AbstractSensorHandler.cs 301 B

1234567891011
  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using CSVReader;
  5. public abstract class AbstractSensorHandler : MonoBehaviour
  6. {
  7. ///<summary>
  8. /// List to keep track of the SensorGameobjects
  9. ///</summary>
  10. public Dictionary<int, GameObject> SensorList;
  11. }