MaxLine.mat 1.2 KB

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  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
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  4. Material:
  5. serializedVersion: 6
  6. m_ObjectHideFlags: 0
  7. m_CorrespondingSourceObject: {fileID: 0}
  8. m_PrefabInstance: {fileID: 0}
  9. m_PrefabAsset: {fileID: 0}
  10. m_Name: MaxLine
  11. m_Shader: {fileID: 4800000, guid: c03eb3285154f9d48aef80b7b148e361, type: 3}
  12. m_ShaderKeywords: LINE_MODEL_SPACE LINE_PERSPECTIVE_WIDTH
  13. m_LightmapFlags: 5
  14. m_EnableInstancingVariants: 0
  15. m_DoubleSidedGI: 0
  16. m_CustomRenderQueue: 3000
  17. stringTagMap: {}
  18. disabledShaderPasses: []
  19. m_SavedProperties:
  20. serializedVersion: 3
  21. m_TexEnvs: []
  22. m_Floats:
  23. - _BumpScale: 1
  24. - _Cutoff: 0.5
  25. - _DetailNormalMapScale: 1
  26. - _DstBlend: 0
  27. - _Glossiness: 0.5
  28. - _LineDepthScale: 1
  29. - _Metallic: 0
  30. - _Mode: 0
  31. - _OcclusionStrength: 1
  32. - _Parallax: 0.02
  33. - _SrcBlend: 1
  34. - _UVSec: 0
  35. - _WorldData: 0
  36. - _ZWrite: 1
  37. - _lineRadius: 0.5
  38. - _lineRadiusMin: 0
  39. m_Colors:
  40. - _Color: {r: 1, g: 1, b: 1, a: 1}
  41. - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
  42. - _lineColor: {r: 1, g: 1, b: 1, a: 1}
  43. - _lineRadius: {r: 2, g: 0, b: 100, a: 1}
  44. - _lineSettings: {r: 0, g: 1, b: 0.5019608, a: 1}