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- using System;
- using System.Collections.Generic;
- using System.Windows;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- using System.Windows.Media;
- namespace SketchAssistantWPF
- {
- public class InternalLine
- {
-
-
-
- private List<Point> linePoints;
-
-
-
- private int identifier;
-
-
-
- private bool isTemporary;
-
-
-
- private PointCollection pointColl;
-
-
-
- public bool isPoint { get; private set; }
-
-
-
- public Point point { get; private set; }
-
-
-
-
-
- public InternalLine(List<Point> points)
- {
- linePoints = new List<Point>(points);
- pointColl = new PointCollection(linePoints);
- isTemporary = true;
- }
-
-
-
-
-
-
- public InternalLine(List<Point> points, int id)
- {
- linePoints = new List<Point>(points);
- pointColl = new PointCollection(linePoints);
- identifier = id;
- CleanPoints();
- isTemporary = false;
- }
- public Point GetStartPoint()
- {
- return linePoints.First();
- }
- public Point GetEndPoint()
- {
- return linePoints.Last();
- }
- public List<Point> GetPoints()
- {
- return linePoints;
- }
- public int GetID()
- {
- return identifier;
- }
- public PointCollection GetPointCollection()
- {
- return pointColl;
- }
-
-
-
-
-
- public void PopulateMatrixes(bool[,] boolMatrix, HashSet<int>[,] listMatrix)
- {
- if (!isTemporary)
- {
- foreach (Point currPoint in linePoints)
- {
- if (currPoint.X >= 0 && currPoint.Y >= 0 &&
- currPoint.X < boolMatrix.GetLength(0) && currPoint.Y < boolMatrix.GetLength(1))
- {
- boolMatrix[(int) currPoint.X, (int) currPoint.Y] = true;
- if (listMatrix[(int) currPoint.X, (int) currPoint.Y] == null)
- {
- listMatrix[(int) currPoint.X, (int) currPoint.Y] = new HashSet<int>();
- }
- listMatrix[(int) currPoint.X, (int) currPoint.Y].Add(identifier);
- }
- }
- }
- }
-
-
-
- private void CleanPoints()
- {
- if (linePoints.Any())
- {
-
- var localIsPoint = linePoints.All(o => o.X == linePoints.First().X && o.Y == linePoints.First().Y);
- if (!localIsPoint) {
- List<Point> newList = new List<Point>();
- List<Point> tempList = new List<Point>();
-
-
- int nullValue = (int) linePoints[0].X + 1;
-
- for (int i = 0; i < linePoints.Count - 1; i++)
- {
- nullValue += (int) linePoints[i + 1].X;
- List<Point> partialList = GeometryCalculator.BresenhamLineAlgorithm(linePoints[i], linePoints[i + 1]);
- tempList.AddRange(partialList);
- }
- Point nullPoint = new Point(nullValue, 0);
-
- for (int i = 1; i < tempList.Count; i++)
- {
- if ((tempList[i].X == tempList[i - 1].X) && (tempList[i].Y == tempList[i - 1].Y))
- {
- tempList[i - 1] = nullPoint;
- }
- }
-
- foreach (Point tempPoint in tempList)
- {
- if (tempPoint.X != nullValue)
- {
- newList.Add(tempPoint);
- }
- }
- linePoints = new List<Point>(newList);
- }
- else
- {
- isPoint = true;
- point = linePoints.First();
- linePoints.Clear();
- linePoints.Add(point);
- }
- }
- }
- }
- }
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