LoggingManager.cs 288 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using System.IO;
  5. public class LoggingManager : MonoBehaviour
  6. {
  7. public int ParticipantID;
  8. public string LogPathFolder = Directory.GetCurrentDirectory() + @"\Assets\Study_Logs\";
  9. }