Browse Source

"clean branch"

TiReischl 5 years ago
parent
commit
1981305e82

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SimpleZeichenfunktion/SimpleZeichenfunktion.sln

@@ -1,25 +0,0 @@
-
-Microsoft Visual Studio Solution File, Format Version 12.00
-# Visual Studio 15
-VisualStudioVersion = 15.0.28010.2050
-MinimumVisualStudioVersion = 10.0.40219.1
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SimpleZeichenfunktion", "SimpleZeichenfunktion\SimpleZeichenfunktion.csproj", "{133B3E7E-A63A-475D-9F9C-66D02996CB87}"
-EndProject
-Global
-	GlobalSection(SolutionConfigurationPlatforms) = preSolution
-		Debug|Any CPU = Debug|Any CPU
-		Release|Any CPU = Release|Any CPU
-	EndGlobalSection
-	GlobalSection(ProjectConfigurationPlatforms) = postSolution
-		{133B3E7E-A63A-475D-9F9C-66D02996CB87}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
-		{133B3E7E-A63A-475D-9F9C-66D02996CB87}.Debug|Any CPU.Build.0 = Debug|Any CPU
-		{133B3E7E-A63A-475D-9F9C-66D02996CB87}.Release|Any CPU.ActiveCfg = Release|Any CPU
-		{133B3E7E-A63A-475D-9F9C-66D02996CB87}.Release|Any CPU.Build.0 = Release|Any CPU
-	EndGlobalSection
-	GlobalSection(SolutionProperties) = preSolution
-		HideSolutionNode = FALSE
-	EndGlobalSection
-	GlobalSection(ExtensibilityGlobals) = postSolution
-		SolutionGuid = {81BF3EAE-EFBB-4072-ACFF-C48D3F260E6E}
-	EndGlobalSection
-EndGlobal

+ 0 - 6
SimpleZeichenfunktion/SimpleZeichenfunktion/App.config

@@ -1,6 +0,0 @@
-<?xml version="1.0" encoding="utf-8" ?>
-<configuration>
-    <startup> 
-        <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1" />
-    </startup>
-</configuration>

+ 0 - 83
SimpleZeichenfunktion/SimpleZeichenfunktion/Form1.Designer.cs

@@ -1,83 +0,0 @@
-namespace SimpleZeichenfunktion
-{
-    partial class Form1
-    {
-        /// <summary>
-        /// Erforderliche Designervariable.
-        /// </summary>
-        private System.ComponentModel.IContainer components = null;
-
-        /// <summary>
-        /// Verwendete Ressourcen bereinigen.
-        /// </summary>
-        /// <param name="disposing">True, wenn verwaltete Ressourcen gelöscht werden sollen; andernfalls False.</param>
-        protected override void Dispose(bool disposing)
-        {
-            if (disposing && (components != null))
-            {
-                components.Dispose();
-            }
-            base.Dispose(disposing);
-        }
-
-        #region Vom Windows Form-Designer generierter Code
-
-        /// <summary>
-        /// Erforderliche Methode für die Designerunterstützung.
-        /// Der Inhalt der Methode darf nicht mit dem Code-Editor geändert werden.
-        /// </summary>
-        private void InitializeComponent()
-        {
-            this.components = new System.ComponentModel.Container();
-            this.label1 = new System.Windows.Forms.Label();
-            this.listBox1 = new System.Windows.Forms.ListBox();
-            this.timer1 = new System.Windows.Forms.Timer(this.components);
-            this.SuspendLayout();
-            // 
-            // label1
-            // 
-            this.label1.AutoSize = true;
-            this.label1.Location = new System.Drawing.Point(402, 51);
-            this.label1.Name = "label1";
-            this.label1.Size = new System.Drawing.Size(64, 13);
-            this.label1.TabIndex = 0;
-            this.label1.Text = "Koordinaten";
-            // 
-            // listBox1
-            // 
-            this.listBox1.FormattingEnabled = true;
-            this.listBox1.Location = new System.Drawing.Point(405, 109);
-            this.listBox1.Name = "listBox1";
-            this.listBox1.Size = new System.Drawing.Size(120, 160);
-            this.listBox1.TabIndex = 1;
-            this.listBox1.MouseDoubleClick += new System.Windows.Forms.MouseEventHandler(this.listBox1_MouseDoubleClick);
-            // 
-            // timer1
-            // 
-            this.timer1.Tick += new System.EventHandler(this.timer1_Tick);
-            // 
-            // Form1
-            // 
-            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
-            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
-            this.BackColor = System.Drawing.SystemColors.Control;
-            this.ClientSize = new System.Drawing.Size(800, 450);
-            this.Controls.Add(this.listBox1);
-            this.Controls.Add(this.label1);
-            this.Name = "Form1";
-            this.Text = "Form1";
-            this.MouseClick += new System.Windows.Forms.MouseEventHandler(this.Form1_MouseClick);
-            this.MouseMove += new System.Windows.Forms.MouseEventHandler(this.Form1_MouseMove);
-            this.ResumeLayout(false);
-            this.PerformLayout();
-
-        }
-
-        #endregion
-
-        private System.Windows.Forms.Label label1;
-        private System.Windows.Forms.ListBox listBox1;
-        private System.Windows.Forms.Timer timer1;
-    }
-}
-

