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-using System;
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-using System.Collections.Generic;
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-using System.Linq;
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-using System.Text;
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-using System.Threading.Tasks;
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-using System.Drawing;
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-
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-namespace SketchAssistant
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-{
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- public class MVP_Model
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- {
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- /// <summary>
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- /// The Presenter of the MVP-Model.
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- /// </summary>
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- MVP_Presenter programPresenter;
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- /// <summary>
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- /// History of Actions
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- /// </summary>
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- ActionHistory historyOfActions;
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- /// <summary>
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- /// The assistant responsible for the redraw mode
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- /// </summary>
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- RedrawAssistant redrawAss;
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-
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- /*******************/
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- /*** ENUMERATORS ***/
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- /*******************/
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-
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- /***********************/
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- /*** CLASS VARIABLES ***/
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- /***********************/
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-
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- /// <summary>
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- /// If the program is in drawing mode.
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- /// </summary>
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- bool inDrawingMode;
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- /// <summary>
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- /// If the mouse is currently pressed or not.
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- /// </summary>
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- bool mousePressed;
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- /// <summary>
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- /// Size of deletion area
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- /// </summary>
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- int deletionRadius = 5;
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- /// <summary>
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- /// Size of areas marking endpoints of lines in the redraw mode.
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- /// </summary>
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- int markerRadius = 10;
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- /// <summary>
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- /// The Position of the Cursor in the right picture box
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- /// </summary>
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- Point currentCursorPosition;
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- /// <summary>
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- /// The Previous Cursor Position in the right picture box
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- /// </summary>
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- Point previousCursorPosition;
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- /// <summary>
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- /// Queue for the cursorPositions
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- /// </summary>
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- Queue<Point> cursorPositions = new Queue<Point>();
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- /// <summary>
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- /// Lookup Matrix for checking postions of lines in the image
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- /// </summary>
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- bool[,] isFilledMatrix;
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- /// <summary>
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- /// Lookup Matrix for getting line ids at a certain postions of the image
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- /// </summary>
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- HashSet<int>[,] linesMatrix;
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- /// <summary>
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- /// List of items which will be overlayed over the right canvas.
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- /// </summary>
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- List<Tuple<bool, HashSet<Point>>> overlayItems;
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- /// <summary>
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- /// Width of the LeftImageBox.
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- /// </summary>
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- public int leftImageBoxWidth;
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- /// <summary>
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- /// Height of the LeftImageBox.
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- /// </summary>
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- public int leftImageBoxHeight;
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- /// <summary>
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- /// Width of the RightImageBox.
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- /// </summary>
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- public int rightImageBoxWidth;
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- /// <summary>
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- /// Height of the RightImageBox.
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- /// </summary>
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- public int rightImageBoxHeight;
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-
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- //Images
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- Image leftImage;
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-
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- List<Line> leftLineList;
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-
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- Image rightImageWithoutOverlay;
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-
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- Image rightImageWithOverlay;
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-
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- List<Tuple<bool, Line>> rightLineList;
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-
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- List<Point> currentLine;
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-
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-
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-
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- public MVP_Model(MVP_Presenter presenter)
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- {
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- programPresenter = presenter;
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- historyOfActions = new ActionHistory();
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- redrawAss = new RedrawAssistant();
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- rightLineList = new List<Tuple<bool, Line>>();
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- overlayItems = new List<Tuple<bool, HashSet<Point>>>();
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- }
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-
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- /**************************/
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- /*** INTERNAL FUNCTIONS ***/
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- /**************************/
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-
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- /// <summary>
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- /// A function that returns a white canvas for a given width and height.
