program changes.
- /// Changes the look of the UI according to the current state of the model.
- /// </summary>
- /// <param name="inDrawingMode">If the model is in Drawing Mode</param>
- /// <param name="canUndo">If actions in the model can be undone</param>
- /// <param name="canRedo">If actions in the model can be redone</param>
- /// <param name="canvasActive">If the right canvas is active</param>
- /// <param name="graphicLoaded">If an image is loaded in the model</param>
- /// <param name="optiTrackAvailable">If there is an optitrack system available</param>
- /// <param name="optiTrackInUse">If the optitrack system is active</param>
- public void UpdateUIState(bool inDrawingMode, bool canUndo, bool canRedo, bool canvasActive,
- bool graphicLoaded, bool optiTrackAvailable, bool optiTrackInUse)
- {
- Dictionary<String, MainWindow.ButtonState> dict = new Dictionary<String, MainWindow.ButtonState> {
- {"canvasButton", MainWindow.ButtonState.Enabled }, {"drawButton", MainWindow.ButtonState.Disabled}, {"deleteButton",MainWindow.ButtonState.Disabled },
- {"undoButton", MainWindow.ButtonState.Disabled },{"redoButton", MainWindow.ButtonState.Disabled}, {"drawWithOptiButton", MainWindow.ButtonState.Disabled}};
- if (canvasActive)
- {
- if (inDrawingMode)
- {
- if (optiTrackAvailable)
- {
- if (optiTrackInUse)
- {
- dict["drawButton"] = MainWindow.ButtonState.Enabled;
- dict["drawWithOptiButton"] = MainWindow.ButtonState.Active;
- dict["deleteButton"] = MainWindow.ButtonState.Enabled;
- }
- else
- {
- dict["drawButton"] = MainWindow.ButtonState.Active;
- dict["drawWithOptiButton"] = MainWindow.ButtonState.Enabled;
- dict["deleteButton"] = MainWindow.ButtonState.Enabled;
- }
- }
- else
- {
- dict["drawButton"] = MainWindow.ButtonState.Active;
- dict["deleteButton"] = MainWindow.ButtonState.Enabled;
- }
- }
- else
- {
- dict["drawButton"] = MainWindow.ButtonState.Enabled;
- dict["deleteButton"] = MainWindow.ButtonState.Active;
- if (optiTrackAvailable)
- {
- dict["drawWithOptiButton"] = MainWindow.ButtonState.Enabled;
- }
- }
- if (canUndo) { dict["undoButton"] = MainWindow.ButtonState.Enabled; }
- if (canRedo) { dict["redoButton"] = MainWindow.ButtonState.Enabled; }
- }
- foreach (KeyValuePair<String, MainWindow.ButtonState> entry in dict)
- {
- programView.SetToolStripButtonStatus(entry.Key, entry.Value);
- }
- programView.SetCanvasState("RightCanvas", canvasActive);
- programView.SetCanvasState("LeftCanvas", graphicLoaded);
- }
- /// <summary>
- /// Pass-trough function to display an info message in the view.
- /// </summary>
- /// <param name="msg">The message.</param>
- public void PassMessageToView(String msg)
- {
- programView.ShowInfoMessage(msg);
- }
- /// <summary>
- /// Pass-through function to desplay an Warning message in the view
- /// </summary>
- /// <param name="msg">The message.</param>
- /// <returns>True if the user confirms (Yes), negative if he doesn't (No)</returns>
- public bool PassWarning(String msg)
- {
- return programView.ShowWarning(msg);
- }
- /// <summary>
- /// Pass-trough function to update the display of the last action taken.
- /// </summary>
- /// <param name="msg">The new last action taken.</param>
- public void PassLastActionTaken(String msg)
- {
- programView.SetLastActionTakenText(msg);
- }
- /// <summary>
- /// Passes whether or not the mouse is pressed.
- /// </summary>
- /// <returns>Whether or not the mouse is pressed</returns>
- public bool IsMousePressed()
- {
- return programView.IsMousePressed();
- }
- public void PassOptiTrackMessage(String stringToPass)
- {
- programView.SetOptiTrackText(stringToPass);
- }
- /// <summary>
- /// Update the similarity score displayed in the UI.
- /// </summary>
- /// <param name="score">Score will be reset if NaN is passed,
- /// will be ignored if the score is not between 0 and 1</param>
- public void UpdateSimilarityScore(double score)
- {
- if (Double.IsNaN(score))
- {
- imageSimilarity.Clear();
- programView.SetImageSimilarityText("");
- }
- else
- {
- if (score >= 0 && score <= 1) imageSimilarity.Add(score);
- programView.SetImageSimilarityText((imageSimilarity.Sum() / imageSimilarity.Count).ToString());
- }
- }
- /// <summary>
- /// Change the color of an overlay item.