+ 0 - 99
SimpleZeichenfunktion/SimpleZeichenfunktion/Form1.cs

@@ -1,99 +0,0 @@
-using System;
-using System.Collections.Generic;
-using System.ComponentModel;
-using System.Data;
-using System.Drawing;
-using System.Drawing.Drawing2D;
-using System.Linq;
-using System.Text;
-using System.Threading.Tasks;
-using System.Windows.Forms;
-
-namespace SimpleZeichenfunktion
-{
-    public partial class Form1 : Form
-    {
-        public Form1()
-        {
-            InitializeComponent();
-        }
-
-        int x = 0;
-        int y = 0;
-        //List<PointF> points = new List<PointF> { };
-        //PointF init = new PointF(10, 10);
-        PointF[] points = new PointF[10];
-        int i = 0;
-        PointF first;
-        PointF second;
-        bool clicked = false;
-        PointF p;// = new PointF(x, y);
-
-
-
-        private void Form1_MouseClick(object sender, MouseEventArgs e)
-        {
-            //points[0] = init;
-            // label1.Text = "X=" + e.X + " Y=" + e.Y;
-            /*
-             x = e.X;
-             y = e.Y;
-             PointF p = new PointF(x, y);
-             addPath(p);
-             i++;
-             */
-            timer1.Enabled = !clicked;
-            clicked = !clicked;
-        }
-
-        private void Form1_MouseMove(object sender, MouseEventArgs e)
-        {
-
-                x = e.X;
-                y = e.Y;
-                p = new PointF(x, y);
-          /*  if (clicked)
-            {
-                addPath(p);
-                i++;
-            }*/
-        }
-
-        public void addPath(PointF p)
-        {
-           // listBox1.Items.Add(p);
-            //Aus den gegebenen Punkten eine Grafik erstellen
-            points[i] = p;
-            listBox1.Items.Add(points[i]);
-            Pen pen = new Pen(Color.Black);
-            Graphics g = CreateGraphics();
-            first = points[0];
-
-
-            if (i == 1)
-            {
-                second = points[1];
-
-                g.DrawLine(pen, first, second);
-                points[0] = second;
-                i = 0;
-            }
-
-        }
-
-        private void listBox1_MouseDoubleClick(object sender, MouseEventArgs e)
-        {
-            //Do Nothing
-        }
-
-        private void timer1_Tick(object sender, EventArgs e)
-        {
-            timer1.Interval = 100;
-            if (clicked)
-            {
-                addPath(p);
-                i++;
-            }
-        }
-    }
-}

