UnityEngine.ClusterRendererModule.xml 1003 B

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  1. <?xml version="1.0" encoding="utf-8" standalone="yes"?>
  2. <doc>
  3. <members>
  4. <assembly>
  5. <name>UnityEngine.ClusterRendererModule</name>
  6. </assembly>
  7. <member name="T:UnityEngine.ClusterNetwork">
  8. <summary>
  9. <para>A helper class that contains static method to inquire status of Unity Cluster.</para>
  10. </summary>
  11. </member>
  12. <member name="P:UnityEngine.ClusterNetwork.isDisconnected">
  13. <summary>
  14. <para>Check whether the current instance is disconnected from the cluster network.</para>
  15. </summary>
  16. </member>
  17. <member name="P:UnityEngine.ClusterNetwork.isMasterOfCluster">
  18. <summary>
  19. <para>Check whether the current instance is a master node in the cluster network.</para>
  20. </summary>
  21. </member>
  22. <member name="P:UnityEngine.ClusterNetwork.nodeIndex">
  23. <summary>
  24. <para>To acquire or set the node index of the current machine from the cluster network.</para>
  25. </summary>
  26. </member>
  27. </members>
  28. </doc>