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- using System;
- using UnityEngine;
- namespace SchoenLogger.Sample
- {
- [Serializable]
- public class SampleLogEntry : LogEntry
- {
- [SerializeField]
- public float Speed;
- [SerializeField]
- public float Time;
- [SerializeField]
- public float EntryPointX;
- [SerializeField]
- public float EntryPointY;
- [SerializeField]
- public float EntryPointZ;
- }
- }
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