Vibrotactile Feedback Game.sln 1008 B

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  1. 
  2. Microsoft Visual Studio Solution File, Format Version 11.00
  3. # Visual Studio 2010
  4. Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{94ADE524-9B5D-8C0E-733B-1419CF01D66A}"
  5. EndProject
  6. Global
  7. GlobalSection(SolutionConfigurationPlatforms) = preSolution
  8. Debug|Any CPU = Debug|Any CPU
  9. Release|Any CPU = Release|Any CPU
  10. EndGlobalSection
  11. GlobalSection(ProjectConfigurationPlatforms) = postSolution
  12. {94ADE524-9B5D-8C0E-733B-1419CF01D66A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
  13. {94ADE524-9B5D-8C0E-733B-1419CF01D66A}.Debug|Any CPU.Build.0 = Debug|Any CPU
  14. {94ADE524-9B5D-8C0E-733B-1419CF01D66A}.Release|Any CPU.ActiveCfg = Release|Any CPU
  15. {94ADE524-9B5D-8C0E-733B-1419CF01D66A}.Release|Any CPU.Build.0 = Release|Any CPU
  16. EndGlobalSection
  17. GlobalSection(SolutionProperties) = preSolution
  18. HideSolutionNode = FALSE
  19. EndGlobalSection
  20. GlobalSection(MonoDevelopProperties) = preSolution
  21. StartupItem = Assembly-CSharp.csproj
  22. EndGlobalSection
  23. EndGlobal