InternalLine.cs 6.9 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Windows;
  4. using System.Linq;
  5. using System.Text;
  6. using System.Threading.Tasks;
  7. using System.Windows.Media;
  8. namespace SketchAssistantWPF
  9. {
  10. public class InternalLine
  11. {
  12. /// <summary>
  13. /// list saving all the points of the line in the order of the path from start to end point
  14. /// </summary>
  15. private List<Point> linePoints;
  16. /// <summary>
  17. /// unique identifier of this Line object
  18. /// </summary>
  19. private int identifier;
  20. /// <summary>
  21. /// flag showing if this is only a temporary line
  22. /// </summary>
  23. private bool isTemporary;
  24. /// <summary>
  25. /// A collection of the original Points defining the line.
  26. /// </summary>
  27. private PointCollection pointColl;
  28. /// <summary>
  29. /// Indicates if this is a single point.
  30. /// </summary>
  31. public bool isPoint { get; private set; }
  32. /// <summary>
  33. /// The location of the point, if this is a point
  34. /// </summary>
  35. public Point point { get; private set; }
  36. /// <summary>
  37. /// The length of the line
  38. /// </summary>
  39. private double length = -1;
  40. /// <summary>
  41. /// The constructor for lines which are only temporary.
  42. /// If you want nice lines use the other constructor.
  43. /// </summary>
  44. /// <param name="points">The points of the line</param>
  45. public InternalLine(List<Point> points)
  46. {
  47. linePoints = new List<Point>(points);
  48. pointColl = new PointCollection(linePoints);
  49. isTemporary = true;
  50. }
  51. /// <summary>
  52. /// The constructor for lines, which will be more resource efficient
  53. /// and have the ability to populate deletion matrixes.
  54. /// </summary>
  55. /// <param name="points">The points of the line</param>
  56. /// <param name="id">The identifier of the line</param>
  57. public InternalLine(List<Point> points, int id)
  58. {
  59. linePoints = new List<Point>(points);
  60. pointColl = new PointCollection(linePoints);
  61. identifier = id;
  62. CleanPoints();
  63. isTemporary = false;
  64. }
  65. /// <summary>
  66. /// A function to make temporary lines non-temporary.
  67. /// </summary>
  68. /// <param name="id">The id of the line.</param>
  69. public void MakePermanent(int id)
  70. {
  71. if (isTemporary)
  72. {
  73. identifier = id;
  74. CleanPoints();
  75. isTemporary = false;
  76. }
  77. }
  78. public List<Point> GetPoints()
  79. {
  80. return linePoints;
  81. }
  82. public int GetID()
  83. {
  84. return identifier;
  85. }
  86. public PointCollection GetPointCollection()
  87. {
  88. return pointColl;
  89. }
  90. /// <summary>
  91. /// Get the length of the line.
  92. /// </summary>
  93. /// <returns>The length of the line.</returns>
  94. public double GetLength()
  95. {
  96. if (length < 0)
  97. {
  98. length = 0;
  99. for (int i = 0; i < linePoints.Count - 1; i++)
  100. {
  101. var a = linePoints[i]; var b = linePoints[i + 1];
  102. length += Math.Sqrt(Math.Pow((a.X - b.X), 2) + Math.Pow((a.Y - b.Y), 2));
  103. }
  104. }
  105. return length;
  106. }
  107. /// <summary>
  108. /// A function that will take two matrixes and populate them with the line data of this line object
  109. /// </summary>
  110. /// <param name="boolMatrix">The Matrix of booleans, in which is saved wether there is a line at this position.</param>
  111. /// <param name="listMatrix">The Matrix of Lists of integers, in which is saved which lines are at this position</param>
  112. public void PopulateMatrixes(bool[,] boolMatrix, HashSet<int>[,] listMatrix)
  113. {
  114. if (!isTemporary)
  115. {
  116. foreach (Point currPoint in linePoints)
  117. {
  118. if (currPoint.X >= 0 && currPoint.Y >= 0 &&
  119. currPoint.X < boolMatrix.GetLength(0) && currPoint.Y < boolMatrix.GetLength(1))
  120. {
  121. boolMatrix[(int)currPoint.X, (int)currPoint.Y] = true;
  122. if (listMatrix[(int)currPoint.X, (int)currPoint.Y] == null)
  123. {
  124. listMatrix[(int)currPoint.X, (int)currPoint.Y] = new HashSet<int>();
  125. }
  126. listMatrix[(int)currPoint.X, (int)currPoint.Y].Add(identifier);
  127. }
  128. }
  129. }
  130. }
  131. /// <summary>
  132. /// Removes duplicate points from the line object
  133. /// </summary>
  134. private void CleanPoints()
  135. {
  136. if (linePoints.Any())
  137. {
  138. //check if its a point
  139. var localIsPoint = linePoints.All(o => o.X == linePoints.First().X && o.Y == linePoints.First().Y);
  140. if (!localIsPoint)
  141. {
  142. List<Point> newList = new List<Point>();
  143. List<Point> tempList = new List<Point>();
  144. //Since Point is non-nullable, we must ensure the nullPoints,
  145. //which we remove can not possibly be points of the original given line.
  146. int nullValue = (int)linePoints[0].X + 1;
  147. //Fill the gaps between points
  148. for (int i = 0; i < linePoints.Count - 1; i++)
  149. {
  150. nullValue += (int)linePoints[i + 1].X;
  151. List<Point> partialList = GeometryCalculator.BresenhamLineAlgorithm(linePoints[i], linePoints[i + 1]);
  152. tempList.AddRange(partialList);
  153. }
  154. Point nullPoint = new Point(nullValue, 0);
  155. //Set duplicate points to the null point
  156. for (int i = 1; i < tempList.Count; i++)
  157. {
  158. if ((tempList[i].X == tempList[i - 1].X) && (tempList[i].Y == tempList[i - 1].Y))
  159. {
  160. tempList[i - 1] = nullPoint;
  161. }
  162. }
  163. //remove the null points
  164. foreach (Point tempPoint in tempList)
  165. {
  166. if (tempPoint.X != nullValue)
  167. {
  168. newList.Add(tempPoint);
  169. }
  170. }
  171. linePoints = new List<Point>(newList);
  172. }
  173. else
  174. {
  175. isPoint = true;
  176. point = linePoints.First();
  177. linePoints.Clear();
  178. linePoints.Add(point);
  179. }
  180. }
  181. }
  182. }
  183. }