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- /// </summary>
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- /// <param name="width">The width of the canvas in pixels</param>
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- /// <param name="height">The height of the canvas in pixels</param>
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- /// <returns>The new canvas</returns>
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- private Image GetEmptyCanvas(int width, int height)
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- {
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- Image image;
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- try
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- {
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- image = new Bitmap(width, height);
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- }
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- catch (ArgumentException e)
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- {
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- programPresenter.PassMessageToView("The requested canvas size caused an error: \n"
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- + e.ToString() + "\n The Canvas will be set to match your window.");
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- image = new Bitmap(leftImageBoxWidth, leftImageBoxHeight);
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- }
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- Graphics graph = Graphics.FromImage(image);
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- graph.FillRectangle(Brushes.White, 0, 0, width + 10, height + 10);
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- return image;
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- }
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-
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-
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- /// <summary>
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- /// Creates an empty Canvas on the left
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- /// </summary>
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- /// <param name="width"> width of the new canvas in pixels </param>
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- /// <param name="height"> height of the new canvas in pixels </param>
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- private void DrawEmptyCanvasLeft(int width, int height)
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- {
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- if (width == 0)
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- {
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- leftImage = GetEmptyCanvas(leftImageBoxWidth, leftImageBoxHeight);
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- }
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- else
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- {
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- leftImage = GetEmptyCanvas(width, height);
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- }
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- programPresenter.UpdateLeftImage(leftImage);
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- }
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-
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- /// <summary>
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- /// Redraws all lines in rightLineList, for which their associated boolean value equals true and calls RedrawRightOverlay.
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- /// </summary>
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- private void RedrawRightImage()
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- {
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- var workingCanvas = GetEmptyCanvas(rightImageWithoutOverlay.Width, rightImageWithoutOverlay.Height);
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- var workingGraph = Graphics.FromImage(workingCanvas);
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- //Lines
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- foreach (Tuple<bool, Line> lineBoolTuple in rightLineList)
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- {
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- if (lineBoolTuple.Item1)
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- {
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- lineBoolTuple.Item2.DrawLine(workingGraph);
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- }
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- }
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- //The Line being currently drawn
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- if (currentLine != null && currentLine.Count > 0 && inDrawingMode && mousePressed)
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- {
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- var currLine = new Line(currentLine);
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- currLine.DrawLine(workingGraph);
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- }
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- rightImageWithoutOverlay = workingCanvas;
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- //Redraw the Overlay if needed
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- if (leftImage != null)
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- {
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- RedrawRightOverlay();
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- }
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- else
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- {
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- programPresenter.UpdateRightImage(rightImageWithoutOverlay);
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- }
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- }
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-
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- /// <summary>
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- /// Redraws all elements in the overlay items for which the respective boolean value is true.
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- /// </summary>
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- private void RedrawRightOverlay()
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- {
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- var workingCanvas = rightImageWithoutOverlay;
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- var workingGraph = Graphics.FromImage(workingCanvas);
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- foreach (Tuple<bool, HashSet<Point>> tup in overlayItems)
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- {
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- if (tup.Item1)
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- {
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- foreach (Point p in tup.Item2)
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- {
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- workingGraph.FillRectangle(Brushes.Green, p.X, p.Y, 1, 1);
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- }
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- }
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- }
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- rightImageWithOverlay = workingCanvas;
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- programPresenter.UpdateRightImage(rightImageWithOverlay);
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- }
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-
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- /// <summary>
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- /// Change the status of whether or not the lines are shown.
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- /// </summary>
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- /// <param name="lines">The HashSet containing the affected Line IDs.</param>
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- /// <param name="shown">True if the lines should be shown, false if they should be hidden.</param>
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- private void ChangeLines(HashSet<int> lines, bool shown)
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- {
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- var changed = false;
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- foreach (int lineId in lines)
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- {
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- if (lineId <= rightLineList.Count - 1 && lineId >= 0)
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- {
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- rightLineList[lineId] = new Tuple<bool, Line>(shown, rightLineList[lineId].Item2);
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- changed = true;
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- }
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- }
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- if (changed) { RedrawRightImage(); }
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- }
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-
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- /// <summary>
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- /// A function that populates the matrixes needed for deletion detection with line data.
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- /// </summary>
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- private void RepopulateDeletionMatrixes()
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- {
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- if (rightImageWithoutOverlay != null)
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- {
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- isFilledMatrix = new bool[rightImageWithoutOverlay.Width, rightImageWithoutOverlay.Height];
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- linesMatrix = new HashSet<int>[rightImageWithoutOverlay.Width, rightImageWithoutOverlay.Height];
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- foreach (Tuple<bool, Line> lineTuple in rightLineList)
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- {
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- if (lineTuple.Item1)
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- {
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- lineTuple.Item2.PopulateMatrixes(isFilledMatrix, linesMatrix);
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- }
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- }
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- }
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- }
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-
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- /// <summary>
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- /// A function that checks the deletion matrixes at a certain point
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- /// and returns all Line ids at that point and in a square around it in a certain range.