+ 0 - 123
SimpleZeichenfunktion/SimpleZeichenfunktion/Form1.resx

@@ -1,123 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<root>
-  <!-- 
-    Microsoft ResX Schema 
-    
-    Version 2.0
-    
-    The primary goals of this format is to allow a simple XML format 
-    that is mostly human readable. The generation and parsing of the 
-    various data types are done through the TypeConverter classes 
-    associated with the data types.
-    
-    Example:
-    
-    ... ado.net/XML headers & schema ...
-    <resheader name="resmimetype">text/microsoft-resx</resheader>
-    <resheader name="version">2.0</resheader>
-    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
-    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
-    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
-    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
-    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
-        <value>[base64 mime encoded serialized .NET Framework object]</value>
-    </data>
-    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
-        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
-        <comment>This is a comment</comment>
-    </data>
-                
-    There are any number of "resheader" rows that contain simple 
-    name/value pairs.
-    
-    Each data row contains a name, and value. The row also contains a 
-    type or mimetype. Type corresponds to a .NET class that support 
-    text/value conversion through the TypeConverter architecture. 
-    Classes that don't support this are serialized and stored with the 
-    mimetype set.
-    
-    The mimetype is used for serialized objects, and tells the 
-    ResXResourceReader how to depersist the object. This is currently not 
-    extensible. For a given mimetype the value must be set accordingly:
-    
-    Note - application/x-microsoft.net.object.binary.base64 is the format 
-    that the ResXResourceWriter will generate, however the reader can 
-    read any of the formats listed below.
-    
-    mimetype: application/x-microsoft.net.object.binary.base64
-    value   : The object must be serialized with 
-            : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
-            : and then encoded with base64 encoding.
-    
-    mimetype: application/x-microsoft.net.object.soap.base64
-    value   : The object must be serialized with 
-            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
-            : and then encoded with base64 encoding.
-
-    mimetype: application/x-microsoft.net.object.bytearray.base64
-    value   : The object must be serialized into a byte array 
-            : using a System.ComponentModel.TypeConverter
-            : and then encoded with base64 encoding.
-    -->
-  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
-    <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
-    <xsd:element name="root" msdata:IsDataSet="true">
-      <xsd:complexType>
-        <xsd:choice maxOccurs="unbounded">
-          <xsd:element name="metadata">
-            <xsd:complexType>
-              <xsd:sequence>
-                <xsd:element name="value" type="xsd:string" minOccurs="0" />
-              </xsd:sequence>
-              <xsd:attribute name="name" use="required" type="xsd:string" />
-              <xsd:attribute name="type" type="xsd:string" />
-              <xsd:attribute name="mimetype" type="xsd:string" />
-              <xsd:attribute ref="xml:space" />
-            </xsd:complexType>
-          </xsd:element>
-          <xsd:element name="assembly">
-            <xsd:complexType>
-              <xsd:attribute name="alias" type="xsd:string" />
-              <xsd:attribute name="name" type="xsd:string" />
-            </xsd:complexType>
-          </xsd:element>
-          <xsd:element name="data">
-            <xsd:complexType>
-              <xsd:sequence>
-                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
-                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
-              </xsd:sequence>
-              <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
-              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
-              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
-              <xsd:attribute ref="xml:space" />
-            </xsd:complexType>
-          </xsd:element>
-          <xsd:element name="resheader">
-            <xsd:complexType>
-              <xsd:sequence>
-                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
-              </xsd:sequence>
-              <xsd:attribute name="name" type="xsd:string" use="required" />
-            </xsd:complexType>
-          </xsd:element>
-        </xsd:choice>
-      </xsd:complexType>
-    </xsd:element>
-  </xsd:schema>
-  <resheader name="resmimetype">
-    <value>text/microsoft-resx</value>
-  </resheader>
-  <resheader name="version">
-    <value>2.0</value>
-  </resheader>
-  <resheader name="reader">
-    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
-  </resheader>
-  <resheader name="writer">
-    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
-  </resheader>
-  <metadata name="timer1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
-    <value>17, 17</value>
-  </metadata>
-</root>

+ 0 - 22
SimpleZeichenfunktion/SimpleZeichenfunktion/Program.cs

@@ -1,22 +0,0 @@
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Threading.Tasks;
-using System.Windows.Forms;
-
-namespace SimpleZeichenfunktion
-{
-    static class Program
-    {
-        /// <summary>
-        /// Der Haupteinstiegspunkt für die Anwendung.
-        /// </summary>
-        [STAThread]
-        static void Main()
-        {
-            Application.EnableVisualStyles();
-            Application.SetCompatibleTextRenderingDefault(false);
-            Application.Run(new Form1());
-        }
-    }
-}

