2Spatial_21.mat 3.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!21 &2100000
  4. Material:
  5. serializedVersion: 6
  6. m_ObjectHideFlags: 0
  7. m_CorrespondingSourceObject: {fileID: 0}
  8. m_PrefabInstance: {fileID: 0}
  9. m_PrefabAsset: {fileID: 0}
  10. m_Name: 2Spatial_21
  11. m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
  12. m_ShaderKeywords: LINE_MODEL_SPACE LINE_PERSPECTIVE_WIDTH _ALPHATEST_ON
  13. m_LightmapFlags: 6
  14. m_EnableInstancingVariants: 0
  15. m_DoubleSidedGI: 0
  16. m_CustomRenderQueue: 2450
  17. stringTagMap:
  18. RenderType: TransparentCutout
  19. disabledShaderPasses: []
  20. m_SavedProperties:
  21. serializedVersion: 3
  22. m_TexEnvs:
  23. - _AlphaTex:
  24. m_Texture: {fileID: 0}
  25. m_Scale: {x: 1, y: 1}
  26. m_Offset: {x: 0, y: 0}
  27. - _BumpMap:
  28. m_Texture: {fileID: 0}
  29. m_Scale: {x: 1, y: 1}
  30. m_Offset: {x: 0, y: 0}
  31. - _DetailAlbedoMap:
  32. m_Texture: {fileID: 0}
  33. m_Scale: {x: 1, y: 1}
  34. m_Offset: {x: 0, y: 0}
  35. - _DetailMask:
  36. m_Texture: {fileID: 0}
  37. m_Scale: {x: 1, y: 1}
  38. m_Offset: {x: 0, y: 0}
  39. - _DetailNormalMap:
  40. m_Texture: {fileID: 0}
  41. m_Scale: {x: 1, y: 1}
  42. m_Offset: {x: 0, y: 0}
  43. - _EmissionMap:
  44. m_Texture: {fileID: 0}
  45. m_Scale: {x: 1, y: 1}
  46. m_Offset: {x: 1, y: 1}
  47. - _FalloffTex:
  48. m_Texture: {fileID: 0}
  49. m_Scale: {x: 1, y: 1}
  50. m_Offset: {x: 0, y: 0}
  51. - _MainTex:
  52. m_Texture: {fileID: 2800000, guid: aa36197bdc4b32546b2f371b11a199c9, type: 3}
  53. m_Scale: {x: 1, y: 1}
  54. m_Offset: {x: 1, y: 1}
  55. - _MetallicGlossMap:
  56. m_Texture: {fileID: 0}
  57. m_Scale: {x: 1, y: 1}
  58. m_Offset: {x: 0, y: 0}
  59. - _OcclusionMap:
  60. m_Texture: {fileID: 0}
  61. m_Scale: {x: 1, y: 1}
  62. m_Offset: {x: 0, y: 0}
  63. - _ParallaxMap:
  64. m_Texture: {fileID: 0}
  65. m_Scale: {x: 1, y: 1}
  66. m_Offset: {x: 0, y: 0}
  67. - _ShadowTex:
  68. m_Texture: {fileID: 2800000, guid: e9614c481d70b40498a9be7b02dad775, type: 3}
  69. m_Scale: {x: 1, y: 1}
  70. m_Offset: {x: 0, y: 0}
  71. - _SpecGlossMap:
  72. m_Texture: {fileID: 0}
  73. m_Scale: {x: 1, y: 1}
  74. m_Offset: {x: 0, y: 0}
  75. m_Floats:
  76. - PixelSnap: 0
  77. - _BlendOp: 0
  78. - _BumpScale: 1
  79. - _CameraFadingEnabled: 0
  80. - _CameraFarFadeDistance: 2
  81. - _CameraNearFadeDistance: 1
  82. - _ColorMode: 0
  83. - _Cull: 2
  84. - _Cutoff: 0.1
  85. - _DetailNormalMapScale: 1
  86. - _DistortionBlend: 0.5
  87. - _DistortionEnabled: 0
  88. - _DistortionStrength: 1
  89. - _DistortionStrengthScaled: 0
  90. - _DstBlend: 0
  91. - _EmissionEnabled: 0
  92. - _EnableExternalAlpha: 0
  93. - _FlipbookMode: 0
  94. - _GlossMapScale: 0
  95. - _Glossiness: 0
  96. - _GlossyReflections: 1
  97. - _LightSaberFactor: 1
  98. - _LightingEnabled: 0
  99. - _LineDepthScale: 1
  100. - _LineScale: 1
  101. - _LineWidth: 0.01
  102. - _Metallic: 0
  103. - _Mode: 1
  104. - _OcclusionStrength: 1
  105. - _Parallax: 0.02
  106. - _SmoothnessTextureChannel: 0
  107. - _SoftParticlesEnabled: 0
  108. - _SoftParticlesFarFadeDistance: 1
  109. - _SoftParticlesNearFadeDistance: 0
  110. - _SpecularHighlights: 1
  111. - _SrcBlend: 1
  112. - _UVSec: 0
  113. - _UvBasedLightSaberFactor: 0
  114. - _WorldData: 0
  115. - _ZWrite: 1
  116. m_Colors:
  117. - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
  118. - _Color: {r: 0.45490196, g: 0.4392157, b: 0.7019608, a: 1}
  119. - _ColorAddSubDiff: {r: -1, g: 1, b: 0, a: 0}
  120. - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
  121. - _Flip: {r: 1, g: 1, b: 1, a: 1}
  122. - _RendererColor: {r: 1, g: 1, b: 1, a: 1}
  123. - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
  124. - _lineRadius: {r: 1, g: 0, b: 100, a: 1}
  125. - _lineSettings: {r: 0, g: 0, b: 1, a: 1}