using System; using System.Collections.Generic; using System.Windows; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Controls; using System.Windows.Media; using System.Windows.Media.Imaging; namespace SketchAssistantWPF { public class MVP_Model { /// /// The Presenter of the MVP-Model. /// MVP_Presenter programPresenter; /// /// History of Actions /// ActionHistory historyOfActions; /// /// The assistant responsible for the redraw mode /// //RedrawAssistant redrawAss; /***********************/ /*** CLASS VARIABLES ***/ /***********************/ /// /// If the program is in drawing mode. /// bool inDrawingMode; /// /// Size of deletion area /// int deletionRadius = 5; /// /// Size of areas marking endpoints of lines in the redraw mode. /// int markerRadius = 10; /// /// The Position of the Cursor in the right picture box /// Point currentCursorPosition; /// /// The Previous Cursor Position in the right picture box /// Point previousCursorPosition; /// /// Queue for the cursorPositions /// Queue cursorPositions = new Queue(); /// /// Lookup Matrix for checking postions of lines in the image /// bool[,] isFilledMatrix; /// /// Lookup Matrix for getting line ids at a certain postions of the image /// HashSet[,] linesMatrix; /// /// List of items which will be overlayed over the right canvas. /// List>> overlayItems; /// /// Width of the LeftImageBox. /// public int leftImageBoxWidth; /// /// Height of the LeftImageBox. /// public int leftImageBoxHeight; /// /// Width of the RightImageBox. /// public int rightImageBoxWidth; /// /// Height of the RightImageBox. /// public int rightImageBoxHeight; public ImageDimension leftImageSize { get; private set; } public ImageDimension rightImageSize { get; private set; } /// /// Indicates whether or not the canvas on the right side is active. /// public bool canvasActive {get; set;} /// /// Indicates if there is a graphic loaded in the left canvas. /// public bool graphicLoaded { get; set; } /// /// Whether or not the mouse is pressed. /// private bool mouseDown; Image rightImageWithoutOverlay; List leftLineList; List> rightLineList; List currentLine = new List(); public MVP_Model(MVP_Presenter presenter) { //TODO remove Console.WriteLine("trying to initialize Armband..."); int tmp= LocalArmbandInterface.setupArmband(); Console.WriteLine("Armband initialization terminated, exit code: " + tmp); programPresenter = presenter; historyOfActions = new ActionHistory(); //redrawAss = new RedrawAssistant(); //overlayItems = new List>>(); rightLineList = new List>(); canvasActive = false; UpdateUI(); rightImageSize = new ImageDimension(0, 0); leftImageSize = new ImageDimension(0, 0); } /**************************/ /*** INTERNAL FUNCTIONS ***/ /**************************/ /// /// Change the status of whether or not the lines are shown. /// /// The HashSet containing the affected Line IDs. /// True if the lines should be shown, false if they should be hidden. private void ChangeLines(HashSet lines, bool shown) { foreach (int lineId in lines) { if (lineId <= rightLineList.Count - 1 && lineId >= 0) { rightLineList[lineId] = new Tuple(shown, rightLineList[lineId].Item2); } } } /// /// A function that populates the matrixes needed for deletion detection with line data. /// private void RepopulateDeletionMatrixes() { if (canvasActive) { isFilledMatrix = new bool[rightImageSize.Width, rightImageSize.Height]; linesMatrix = new HashSet[rightImageSize.Width, rightImageSize.Height]; foreach (Tuple lineTuple in rightLineList) { if (lineTuple.Item1) { lineTuple.Item2.PopulateMatrixes(isFilledMatrix, linesMatrix); } } } } /// /// Tells the Presenter to Update the UI /// private void UpdateUI() { programPresenter.UpdateUIState(inDrawingMode, historyOfActions.CanUndo(), historyOfActions.CanRedo(), canvasActive, graphicLoaded); } /// /// A function that checks the deletion matrixes at a certain point /// and returns all Line ids at that point and in a square around it in a certain range. /// /// The point around