+ 0 - 36
SimpleZeichenfunktion/SimpleZeichenfunktion/Properties/AssemblyInfo.cs

@@ -1,36 +0,0 @@
-using System.Reflection;
-using System.Runtime.CompilerServices;
-using System.Runtime.InteropServices;
-
-// Allgemeine Informationen über eine Assembly werden über die folgenden
-// Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern,
-// die einer Assembly zugeordnet sind.
-[assembly: AssemblyTitle("SimpleZeichenfunktion")]
-[assembly: AssemblyDescription("")]
-[assembly: AssemblyConfiguration("")]
-[assembly: AssemblyCompany("")]
-[assembly: AssemblyProduct("SimpleZeichenfunktion")]
-[assembly: AssemblyCopyright("Copyright ©  2018")]
-[assembly: AssemblyTrademark("")]
-[assembly: AssemblyCulture("")]
-
-// Durch Festlegen von ComVisible auf FALSE werden die Typen in dieser Assembly
-// für COM-Komponenten unsichtbar.  Wenn Sie auf einen Typ in dieser Assembly von
-// COM aus zugreifen müssen, sollten Sie das ComVisible-Attribut für diesen Typ auf "True" festlegen.
-[assembly: ComVisible(false)]
-
-// Die folgende GUID bestimmt die ID der Typbibliothek, wenn dieses Projekt für COM verfügbar gemacht wird
-[assembly: Guid("133b3e7e-a63a-475d-9f9c-66d02996cb87")]
-
-// Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten:
-//
-//      Hauptversion
-//      Nebenversion
-//      Buildnummer
-//      Revision
-//
-// Sie können alle Werte angeben oder Standardwerte für die Build- und Revisionsnummern verwenden,
-// übernehmen, indem Sie "*" eingeben:
-// [assembly: AssemblyVersion("1.0.*")]
-[assembly: AssemblyVersion("1.0.0.0")]
-[assembly: AssemblyFileVersion("1.0.0.0")]

+ 0 - 71
SimpleZeichenfunktion/SimpleZeichenfunktion/Properties/Resources.Designer.cs

@@ -1,71 +0,0 @@
-//------------------------------------------------------------------------------
-// <auto-generated>
-//     Dieser Code wurde von einem Tool generiert.
-//     Laufzeitversion: 4.0.30319.42000
-//
-//     Änderungen an dieser Datei können fehlerhaftes Verhalten verursachen und gehen verloren, wenn
-//     der Code neu generiert wird.
-// </auto-generated>
-//------------------------------------------------------------------------------
-
-namespace SimpleZeichenfunktion.Properties
-{
-
-
-    /// <summary>
-    ///   Eine stark typisierte Ressourcenklasse zum Suchen von lokalisierten Zeichenfolgen usw.
-    /// </summary>
-    // Diese Klasse wurde von der StronglyTypedResourceBuilder-Klasse
-    // über ein Tool wie ResGen oder Visual Studio automatisch generiert.
-    // Um einen Member hinzuzufügen oder zu entfernen, bearbeiten Sie die .ResX-Datei und führen dann ResGen
-    // mit der Option /str erneut aus, oder erstellen Sie Ihr VS-Projekt neu.
-    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
-    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
-    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
-    internal class Resources
-    {
-
-        private static global::System.Resources.ResourceManager resourceMan;
-
-        private static global::System.Globalization.CultureInfo resourceCulture;
-
-        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
-        internal Resources()
-        {
-        }
-
-        /// <summary>
-        ///   Gibt die zwischengespeicherte ResourceManager-Instanz zurück, die von dieser Klasse verwendet wird.
-        /// </summary>
-        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
-        internal static global::System.Resources.ResourceManager ResourceManager
-        {
-            get
-            {
-                if ((resourceMan == null))
-                {
-                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SimpleZeichenfunktion.Properties.Resources", typeof(Resources).Assembly);
-                    resourceMan = temp;
-                }
-                return resourceMan;
-            }
-        }
-
-        /// <summary>
-        ///   Überschreibt die CurrentUICulture-Eigenschaft des aktuellen Threads für alle
-        ///   Ressourcenlookups, die diese stark typisierte Ressourcenklasse verwenden.
-        /// </summary>
-        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
-        internal static global::System.Globalization.CultureInfo Culture
-        {
-            get
-            {
-                return resourceCulture;
-            }
-            set
-            {
-                resourceCulture = value;
-            }
-        }
-    }
-}