- /// </summary>
- /// <param name="name">The name of the item in the overlay dictionary</param>
- /// <param name="color">The color of the item</param>
- public void SetOverlayColor(String name, Brush color)
- {
- Shape shape = new Ellipse();
- if(((MainWindow)programView).overlayDictionary.ContainsKey(name))
- {
- shape = ((MainWindow)programView).overlayDictionary[name];
-
- if(name.Substring(0, 7).Equals("dotLine"))
- shape.Stroke = color;
- else
- shape.Fill = color;
- }
- }
- /// <summary>
- /// Change the properties of an overlay item.
- /// </summary>
- /// <param name="name">The name of the item in the overlay dictionary</param>
- /// <param name="visible">If the element should be visible</param>
- /// <param name="position">The new position of the element</param>
- public void SetOverlayStatus(String name, bool visible, Point position)
- {
- Shape shape = new Ellipse(); double visibility = 1; double xDif = 0; double yDif = 0;
- Point point = ConvertRightCanvasCoordinateToOverlay(position);
-
- switch (name)
- {
- case "optipoint":
- shape = ((MainWindow)programView).overlayDictionary["optipoint"];
- visibility = 0.75; xDif = 2.5; yDif = 2.5;
- break;
- case "startpoint":
- shape = ((MainWindow)programView).overlayDictionary["startpoint"];
- xDif = ((MainWindow)programView).markerRadius; yDif = xDif;
- break;
- case "endpoint":
- shape = ((MainWindow)programView).overlayDictionary["endpoint"];
- xDif = ((MainWindow)programView).markerRadius; yDif = xDif;
- break;
- default:
- Console.WriteLine("Unknown Overlay Item. Please check in MVP_Presenter if this item exists.");
- return;
- }
- if (visible) shape.Opacity = visibility;
- else shape.Opacity = 0.00001;
- shape.Margin = new Thickness(point.X - xDif, point.Y - yDif, 0, 0);
- }
- /// <summary>
- /// Change the properties of an overlay item.
- /// </summary>
- /// <param name="name">The name of the item in the overlay dictionary</param>
- /// <param name="visible">If the element should be visible</param>
- /// <param name="pos1">The new position of the element</param>
- /// <param name="pos2">The new position of the element</param>
- public void SetOverlayStatus(String name, bool visible, Point pos1, Point pos2)
- {
- Shape shape = new Ellipse();
- switch (name.Substring(0, 7))
- {
- case "dotLine":
- if (((MainWindow)programView).overlayDictionary.ContainsKey(name))
- {
- shape = ((MainWindow)programView).overlayDictionary[name];
- break;
- }
- goto default;
- default:
- SetOverlayStatus(name, visible, pos1);
- return;
- }
- if (visible) shape.Opacity = 1;
- else shape.Opacity = 0.00001;
- Point p1 = ConvertRightCanvasCoordinateToOverlay(pos1); Point p2 = ConvertRightCanvasCoordinateToOverlay(pos2);
- ((Line)shape).X1 = p1.X; ((Line)shape).X2 = p2.X; ((Line)shape).Y1 = p1.Y; ((Line)shape).Y2 = p2.Y;
- }
- /// <summary>
- /// Move the optitrack pointer to a new position.
- /// </summary>
- /// <param name="position">Position relative to the Rightcanvas</param>
- public void MoveOptiPoint(Point position)
- {
- Point point = ConvertRightCanvasCoordinateToOverlay(position);
- Shape shape = ((MainWindow)programView).overlayDictionary["optipoint"];
- shape.Margin = new Thickness(point.X - 2.5, point.Y - 2.5, 0, 0);
- }
- /*************************/
- /*** HELPING FUNCTIONS ***/
- /*************************/
- /// <summary>
- /// Convert point relative to the right canvas to a point relative to the overlay canvas.
- /// </summary>
- /// <param name="p">The point to convert.</param>
- /// <returns>The respective overlay canvas.</returns>
- private Point ConvertRightCanvasCoordinateToOverlay(Point p)
- {
- MainWindow main = (MainWindow)programView;
- double xDif = (main.CanvasLeftEdge.ActualWidth + main.LeftCanvas.ActualWidth + main.CanvasSeperator.ActualWidth);
- double yDif = (main.ButtonToolbar.ActualHeight);
- return new Point(p.X + xDif, p.Y + yDif);
- }
- /// <summary>
- /// Sets the visibility of a polyline.
- /// </summary>
- /// <param name="line">The polyline</param>
- /// <param name="visible">Whether or not it should be visible.</param>
- private void SetVisibility(Shape line, bool visible)
- {
- if (!visible)
- {
- line.Opacity = 0.00001;
- }
- else
- {
- line.Opacity = 1;
- }
- }
- }
- }
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