which to check. /// The range around the point. If range is 0, only the point is checked. /// A List of all lines. private HashSet CheckDeletionMatrixesAroundPoint(Point p, int range) { HashSet returnSet = new HashSet(); foreach (Point pnt in GeometryCalculator.FilledCircleAlgorithm(p, (int)range)) { if (pnt.X >= 0 && pnt.Y >= 0 && pnt.X < rightImageSize.Width && pnt.Y < rightImageSize.Height) { if (isFilledMatrix[(int)pnt.X, (int)pnt.Y]) { returnSet.UnionWith(linesMatrix[(int)pnt.X, (int)pnt.Y]); } } } return returnSet; } /********************************************/ /*** FUNCTIONS TO INTERACT WITH PRESENTER ***/ /********************************************/ /// /// A function to update the dimensions of the left and right canvas when the window is resized. /// /// The size of the left canvas. /// The size of the right canvas. public void ResizeEvent(ImageDimension LeftCanvas, ImageDimension RightCanvas) { if(LeftCanvas.Height >= 0 && LeftCanvas.Width>= 0) { leftImageSize = LeftCanvas; } if(RightCanvas.Height >= 0 && RightCanvas.Width >= 0) { rightImageSize = RightCanvas; } RepopulateDeletionMatrixes(); } /// /// A function to reset the right image. /// public void ResetRightImage() { rightLineList.Clear(); programPresenter.PassLastActionTaken(historyOfActions.Reset()); programPresenter.ClearRightLines(); } /// /// The function to set the left image. /// /// The width of the left image. /// The height of the left image. /// The List of Lines to be displayed in the left image. public void SetLeftLineList(int width, int height, List listOfLines) { leftImageSize = new ImageDimension(width, height); rightImageSize = new ImageDimension(width, height); leftLineList = listOfLines; graphicLoaded = true; programPresenter.UpdateLeftLines(leftLineList); //programPresenter.ClearRightLines(); //TODO check if right position for this method call CanvasActivated(); /* var workingCanvas = GetEmptyCanvas(width, height); var workingGraph = Graphics.FromImage(workingCanvas); leftLineList = listOfLines; //redrawAss = new RedrawAssistant(leftLineList); //overlayItems = redrawAss.Initialize(markerRadius); //Lines foreach (InternalLine line in leftLineList) { line.DrawLine(workingGraph); } leftImage = workingCanvas; programPresenter.UpdateLeftImage(leftImage); //Set right image to same size as left image and delete linelist DrawEmptyCanvasRight(); rightLineList = new List>(); */ } /// /// A function to tell the model a new canvas was activated. /// public void CanvasActivated() { canvasActive = true; RepopulateDeletionMatrixes(); UpdateUI(); } /// /// Will undo the last action taken, if the action history allows it. /// public void Undo() { if (historyOfActions.CanUndo()) { HashSet affectedLines = historyOfActions.GetCurrentAction().GetLineIDs(); SketchAction.ActionType undoAction = historyOfActions.GetCurrentAction().GetActionType(); switch (undoAction) { case SketchAction.ActionType.Delete: //Deleted Lines need to be shown ChangeLines(affectedLines, true); break; case SketchAction.ActionType.Draw: //Drawn lines need to be hidden ChangeLines(affectedLines, false); break; default: break; } //TODO: For the person implementing overlay: Add check if overlay needs to be added programPresenter.UpdateRightLines(rightLineList); } RepopulateDeletionMatrixes(); programPresenter.PassLastActionTaken(historyOfActions.MoveAction(true)); UpdateUI(); } /// /// Will redo the last action undone, if the action history allows it. /// public void Redo() { if (historyOfActions.CanRedo()) { programPresenter.PassLastActionTaken(historyOfActions.MoveAction(false)); HashSet affectedLines = historyOfActions.GetCurrentAction().GetLineIDs(); SketchAction.ActionType redoAction = historyOfActions.GetCurrentAction().GetActionType(); switch (redoAction) { case SketchAction.ActionType.Delete: //Deleted Lines need to be redeleted ChangeLines(affectedLines, false); break; case SketchAction.ActionType.Draw: //Drawn lines need to be redrawn ChangeLines(affectedLines, true); break; default: break; } //TODO: For the person implementing overlay: Add check if overlay needs to be added programPresenter.UpdateRightLines(rightLineList); RepopulateDeletionMatrixes(); } UpdateUI(); } /// /// The function called by the Presenter to change the drawing state of the program. /// /// The new drawingstate of the program public void ChangeState(bool nowDrawing) { inDrawingMode = nowDrawing; UpdateUI(); } /// /// Updates the current cursor position of the model. /// /// The new cursor position public void SetCurrentCursorPosition(Point p) { currentCursorPosition = p; mouseDown = programPresenter.IsMousePressed(); } /// /// Start a new Line, when the Mouse is pressed down. /// public void MouseDown() { mouseDown = true; if (inDrawingMode && mouseDown) { currentLine.Clear(); currentLine.Add(currentCursorPosition); } //TODO remove LocalArmbandInterface.startVibrate(0, 1); } /// /// Finish the current Line, when the pressed Mouse is released. /// /// Whether the up event is valid or not public void MouseUp(bool valid) { mouseDown = false; if (valid) { if (inDrawingMode && currentLine.Count > 0) { InternalLine newLine = new InternalLine(currentLine, rightLineList.Count); rightLineList.Add(new Tuple(true, newLine)); newLine.PopulateMatrixes(isFilledMatrix, linesMatrix); programPresenter.PassLastActionTaken(historyOfActions.AddNewAction(new SketchAction(SketchAction.ActionType.Draw, newLine.GetID()))); //TODO: For the person implementing overlay: Add check if overlay needs to be added programPresenter.UpdateRightLines(rightLineList); currentLine.Clear(); //programPresenter.UpdateCurrentLine(currentLine); } } else { currentLine.Clear(); } UpdateUI(); //TODO remove LocalArmbandInterface.stopVibration(0); } /// /// Method to be called every tick. Updates the current Line, or checks for Lines to delete, depending on the drawing mode. /// public void Tick() { if (cursorPositions.Count > 0) { previousCursorPosition = cursorPositions.Dequeue(); } else { previousCursorPosition = currentCursorPosition; } cursorPositions.Enqueue(currentCursorPosition); //Drawing if (inDrawingMode && programPresenter.IsMousePressed()) { currentLine.Add(currentCursorPosition); //programPresenter.UpdateCurrentLine(currentLine); } //Deleting if (!inDrawingMode && programPresenter.IsMousePressed()) { List uncheckedPoints = GeometryCalculator.BresenhamLineAlgorithm(previousCursorPosition, currentCursorPosition); foreach (Point currPoint in uncheckedPoints) { HashSet linesToDelete = CheckDeletionMatrixesAroundPoint(currPoint, deletionRadius); if (linesToDelete.Count > 0) { programPresenter.PassLastActionTaken(historyOfActions.AddNewAction(new SketchAction(SketchAction.ActionType.Delete, linesToDelete))); foreach (int lineID in linesToDelete) { rightLineList[lineID] = new Tuple(false, rightLineList[lineID].Item2); } RepopulateDeletionMatrixes(); //TODO: For the person implementing overlay: Add check if overlay needs to be added programPresenter.UpdateRightLines(rightLineList); } } } } /* /// /// A helper Function that updates the markerRadius & deletionRadius, considering the size of the canvas. /// /// The size of the canvas public void UpdateSizes(ImageDimension CanvasSize) { if (rightImageWithoutOverlay != null) { int widthImage = rightImageSize.Width; int heightImage = rightImageSize.Height; int widthBox = CanvasSize.Width; int heightBox = CanvasSize.Height; float imageRatio = (float)widthImage / (float)heightImage; float containerRatio = (float)widthBox / (float)heightBox; float zoomFactor = 0; if (imageRatio >= containerRatio) { //Image is wider than it is high zoomFactor = (float)widthImage / (float)widthBox; } else { //Image is higher than it is wide zoomFactor = (float)heightImage / (float)heightBox; } markerRadius = (int)(10 * zoomFactor); deletionRadius = (int)(5 * zoomFactor); } } */ /// /// If there is unsaved progress. /// /// True if there is progress that has not been saved. public bool HasUnsavedProgress() { return !historyOfActions.IsEmpty(); } } }