+ 0 - 117
SimpleZeichenfunktion/SimpleZeichenfunktion/Properties/Resources.resx

@@ -1,117 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<root>
-  <!-- 
-    Microsoft ResX Schema 
-    
-    Version 2.0
-    
-    The primary goals of this format is to allow a simple XML format 
-    that is mostly human readable. The generation and parsing of the 
-    various data types are done through the TypeConverter classes 
-    associated with the data types.
-    
-    Example:
-    
-    ... ado.net/XML headers & schema ...
-    <resheader name="resmimetype">text/microsoft-resx</resheader>
-    <resheader name="version">2.0</resheader>
-    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
-    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
-    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
-    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
-    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
-        <value>[base64 mime encoded serialized .NET Framework object]</value>
-    </data>
-    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
-        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
-        <comment>This is a comment</comment>
-    </data>
-                
-    There are any number of "resheader" rows that contain simple 
-    name/value pairs.
-    
-    Each data row contains a name, and value. The row also contains a 
-    type or mimetype. Type corresponds to a .NET class that support 
-    text/value conversion through the TypeConverter architecture. 
-    Classes that don't support this are serialized and stored with the 
-    mimetype set.
-    
-    The mimetype is used for serialized objects, and tells the 
-    ResXResourceReader how to depersist the object. This is currently not 
-    extensible. For a given mimetype the value must be set accordingly:
-    
-    Note - application/x-microsoft.net.object.binary.base64 is the format 
-    that the ResXResourceWriter will generate, however the reader can 
-    read any of the formats listed below.
-    
-    mimetype: application/x-microsoft.net.object.binary.base64
-    value   : The object must be serialized with 
-            : System.Serialization.Formatters.Binary.BinaryFormatter
-            : and then encoded with base64 encoding.
-    
-    mimetype: application/x-microsoft.net.object.soap.base64
-    value   : The object must be serialized with 
-            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
-            : and then encoded with base64 encoding.
-
-    mimetype: application/x-microsoft.net.object.bytearray.base64
-    value   : The object must be serialized into a byte array 
-            : using a System.ComponentModel.TypeConverter
-            : and then encoded with base64 encoding.
-    -->
-  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
-    <xsd:element name="root" msdata:IsDataSet="true">
-      <xsd:complexType>
-        <xsd:choice maxOccurs="unbounded">
-          <xsd:element name="metadata">
-            <xsd:complexType>
-              <xsd:sequence>
-                <xsd:element name="value" type="xsd:string" minOccurs="0" />
-              </xsd:sequence>
-              <xsd:attribute name="name" type="xsd:string" />
-              <xsd:attribute name="type" type="xsd:string" />
-              <xsd:attribute name="mimetype" type="xsd:string" />
-            </xsd:complexType>
-          </xsd:element>
-          <xsd:element name="assembly">
-            <xsd:complexType>
-              <xsd:attribute name="alias" type="xsd:string" />
-              <xsd:attribute name="name" type="xsd:string" />
-            </xsd:complexType>
-          </xsd:element>
-          <xsd:element name="data">
-            <xsd:complexType>
-              <xsd:sequence>
-                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
-                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
-              </xsd:sequence>
-              <xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
-              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
-              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
-            </xsd:complexType>
-          </xsd:element>
-          <xsd:element name="resheader">
-            <xsd:complexType>
-              <xsd:sequence>
-                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
-              </xsd:sequence>
-              <xsd:attribute name="name" type="xsd:string" use="required" />
-            </xsd:complexType>
-          </xsd:element>
-        </xsd:choice>
-      </xsd:complexType>
-    </xsd:element>
-  </xsd:schema>
-  <resheader name="resmimetype">
-    <value>text/microsoft-resx</value>
-  </resheader>
-  <resheader name="version">
-    <value>2.0</value>
-  </resheader>
-  <resheader name="reader">
-    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
-  </resheader>
-  <resheader name="writer">
-    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
-  </resheader>
-</root>

+ 0 - 30
SimpleZeichenfunktion/SimpleZeichenfunktion/Properties/Settings.Designer.cs