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- /// </summary>
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- /// <param name="p">The point around which to check.</param>
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- /// <param name="range">The range around the point. If range is 0, only the point is checked.</param>
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- /// <returns>A List of all lines.</returns>
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- private HashSet<int> CheckDeletionMatrixesAroundPoint(Point p, int range)
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- {
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- HashSet<int> returnSet = new HashSet<int>();
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-
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- foreach (Point pnt in GeometryCalculator.FilledCircleAlgorithm(p, (int)range))
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- {
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- if (pnt.X >= 0 && pnt.Y >= 0 && pnt.X < rightImageWithoutOverlay.Width && pnt.Y < rightImageWithoutOverlay.Height)
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- {
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- if (isFilledMatrix[pnt.X, pnt.Y])
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- {
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- returnSet.UnionWith(linesMatrix[pnt.X, pnt.Y]);
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- }
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- }
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- }
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- return returnSet;
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- }
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-
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- /*
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- /// <summary>
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- /// Will calculate the start and endpoints of the given line on the right canvas.
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- /// </summary>
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- /// <param name="line">The line.</param>
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- /// <param name="size">The size of the circle with which the endpoints of the line are marked.</param>
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- private Tuple<HashSet<Point>, HashSet<Point>> CalculateStartAndEnd(Line line, int size)
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- {
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- var circle0 = GeometryCalculator.FilledCircleAlgorithm(line.GetStartPoint(), size);
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- var circle1 = GeometryCalculator.FilledCircleAlgorithm(line.GetEndPoint(), size);
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- var currentLineEndings = new Tuple<HashSet<Point>, HashSet<Point>>(circle0, circle1);
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- return currentLineEndings;
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- }
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- */
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-
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-
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-
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- /// <summary>
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- /// Tells the Presenter to Update the UI
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- /// </summary>
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- private void UpdateUI()
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- {
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- programPresenter.UpdateUIState(inDrawingMode, historyOfActions.CanUndo(), historyOfActions.CanRedo(), (rightImageWithoutOverlay != null));
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- }
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-
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-
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- /********************************************/
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- /*** FUNCTIONS TO INTERACT WITH PRESENTER ***/
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- /********************************************/
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-
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- /// <summary>
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- /// Creates an empty Canvas
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- /// </summary>
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- public void DrawEmptyCanvasRight()
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- {
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- if (leftImage == null)
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- {
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- rightImageWithoutOverlay = GetEmptyCanvas(leftImageBoxWidth, leftImageBoxHeight);
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- }
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- else
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- {
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- rightImageWithoutOverlay = GetEmptyCanvas(leftImage.Width, leftImage.Height);
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- }
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- RepopulateDeletionMatrixes();
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- rightImageWithOverlay = rightImageWithoutOverlay;
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- programPresenter.UpdateRightImage(rightImageWithOverlay);
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- }
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-
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- /// <summary>
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- /// The function to set the left image.
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- /// </summary>
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- /// <param name="width">The width of the left image.</param>
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- /// <param name="height">The height of the left image.</param>
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- /// <param name="listOfLines">The List of Lines to be displayed in the left image.</param>
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- public void SetLeftLineList(int width, int height, List<Line> listOfLines)
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- {
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- var workingCanvas = GetEmptyCanvas(width,height);
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- var workingGraph = Graphics.FromImage(workingCanvas);
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- leftLineList = listOfLines;
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- redrawAss = new RedrawAssistant(leftLineList);
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- overlayItems = redrawAss.Initialize(markerRadius);
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- //Lines
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- foreach (Line line in leftLineList)
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- {
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- line.DrawLine(workingGraph);
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- }
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- leftImage = workingCanvas;
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- programPresenter.UpdateLeftImage(leftImage);
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- //Set right image to same size as left image and delete linelist
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- DrawEmptyCanvasRight();
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- rightLineList = new List<Tuple<bool, Line>>();
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- }
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-
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- /// <summary>
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- /// Will undo the last action taken, if the action history allows it.
