SampleLogEntry.cs 424 B

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  1. using System;
  2. using UnityEngine;
  3. namespace SchoenLogger.Sample
  4. {
  5. [Serializable]
  6. public class SampleLogEntry : LogEntry
  7. {
  8. [SerializeField]
  9. public float Speed;
  10. [SerializeField]
  11. public float Time;
  12. [SerializeField]
  13. public float EntryPointX;
  14. [SerializeField]
  15. public float EntryPointY;
  16. [SerializeField]
  17. public float EntryPointZ;
  18. }
  19. }