@@ -1,30 +0,0 @@
-//------------------------------------------------------------------------------
-// <auto-generated>
-//     This code was generated by a tool.
-//     Runtime Version:4.0.30319.42000
-//
-//     Changes to this file may cause incorrect behavior and will be lost if
-//     the code is regenerated.
-// </auto-generated>
-//------------------------------------------------------------------------------
-
-namespace SimpleZeichenfunktion.Properties
-{
-
-
-    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
-    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
-    internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
-    {
-
-        private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
-
-        public static Settings Default
-        {
-            get
-            {
-                return defaultInstance;
-            }
-        }
-    }
-}

+ 0 - 7
SimpleZeichenfunktion/SimpleZeichenfunktion/Properties/Settings.settings

@@ -1,7 +0,0 @@
-<?xml version='1.0' encoding='utf-8'?>
-<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
-  <Profiles>
-    <Profile Name="(Default)" />
-  </Profiles>
-  <Settings />
-</SettingsFile>

+ 0 - 83
SimpleZeichenfunktion/SimpleZeichenfunktion/SimpleZeichenfunktion.csproj

@@ -1,83 +0,0 @@
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-<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
-  <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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-    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
-    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
-    <ProjectGuid>{133B3E7E-A63A-475D-9F9C-66D02996CB87}</ProjectGuid>
-    <OutputType>WinExe</OutputType>
-    <RootNamespace>SimpleZeichenfunktion</RootNamespace>
-    <AssemblyName>SimpleZeichenfunktion</AssemblyName>
-    <TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
-    <FileAlignment>512</FileAlignment>
-    <AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
-    <Deterministic>true</Deterministic>
-  </PropertyGroup>
-  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
-    <PlatformTarget>AnyCPU</PlatformTarget>
-    <DebugSymbols>true</DebugSymbols>
-    <DebugType>full</DebugType>
-    <Optimize>false</Optimize>
-    <OutputPath>bin\Debug\</OutputPath>
-    <DefineConstants>DEBUG;TRACE</DefineConstants>
-    <ErrorReport>prompt</ErrorReport>
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-    <Optimize>true</Optimize>
-    <OutputPath>bin\Release\</OutputPath>
-    <DefineConstants>TRACE</DefineConstants>
-    <ErrorReport>prompt</ErrorReport>
-    <WarningLevel>4</WarningLevel>
-  </PropertyGroup>
-  <ItemGroup>
-    <Reference Include="System" />
-    <Reference Include="System.Core" />
-    <Reference Include="System.Xml.Linq" />
-    <Reference Include="System.Data.DataSetExtensions" />
-    <Reference Include="Microsoft.CSharp" />
-    <Reference Include="System.Data" />
-    <Reference Include="System.Deployment" />
-    <Reference Include="System.Drawing" />
-    <Reference Include="System.Net.Http" />
-    <Reference Include="System.Windows.Forms" />
-    <Reference Include="System.Xml" />
-  </ItemGroup>
-  <ItemGroup>
-    <Compile Include="Form1.cs">
-      <SubType>Form</SubType>
-    </Compile>
-    <Compile Include="Form1.Designer.cs">
-      <DependentUpon>Form1.cs</DependentUpon>
-    </Compile>
-    <Compile Include="Program.cs" />
-    <Compile Include="Properties\AssemblyInfo.cs" />
-    <EmbeddedResource Include="Form1.resx">
-      <DependentUpon>Form1.cs</DependentUpon>
-    </EmbeddedResource>
-    <EmbeddedResource Include="Properties\Resources.resx">
-      <Generator>ResXFileCodeGenerator</Generator>
-      <LastGenOutput>Resources.Designer.cs</LastGenOutput>
-      <SubType>Designer</SubType>
-    </EmbeddedResource>
-    <Compile Include="Properties\Resources.Designer.cs">
-      <AutoGen>True</AutoGen>
-      <DependentUpon>Resources.resx</DependentUpon>
-    </Compile>
-    <None Include="Properties\Settings.settings">
-      <Generator>SettingsSingleFileGenerator</Generator>
-      <LastGenOutput>Settings.Designer.cs</LastGenOutput>
-    </None>
-    <Compile Include="Properties\Settings.Designer.cs">
-      <AutoGen>True</AutoGen>
-      <DependentUpon>Settings.settings</DependentUpon>
-      <DesignTimeSharedInput>True</DesignTimeSharedInput>
-    </Compile>
-  </ItemGroup>
-  <ItemGroup>
-    <None Include="App.config" />
-  </ItemGroup>
-  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
-</Project>