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- /// </summary>
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- public void Undo()
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- {
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- if (historyOfActions.CanUndo())
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- {
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- HashSet<int> affectedLines = historyOfActions.GetCurrentAction().GetLineIDs();
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- SketchAction.ActionType undoAction = historyOfActions.GetCurrentAction().GetActionType();
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- switch (undoAction)
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- {
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- case SketchAction.ActionType.Delete:
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- //Deleted Lines need to be shown
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- ChangeLines(affectedLines, true);
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- break;
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- case SketchAction.ActionType.Draw:
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- //Drawn lines need to be hidden
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- ChangeLines(affectedLines, false);
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- break;
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- default:
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- break;
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- }
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- if(leftImage != null)
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- {
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- //overlayItems = redrawAss.Tick(currentCursorPosition, rightLineList, -1, false);
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- }
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- RedrawRightImage();
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- }
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- RepopulateDeletionMatrixes();
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- programPresenter.PassLastActionTaken(historyOfActions.MoveAction(true));
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- UpdateUI();
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- }
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-
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- /// <summary>
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- /// Will redo the last action undone, if the action history allows it.
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- /// </summary>
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- public void Redo()
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- {
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- if (historyOfActions.CanRedo())
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- {
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- programPresenter.PassLastActionTaken(historyOfActions.MoveAction(false));
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- HashSet<int> affectedLines = historyOfActions.GetCurrentAction().GetLineIDs();
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- SketchAction.ActionType redoAction = historyOfActions.GetCurrentAction().GetActionType();
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- switch (redoAction)
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- {
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- case SketchAction.ActionType.Delete:
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- //Deleted Lines need to be redeleted
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- ChangeLines(affectedLines, false);
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- break;
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- case SketchAction.ActionType.Draw:
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- //Drawn lines need to be redrawn
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- ChangeLines(affectedLines, true);
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- break;
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- default:
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- break;
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- }
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- if (leftImage != null)
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- {
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- //overlayItems = redrawAss.Tick(currentCursorPosition, rightLineList, -1, false);
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- }
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- RedrawRightImage();
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- RepopulateDeletionMatrixes();
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- }
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- UpdateUI();
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- }
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-
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- /// <summary>
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- /// The function called by the Presenter to change the drawing state of the program.
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- /// </summary>
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- /// <param name="nowDrawing">The new drawingstate of the program</param>
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- public void ChangeState(bool nowDrawing)
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- {
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- inDrawingMode = nowDrawing;
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- UpdateUI();
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- }
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-
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- /// <summary>
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- /// A method to get the dimensions of the right image.
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- /// </summary>
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- /// <returns>A tuple containing the width and height of the right image.</returns>
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- public Tuple<int, int> GetRightImageDimensions()
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|
- {
|
|
|
- if (rightImageWithoutOverlay != null)
|
|
|
- {
|
|
|
- return new Tuple<int, int>(rightImageWithoutOverlay.Width, rightImageWithoutOverlay.Height);
|
|
|
- }
|
|
|
- else
|
|
|
- {
|
|
|
- return new Tuple<int, int>(0, 0);
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- /// <summary>
|
|
|
- /// Updates the current cursor position of the model.
|
|
|
- /// </summary>
|
|
|
- /// <param name="p">The new cursor position</param>
|
|
|
- public void SetCurrentCursorPosition(Point p)
|
|
|
- {
|
|
|
- currentCursorPosition = p;
|
|
|
- }
|
|
|
-
|
|
|
- /// <summary>
|
|
|
- /// Start a new Line, when the Mouse is pressed down.
|
|
|
- /// </summary>
|
|
|
- public void MouseDown()
|
|
|
- {
|
|
|
- mousePressed = true;
|
|
|
- if (inDrawingMode)
|
|
|
- {
|
|
|
- currentLine = new List<Point>();
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- /// <summary>
|
|
|
- /// Finish the current Line, when the pressed Mouse is released.
|
|
|
- /// </summary>
|
|
|
- public void MouseUp()
|
|
|
- {
|
|
|
- mousePressed = false;
|
|
|
- if (inDrawingMode && currentLine.Count > 0)
|
|
|
- {
|
|
|
- Line newLine = new Line(currentLine, rightLineList.Count);
|
|
|
- rightLineList.Add(new Tuple<bool, Line>(true, newLine));
|
|
|
- newLine.PopulateMatrixes(isFilledMatrix, linesMatrix);
|
|
|
- programPresenter.PassLastActionTaken(historyOfActions.AddNewAction(new SketchAction(SketchAction.ActionType.Draw, newLine.GetID())));
|
|
|
- if(leftImage != null)
|
|
|
- {
|
|
|
- //Execute a RedrawAssistant tick with the currently finished Line
|
|
|
- //overlayItems = redrawAss.Tick(currentCursorPosition, rightLineList, newLine.GetID(), true);
|
|
|
- }
|
|
|
- RedrawRightImage();
|
|
|
- }
|
|
|
- UpdateUI();
|
|
|
- }
|
|
|
-
|
|
|
- /// <summary>
|
|
|
- /// Method to be called every tick. Updates the current Line, or checks for Lines to delete, depending on the drawing mode.
|
|
|
- /// </summary>
|
|
|
- public void Tick()
|
|
|
- {
|
|
|
- if (cursorPositions.Count > 0) { previousCursorPosition = cursorPositions.Dequeue(); }
|
|
|
- else { previousCursorPosition = currentCursorPosition; }
|
|
|
- cursorPositions.Enqueue(currentCursorPosition);
|
|
|
- //Drawing
|
|
|
- if (inDrawingMode && mousePressed)
|
|
|
- {
|
|
|
- var rightGraph = Graphics.FromImage(rightImageWithoutOverlay);
|
|
|
- currentLine.Add(currentCursorPosition);
|
|
|
- Line drawline = new Line(currentLine);
|
|
|
- drawline.DrawLine(rightGraph);
|
|
|
- RedrawRightOverlay();
|
|
|
- }
|
|
|
- //Deleting
|
|
|
- if (!inDrawingMode && mousePressed)
|
|
|
- {
|
|
|
- List<Point> uncheckedPoints = GeometryCalculator.BresenhamLineAlgorithm(previousCursorPosition, currentCursorPosition);
|
|
|
- foreach (Point currPoint in uncheckedPoints)
|
|
|
- {
|
|
|
- HashSet<int> linesToDelete = CheckDeletionMatrixesAroundPoint(currPoint, deletionRadius);
|
|
|
- if (linesToDelete.Count > 0)
|
|
|
- {
|
|
|
- programPresenter.PassLastActionTaken(historyOfActions.AddNewAction(new SketchAction(SketchAction.ActionType.Delete, linesToDelete)));
|
|
|
- foreach (int lineID in linesToDelete)
|
|
|
- {
|
|
|
- rightLineList[lineID] = new Tuple<bool, Line>(false, rightLineList[lineID].Item2);
|
|
|
- }
|
|
|
- RepopulateDeletionMatrixes();
|
|
|
- if(leftImage != null)
|
|
|
- {
|
|
|
- //Redraw overlay gets ticked
|
|
|
- //overlayItems = redrawAss.Tick(currentCursorPosition, rightLineList, -1, false);
|
|
|
- }
|
|
|
- RedrawRightImage();
|
|
|
- }
|
|
|
- }
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- /// <summary>
|
|
|
- /// A helper Function that updates the markerRadius & deletionRadius, considering the size of the canvas.
|
|
|
- /// </summary>
|
|
|
- public void UpdateSizes()
|
|
|
- {
|
|
|
- if (rightImageWithoutOverlay != null)
|
|
|
- {
|
|
|
- int widthImage = rightImageWithoutOverlay.Width;
|
|
|
- int heightImage = rightImageWithoutOverlay.Height;
|
|
|
- int widthBox = rightImageBoxWidth;
|
|
|
- int heightBox = rightImageBoxHeight;
|
|
|
-
|
|
|
- float imageRatio = (float)widthImage / (float)heightImage;
|
|
|
- float containerRatio = (float)widthBox / (float)heightBox;
|
|
|
- float zoomFactor = 0;
|
|
|
- if (imageRatio >= containerRatio)
|
|
|
- {
|
|
|
- //Image is wider than it is high
|
|
|
- zoomFactor = (float)widthImage / (float)widthBox;
|
|
|
- }
|
|
|
- else
|
|
|
- {
|
|
|
- //Image is higher than it is wide
|
|
|
- zoomFactor = (float)heightImage / (float)heightBox;
|
|
|
- }
|
|
|
- markerRadius = (int)(10 * zoomFactor);
|
|
|
- redrawAss.SetMarkerRadius(markerRadius);
|
|
|
- deletionRadius = (int)(5 * zoomFactor);
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- /// <summary>
|
|
|
- /// If there is unsaved progress.
|
|
|
- /// </summary>
|
|
|
- /// <returns>True if there is progress that has not been saved.</returns>
|
|
|
- public bool HasUnsavedProgress()
|
|
|
- {
|
|
|
- return !historyOfActions.IsEmpty();
|
|
|
- }
|
|
|
- }
|
|
|
-}
|